Player Matchup

Freya
Freya
AutisticPancake
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,472 Elo+
Solo
Lancelot
Lancelot
GalaxionFire
Lancelot
Level 147
God Stats
0W - 4L
1,099 SR
Queue Stats
381W - 410L
1,553 Elo+
Solo
Odin
Odin
MlGUEL707
Odin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 239L
1,544 Elo+
Solo
Janus
Janus
NinjiWhompin
Janus
Level 94
God Stats
4W - 3L
1,418 SR
Queue Stats
126W - 142L
1,417 Elo+
Solo
Anhur
Anhur
SCVKilljoy
Anhur
Level 154
God Stats
5W - 9L
1,402 SR
Queue Stats
745W - 763L
1,561 Elo+
Solo
Team Averages
Level 118
1,384 SR
1,510 Elo+

VS

Team Averages
Level 139
1,617 SR
1,535 Elo+
Chernobog
Chernobog
Carcise
Chernobog
Level 121
God Stats
1W - 2L
1,242 SR
Queue Stats
317W - 343L
1,493 Elo+
Solo
Odin
Odin
Chywiss11
Odin
Level 129
God Stats
4W - 1L
1,699 SR
Queue Stats
407W - 407L
1,527 Elo+
Solo
Anhur
Anhur
CyborgJo
Anhur
Level 129
God Stats
1W - 0L
1,825 SR
Queue Stats
190W - 157L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
PROTOMIKE
Kuzenbo
Level 154
God Stats
8W - 5L
1,602 SR
Queue Stats
177W - 156L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
PhoenixBLAZE5
Nu Wa
Level 161
God Stats
1W - 0L
1,718 SR
Queue Stats
12W - 10L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
5,829
583
874
3,293
1,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
GalaxionFire
Lancelot
15
3 / 5 / 10
8,274
827
8,589
16,330
14,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
16
5 / 4 / 6
8,962
896
7,999
11,780
13,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 5 / 9
7,741
774
10,102
9,974
4,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
16
7 / 4 / 6
9,379
938
9,430
11,381
5,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Carcise
Chernobog
17
9 / 2 / 8
10,164
1,016
12,882
9,527
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
15
6 / 1 / 11
9,369
937
6,779
9,475
11,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
CyborgJo
Anhur
11
0 / 6 / 6
7,497
750
4,704
10,018
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
PROTOMIKE
Kuzenbo
14
0 / 5 / 13
8,996
900
7,704
14,239
17,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 2 / 14
9,367
937
13,610
10,284
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
16
Kills
19
19
Deaths
16
32
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Chernobog
Carcise
Chernobog
9
2
8
6.5
W
Odin
6
1
11
11.5
W
Anhur
CyborgJo
Anhur
0
6
6
0.5
L
Lancelot
GalaxionFire
Lancelot
3
5
10
1.6
L
Odin
5
4
6
2
L
1
5
9
1.1
W
Kuzenbo
PROTOMIKE
Kuzenbo
0
5
13
1.3
W
4
2
14
5.5
L
Anhur
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
45,679
52,758
Taken
53,543
39,906
Mitigated
41,785
10,720
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
874
160
0
690
3,293
1,096
0
1,739
1,490
2,530
0
W
Chernobog
Carcise
Chernobog
12,882
7,617
425
2,750
9,527
4,732
2,291
2,793
6,734
0
29,544
W
Odin
6,779
1,021
567
2,872
9,475
11,601
1,283
1,629
7,846
1,358
10,872
W
Anhur
CyborgJo
Anhur
4,704
1,994
716
397
10,018
3,643
1,827
1,570
8,448
0
11,333
L
Lancelot
GalaxionFire
Lancelot
8,589
1,116
941
1,891
16,330
14,974
308
6,217
10,011
0
18,591
L
Odin
7,999
804
491
2,138
11,780
13,351
0
4,278
7,436
1,144
21,514
L
10,102
211
354
1,056
9,974
4,655
0
4,054
5,904
22,456
0
W
Kuzenbo
PROTOMIKE
Kuzenbo
7,704
1,992
2,362
2,064
14,239
17,896
609
3,216
11,023
18,613
0
W
13,610
3,449
1,552
1,883
10,284
3,913
2,063
2,357
7,927
31,109
0
L
Anhur
9,430
4,371
671
2,488
11,381
5,830
819
5,540
5,759
0
24,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,185
Gold Earned
45,393
106
Minions Killed
102
0
Camps Cleared
0
765,261
Distance Traveled
861,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,829
583
8
1
0
36,984
0
W
Chernobog
10,164
1,016
32
3
0
174,899
0
W
Odin
9,369
937
11
1
0
150,861
0
W
Anhur
7,497
750
10
1
0
154,086
0
L
Lancelot
8,274
827
17
2
0
197,870
0
L
Odin
8,962
896
22
2
0
157,671
0
L
Janus
7,741
774
25
3
0
194,761
0
W
Kuzenbo
8,996
900
21
2
0
185,130
0
W
Nu Wa
9,367
937
28
3
0
196,989
0
L
Anhur
9,379
938
34
3
0
177,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role