Player Matchup

Chaac
Chaac
LK_SalamandraMX
Chaac
Level 46
God Stats
33W - 30L
1,486 SR
Queue Stats
113W - 150L
1,369 Elo+
Solo
Da Ji
Da Ji
Marklettroy
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,382 Elo+
Party 1
Ymir
Ymir
MrBerq
Ymir
Level 49
God Stats
1W - 1L
1,277 SR
Queue Stats
56W - 68L
1,400 Elo+
Solo
Bellona
Bellona
PAQS88
Bellona
Level 49
God Stats
4W - 3L
1,773 SR
Queue Stats
49W - 64L
1,225 Elo+
Party 1
Anubis
Anubis
Pimenta86
Anubis
Level 65
God Stats
8W - 7L
1,500 SR
Queue Stats
24W - 31L
1,374 Elo+
Party 1
Team Averages
Level 47
1,507 SR
1,350 Elo+

VS

Team Averages
Level 74
1,461 SR
1,437 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DAiΩN
Gilgamesh
Level 132
God Stats
1W - 6L
1,344 SR
Queue Stats
18W - 33L
1,405 Elo+
Solo
Danzaburou
Danzaburou
DeathStealer6
Danzaburou
Level 65
God Stats
12W - 24L
1,386 SR
Queue Stats
96W - 120L
1,463 Elo+
Solo
Jormungandr
Jormungandr
USO_E1GHTE8N__
Jormungandr
Level 64
God Stats
0W - 1L
1,489 SR
Queue Stats
19W - 27L
1,352 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
catch-bld-drip69
Ah Muzen Cab
Level 67
God Stats
18W - 15L
1,585 SR
Queue Stats
505W - 521L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 10
12,112
1,009
10,835
14,912
11,372
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
15 / 2 / 9
14,214
1,185
18,219
12,630
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
MrBerq
Ymir
19
2 / 0 / 21
13,446
1,121
9,407
12,893
20,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
PAQS88
Bellona
19
3 / 3 / 27
13,050
1,088
14,049
17,838
17,044
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Pimenta86
Anubis
19
6 / 2 / 20
13,430
1,119
27,093
12,055
8,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 14 / 4
13,460
1,122
28,845
30,531
12,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DAiΩN
Gilgamesh
4
0 / 0 / 0
9,754
813
0
0
0
Danzaburou
DeathStealer6
Danzaburou
17
2 / 8 / 4
11,707
976
9,457
21,663
9,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
USO_E1GHTE8N__
Jormungandr
17
3 / 10 / 4
12,318
1,027
16,873
29,769
39,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
catch-bld-drip69
Ah Muzen Cab
15
0 / 0 / 1
10,240
853
3,019
1,027
229
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
22
32
Kills
9
10
Deaths
32
87
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
14
4
0.43
L
Gilgamesh
DAiΩN
Gilgamesh
0
0
0
0
L
Danzaburou
DeathStealer6
Danzaburou
2
8
4
0.5
W
6
3
10
3.67
W
15
2
9
9.75
W
Ymir
MrBerq
Ymir
2
0
21
12.5
W
Bellona
PAQS88
Bellona
3
3
27
5.5
W
Anubis
Pimenta86
Anubis
6
2
20
8
L
Jormungandr
USO_E1GHTE8N__
Jormungandr
3
10
4
0.5
L
Ah Muzen Cab
catch-bld-drip69
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,603
Damage
58,194
70,328
Taken
82,990
66,787
Mitigated
62,195
9,469
Healing
2,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
28,845
3,249
0
496
30,531
12,621
0
12,562
17,969
60,120
0
L
Gilgamesh
DAiΩN
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
DeathStealer6
Danzaburou
9,457
4,484
0
901
21,663
9,465
0
8,378
13,285
0
22,587
W
10,835
4,417
0
1,440
14,912
11,372
0
8,946
5,545
0
31,252
W
18,219
5,221
0
543
12,630
8,787
0
7,016
5,264
0
35,407
W
Ymir
MrBerq
Ymir
9,407
1,612
0
1,035
12,893
20,908
0
8,263
4,272
34,016
0
W
Bellona
PAQS88
Bellona
14,049
2,658
0
1,694
17,838
17,044
0
9,417
6,619
0
26,183
W
Anubis
Pimenta86
Anubis
27,093
1,369
0
4,757
12,055
8,676
0
8,524
3,240
54,905
0
L
Jormungandr
USO_E1GHTE8N__
Jormungandr
16,873
2,851
0
663
29,769
39,880
0
15,416
14,353
34,617
2,074
L
Ah Muzen Cab
catch-bld-drip69
Ah Muzen Cab
3,019
988
0
0
1,027
229
0
144
883
0
8,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,252
Gold Earned
57,479
258
Minions Killed
168
11
Camps Cleared
3
1,100,129
Distance Traveled
561,035
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,460
1,122
95
8
1
181,024
0
L
Gilgamesh
9,754
813
0
0
0
0
0
L
Danzaburou
11,707
976
16
1
1
118,482
0
W
Chaac
12,112
1,009
50
4
2
213,655
0
W
Da Ji
14,214
1,185
42
4
4
233,220
0
W
Ymir
13,446
1,121
71
6
0
204,622
0
W
Bellona
13,050
1,088
22
2
1
224,559
1
W
Anubis
13,430
1,119
73
6
4
224,073
0
L
Jormungandr
12,318
1,027
43
4
1
198,684
0
L
Ah Muzen Cab
10,240
853
14
1
0
62,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role