Player Matchup

Anubis
Anubis
R1DDL3S
Anubis
Level 106
God Stats
3W - 3L
1,738 SR
Queue Stats
78W - 82L
1,562 Elo+
Party 2
Surtr
Surtr
SDAquario
Surtr
Level 107
God Stats
7W - 11L
1,492 SR
Queue Stats
73W - 76L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
Salivaman0
Sun Wukong
Level 84
God Stats
2W - 3L
1,741 SR
Queue Stats
85W - 90L
1,577 Elo+
Party 2
Team Averages
Level 99
1,657 SR
1,572 Elo+

VS

Team Averages
Level 108
1,513 SR
1,730 Elo+
Maui
Maui
Echosdooract3
Maui
Level 99
God Stats
1W - 0L
1,502 SR
Queue Stats
12W - 3L
1,863 Elo+
Party 1
Discordia
Discordia
PrincePnut
Discordia
Level 139
God Stats
1W - 0L
1,366 SR
Queue Stats
63W - 34L
1,688 Elo+
Party 1
Medusa
Medusa
alexeo98
Medusa
Level 87
God Stats
17W - 8L
1,670 SR
Queue Stats
62W - 45L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
R1DDL3S
Anubis
12
2 / 6 / 2
9,035
821
4,875
10,778
4,956
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
SDAquario
Surtr
11
1 / 6 / 4
8,833
803
7,387
12,439
10,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Salivaman0
Sun Wukong
12
3 / 4 / 3
9,472
861
7,542
14,039
10,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 12
8,582
780
3,601
10,562
10,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
PrincePnut
Discordia
13
7 / 3 / 9
10,163
924
16,314
6,553
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
alexeo98
Medusa
14
9 / 1 / 6
10,656
969
12,413
11,333
4,850
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
16
16
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
W
Discordia
PrincePnut
Discordia
7
3
9
3.83
L
Anubis
R1DDL3S
Anubis
2
6
2
0.5
L
Surtr
SDAquario
Surtr
1
6
4
0.5
L
Sun Wukong
Salivaman0
Sun Wukong
3
4
3
1.13
W
Medusa
alexeo98
Medusa
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
32,328
37,256
Taken
28,448
25,989
Mitigated
17,824
5,187
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,601
1,094
0
1,119
10,562
10,324
23
2,199
8,363
11,545
0
W
Discordia
PrincePnut
Discordia
16,314
935
0
1,393
6,553
2,650
324
1,358
5,195
45,442
0
L
Anubis
R1DDL3S
Anubis
4,875
216
0
2,523
10,778
4,956
0
7,859
2,473
40,789
0
L
Surtr
SDAquario
Surtr
7,387
2,570
0
1,395
12,439
10,390
5
5,003
7,146
583
22,261
L
Sun Wukong
Salivaman0
Sun Wukong
7,542
1,131
0
1,269
14,039
10,643
0
6,121
7,622
0
26,060
W
Medusa
alexeo98
Medusa
12,413
5,960
0
5,382
11,333
4,850
1,292
2,140
9,193
0
61,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
29,401
125
Minions Killed
172
0
Camps Cleared
0
600,486
Distance Traveled
604,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,582
780
12
1
0
204,579
0
W
Discordia
10,163
924
81
7
0
190,575
0
L
Anubis
9,035
821
69
6
0
180,094
0
L
Surtr
8,833
803
31
3
0
195,602
0
L
Sun Wukong
9,472
861
25
2
0
224,790
0
W
Medusa
10,656
969
79
7
0
209,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role