Player Matchup

Tiamat
Tiamat
Mr_Foxxyyy
Tiamat
Level 121
God Stats
9W - 21L
1,523 SR
Queue Stats
168W - 208L
1,395 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Nirv2267
Tsukuyomi
Level 111
God Stats
0W - 2L
1,339 SR
Queue Stats
10W - 32L
1,286 Elo+
Party 3
King Arthur
King Arthur
ScorchyX2
King Arthur
Level 8
God Stats
0W - 3L
1,264 SR
Queue Stats
0W - 13L
1,093 Elo+
Party 3
Sobek
Sobek
SpecsGreninja
Sobek
Level 65
God Stats
0W - 2L
1,597 SR
Queue Stats
2W - 12L
1,068 Elo+
Party 3
Danzaburou
Danzaburou
iDoNoDamage
Danzaburou
Level 84
God Stats
2W - 7L
1,539 SR
Queue Stats
6W - 30L
1,261 Elo+
Party 3
Team Averages
Level 78
1,452 SR
1,221 Elo+

VS

Team Averages
Level 134
1,540 SR
1,481 Elo+
Hun Batz
Hun Batz
AWeaponizedFart
Hun Batz
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 116L
1,437 Elo+
Party 1
Hades
Hades
BLeRoy
Hades
Level 139
God Stats
2W - 2L
1,540 SR
Queue Stats
227W - 215L
1,513 Elo+
Party 1
Medusa
Medusa
GreenDaddy99
Medusa
Level 109
God Stats
26W - 22L
1,539 SR
Queue Stats
317W - 312L
1,443 Elo+
Party 2
Athena
Athena
Snuggler Bear
Athena
Level 156
God Stats
37W - 36L
1,520 SR
Queue Stats
607W - 574L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
WAYNEIZSHORSEY
Kukulkan
Level 120
God Stats
8W - 7L
1,599 SR
Queue Stats
393W - 369L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mr_Foxxyyy
Tiamat
13
2 / 3 / 0
7,406
529
2,879
8,717
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Nirv2267
Tsukuyomi
13
2 / 1 / 0
7,157
511
1,191
6,581
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ScorchyX2
King Arthur
9
0 / 5 / 1
5,802
414
1,681
11,011
5,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 2
6,123
437
1,895
8,513
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
iDoNoDamage
Danzaburou
7
2 / 2 / 0
5,526
395
1,907
3,492
1,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
3 / 1 / 1
8,001
572
3,053
7,183
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
BLeRoy
Hades
14
3 / 1 / 3
9,016
644
7,175
8,566
5,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
13
5 / 2 / 4
8,511
608
6,302
7,350
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 8
8,722
623
3,977
12,578
13,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
14
0 / 1 / 4
8,636
617
5,367
4,914
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
15
15
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
1
1
3.5
W
Hades
BLeRoy
Hades
3
1
3
4.5
W
Medusa
5
2
4
3.5
L
Tiamat
Mr_Foxxyyy
Tiamat
2
3
0
0.67
L
Tsukuyomi
Nirv2267
Tsukuyomi
2
1
0
2
L
King Arthur
ScorchyX2
King Arthur
0
5
1
0.1
W
4
1
8
8
L
0
4
2
0.25
W
Kukulkan
0
1
4
2
L
Danzaburou
iDoNoDamage
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,553
Damage
25,874
38,314
Taken
40,591
22,057
Mitigated
27,991
7,090
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
3,053
70
0
4,167
7,183
2,914
0
416
6,767
0
59,480
W
Hades
BLeRoy
Hades
7,175
898
275
4,907
8,566
5,825
1,855
25
8,541
62,912
0
W
Medusa
6,302
2,475
0
1,755
7,350
2,732
677
1,167
6,183
0
52,324
L
Tiamat
Mr_Foxxyyy
Tiamat
2,879
25
0
1,045
8,717
5,853
0
5,076
3,641
54,168
0
L
Tsukuyomi
Nirv2267
Tsukuyomi
1,191
257
0
3,610
6,581
2,459
0
1,524
5,057
0
45,142
L
King Arthur
ScorchyX2
King Arthur
1,681
302
0
74
11,011
5,642
0
7,785
3,226
0
15,702
W
3,977
1,164
210
3,636
12,578
13,867
0
1,855
10,723
31,145
0
L
1,895
224
0
1,577
8,513
7,015
0
1,317
7,196
16,221
0
W
Kukulkan
5,367
535
0
992
4,914
2,653
848
1,583
3,331
85,077
0
L
Danzaburou
iDoNoDamage
Danzaburou
1,907
1,263
0
784
3,492
1,088
0
817
2,675
0
20,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
42,886
278
Minions Killed
463
0
Camps Cleared
0
1,286,363
Distance Traveled
1,431,103
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,001
572
93
7
0
317,798
0
W
Hades
9,016
644
101
7
0
240,116
2
W
Medusa
8,511
608
84
6
0
276,017
1
L
Tiamat
7,406
529
107
8
0
272,115
0
L
Tsukuyomi
7,157
511
90
6
0
334,470
0
L
King Arthur
5,802
414
30
2
0
270,417
1
W
Athena
8,722
623
38
3
0
327,347
2
L
Sobek
6,123
437
22
2
0
237,992
3
W
Kukulkan
8,636
617
147
11
0
269,825
1
L
Danzaburou
5,526
395
29
2
0
171,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role