Player Matchup

Janus
Janus
Platinum V
CaptaiinTripz
Janus
Platinum V
Level 154
God Stats
0W - 1L
1,622 SR
Queue Stats
34W - 26L
1,829 MMR
Party 2
Neith
Neith
Platinum III
DANGEROUSturtIe
Neith
Platinum III
Level 202
God Stats
3W - 1L
1,551 SR
Queue Stats
69W - 59L
2,005 MMR
Party 2
Odin
Odin
Platinum I
Exquixofrenia
Odin
Platinum I
Level 187
God Stats
1W - 3L
1,314 SR
Queue Stats
68W - 60L
1,880 MMR
Party 1
Awilix
Awilix
Diamond III
PerfectedRuin
Awilix
Diamond III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 31L
1,983 MMR
Party 1
Geb
Geb
Platinum I
XArsenicShadowX
Geb
Platinum I
Level 163
God Stats
2W - 5L
1,575 SR
Queue Stats
320W - 309L
1,940 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 170
1,512 SR
1,928 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,581 SR
1,843 MMR
Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum II
Achepez
Hachiman
Platinum II
Level 199
God Stats
2W - 2L
1,610 SR
Queue Stats
269W - 261L
1,896 MMR
Solo
Ah Puch
Ah Puch
Platinum II
Boricuidomi
Ah Puch
Platinum II
Level 128
God Stats
1W - 3L
1,374 SR
Queue Stats
170W - 156L
1,936 MMR
Party 3
Ratatoskr
Ratatoskr
Platinum I
DAAQ500
Ratatoskr
Platinum I
Level 107
God Stats
12W - 8L
1,614 SR
Queue Stats
139W - 126L
1,950 MMR
Party 3
Ne Zha
Ne Zha
Platinum I
Phoenix932
Ne Zha
Platinum I
Level 157
God Stats
11W - 4L
1,806 SR
Queue Stats
325W - 323L
1,931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,047
542
4,953
5,765
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 2
6,590
507
4,870
8,082
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 1
7,389
568
5,458
9,726
7,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
11 / 1 / 2
7,994
615
11,864
9,557
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 1 / 7
6,779
521
3,336
11,673
6,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Maman BrigitteAo KuangThanatos

VS

Bans
ArachneRaijinSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 4 / 2
6,882
529
8,347
10,835
4,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Achepez
Hachiman
11
0 / 4 / 1
6,640
511
7,409
7,906
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Boricuidomi
Ah Puch
10
0 / 3 / 0
6,599
508
5,599
10,398
4,731
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
DAAQ500
Ratatoskr
11
3 / 2 / 0
6,953
535
5,569
8,445
2,944
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Phoenix932
Ne Zha
9
0 / 2 / 2
6,367
490
4,058
9,822
6,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
5
5
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
4
2
0.75
W
Hachiman
Achepez
Hachiman
0
4
1
0.13
W
Ah Puch
Boricuidomi
Ah Puch
0
3
0
0
L
1
1
3
2.5
W
Ratatoskr
DAAQ500
Ratatoskr
3
2
0
1.5
L
0
2
2
0.5
L
3
0
1
3.5
L
11
1
2
12
W
Ne Zha
Phoenix932
Ne Zha
0
2
2
0.5
L
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,481
Damage
30,982
44,803
Taken
47,406
22,703
Mitigated
21,181
12,237
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,347
448
0
5,665
10,835
4,565
0
4,225
6,341
59,698
0
W
Hachiman
Achepez
Hachiman
7,409
3,839
0
1,978
7,906
2,217
0
847
7,059
0
43,539
W
Ah Puch
Boricuidomi
Ah Puch
5,599
615
0
5,306
10,398
4,731
41
0
10,398
38,876
0
L
4,953
288
0
437
5,765
1,630
0
2,392
3,373
57,279
0
W
Ratatoskr
DAAQ500
Ratatoskr
5,569
1,066
0
1,016
8,445
2,944
0
482
7,923
0
50,730
L
4,870
1,506
0
1,808
8,082
2,811
0
216
7,866
0
53,323
L
5,458
2,030
0
3,551
9,726
7,710
0
4,499
5,227
0
39,787
L
11,864
4,358
0
1,366
9,557
4,255
0
3,388
6,169
0
47,999
W
Ne Zha
Phoenix932
Ne Zha
4,058
1,045
0
2,220
9,822
6,724
0
2,360
7,396
0
22,802
L
3,336
764
1,489
3,586
11,673
6,297
0
3,451
8,222
15,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
33,441
349
Minions Killed
332
0
Camps Cleared
0
1,308,961
Distance Traveled
1,239,898
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,882
529
95
7
0
214,862
0
W
Hachiman
6,640
511
86
7
0
221,421
0
W
Ah Puch
6,599
508
60
5
0
217,272
0
L
Janus
7,047
542
108
8
0
275,741
1
W
Ratatoskr
6,953
535
74
6
0
303,620
2
L
Neith
6,590
507
81
6
0
248,596
2
L
Odin
7,389
568
81
6
0
237,609
1
L
Awilix
7,994
615
65
5
0
281,725
1
W
Ne Zha
6,367
490
17
1
0
282,723
2
L
Geb
6,779
521
14
1
0
265,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role