Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CiseWrekon37
Sun Wukong
Level 122
God Stats
7W - 3L
1,633 SR
Queue Stats
15W - 25L
1,367 Elo+
Party 1
Ne Zha
Ne Zha
Madrusher5
Ne Zha
Level 158
God Stats
1W - 0L
1,754 SR
Queue Stats
17W - 14L
1,578 Elo+
Party 2
Scylla
Scylla
SAVAWINKS
Scylla
Level 26
God Stats
1W - 2L
1,574 SR
Queue Stats
2W - 4L
1,398 Elo+
Party 2
Hachiman
Hachiman
TMGz Massacre
Hachiman
Level 40
God Stats
2W - 2L
1,530 SR
Queue Stats
2W - 2L
1,412 Elo+
Party 1
Team Averages
Level 94
1,598 SR
1,451 Elo+

VS

Team Averages
Level 132
1,567 SR
1,460 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Iron_Patriot__
Gilgamesh
Level 143
God Stats
95W - 87L
1,564 SR
Queue Stats
377W - 385L
1,438 Elo+
Solo
Agni
Agni
KidxIcarus
Agni
Level 142
God Stats
4W - 3L
1,613 SR
Queue Stats
236W - 239L
1,436 Elo+
Solo
Discordia
Discordia
Lupita_CZ
Discordia
Level 89
God Stats
13W - 12L
1,580 SR
Queue Stats
121W - 128L
1,463 Elo+
Party 3
Olorun
Olorun
secreen
Olorun
Level 151
God Stats
2W - 2L
1,575 SR
Queue Stats
122W - 127L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 1 / 5
6,474
1,079
7,336
6,681
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
CiseWrekon37
Sun Wukong
12
3 / 0 / 3
6,136
1,023
4,110
6,088
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Madrusher5
Ne Zha
13
5 / 2 / 7
6,811
1,135
8,403
5,317
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
SAVAWINKS
Scylla
11
3 / 0 / 5
5,857
976
2,530
3,341
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TMGz Massacre
Hachiman
11
0 / 0 / 5
5,489
915
1,773
1,788
620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 5 / 2
5,636
939
4,512
9,160
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Iron_Patriot__
Gilgamesh
8
0 / 1 / 0
4,813
802
563
2,907
2,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 0
5,435
906
2,834
4,124
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Lupita_CZ
Discordia
10
0 / 3 / 0
5,247
875
3,479
3,851
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
secreen
Olorun
12
3 / 3 / 0
6,339
1,057
6,149
7,200
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
3
3
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
5
5.5
L
Hun Batz
 
Hun Batz
0
5
2
0.2
W
Sun Wukong
CiseWrekon37
Sun Wukong
3
0
3
4.5
L
Gilgamesh
Iron_Patriot__
Gilgamesh
0
1
0
0
L
0
2
0
0
L
Discordia
Lupita_CZ
Discordia
0
3
0
0
W
Ne Zha
Madrusher5
Ne Zha
5
2
7
4.25
W
Scylla
SAVAWINKS
Scylla
3
0
5
5.5
W
Hachiman
TMGz Massacre
Hachiman
0
0
5
2.5
L
Olorun
secreen
Olorun
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,152
Damage
17,537
23,215
Taken
27,242
13,654
Mitigated
11,537
4,588
Healing
1,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,336
1,694
0
2,308
6,681
5,953
0
4,388
2,293
18,486
0
L
Hun Batz
 
Hun Batz
4,512
1,201
0
220
9,160
4,161
0
3,202
5,752
0
13,166
W
Sun Wukong
CiseWrekon37
Sun Wukong
4,110
1,421
0
1,360
6,088
3,590
597
3,491
2,597
0
18,136
L
Gilgamesh
Iron_Patriot__
Gilgamesh
563
96
0
436
2,907
2,112
0
1,106
1,757
0
2,593
L
2,834
98
0
120
4,124
1,523
0
1,311
2,727
15,435
0
L
Discordia
Lupita_CZ
Discordia
3,479
119
0
0
3,851
1,054
0
964
2,775
12,244
0
W
Ne Zha
Madrusher5
Ne Zha
8,403
2,811
0
529
5,317
2,324
0
2,153
3,164
0
22,520
W
Scylla
SAVAWINKS
Scylla
2,530
40
0
0
3,341
1,167
233
1,714
1,627
7,446
0
W
Hachiman
TMGz Massacre
Hachiman
1,773
1,078
0
391
1,788
620
651
716
1,072
0
10,506
L
Olorun
secreen
Olorun
6,149
3,387
210
733
7,200
2,687
0
2,714
4,365
15,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
27,470
134
Minions Killed
96
0
Camps Cleared
0
683,089
Distance Traveled
597,855
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,474
1,079
28
5
0
134,379
0
L
Hun Batz
5,636
939
19
3
0
126,158
0
W
Sun Wukong
6,136
1,023
37
6
0
143,924
0
L
Gilgamesh
4,813
802
4
1
0
76,619
0
L
Agni
5,435
906
36
6
0
137,468
3
L
Discordia
5,247
875
17
3
0
135,341
0
W
Ne Zha
6,811
1,135
40
7
0
135,994
0
W
Scylla
5,857
976
9
2
0
148,602
0
W
Hachiman
5,489
915
20
3
0
120,190
0
L
Olorun
6,339
1,057
20
3
0
122,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role