Player Matchup

Charon
Charon
NotSiris
Charon
Level 25
God Stats
3W - 0L
2,016 SR
Queue Stats
39W - 24L
1,593 Elo+
Party 2
Chaac
Chaac
ORCMORC
Chaac
Level 16
God Stats
4W - 4L
1,354 SR
Queue Stats
45W - 49L
1,402 Elo+
Party 2
Eset
Eset
Sh4d0wCrack
Eset
Level 197
God Stats
2W - 0L
1,564 SR
Queue Stats
59W - 40L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
WydSilly
Ao Kuang
Level 26
God Stats
2W - 6L
1,069 SR
Queue Stats
14W - 37L
1,309 Elo+
Solo
Ix Chel
Ix Chel
alenator1
Ix Chel
Level 159
God Stats
19W - 12L
1,623 SR
Queue Stats
144W - 119L
1,520 Elo+
Party 2
Team Averages
Level 85
1,525 SR
1,457 Elo+

VS

Team Averages
Level 59
1,422 SR
1,109 Elo+
Olorun
Olorun
AddSpinach
Olorun
Level 89
God Stats
3W - 2L
1,731 SR
Queue Stats
11W - 33L
1,100 Elo+
Party 1
Surtr
Surtr
Da_Hebrewhammer_
Surtr
Level 38
God Stats
1W - 11L
1,340 SR
Queue Stats
2W - 25L
1,069 Elo+
Party 1
Nemesis
Nemesis
S-Rankk-17
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 32L
1,174 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YallLeftovers
Kumbhakarna
Level 68
God Stats
0W - 2L
1,287 SR
Queue Stats
14W - 51L
1,125 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oldnxws-
Morgan Le Fay
Level 33
God Stats
3W - 10L
1,251 SR
Queue Stats
14W - 46L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
NotSiris
Charon
17
5 / 0 / 27
10,830
985
9,989
13,695
18,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
ORCMORC
Chaac
17
1 / 1 / 16
10,088
917
7,957
10,303
9,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
12 / 4 / 17
10,931
994
22,168
11,005
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
WydSilly
Ao Kuang
17
7 / 0 / 9
10,565
960
7,963
9,793
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
alenator1
Ix Chel
18
16 / 0 / 19
11,981
1,089
32,046
11,387
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AddSpinach
Olorun
15
1 / 7 / 1
9,474
861
11,280
16,986
6,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 10 / 1
8,757
796
8,464
18,445
16,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
S-Rankk-17
Nemesis
13
0 / 9 / 4
8,001
727
4,611
15,850
6,226
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
YallLeftovers
Kumbhakarna
14
1 / 9 / 2
8,797
800
4,089
23,748
15,914
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
oldnxws-
Morgan Le Fay
13
0 / 6 / 2
7,998
727
6,398
12,489
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
15
41
Kills
5
5
Deaths
41
88
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
AddSpinach
Olorun
1
7
1
0.21
L
3
10
1
0.35
W
Charon
NotSiris
Charon
5
0
27
18.5
W
Chaac
ORCMORC
Chaac
1
1
16
9
L
Nemesis
S-Rankk-17
Nemesis
0
9
4
0.22
W
12
4
17
5.13
W
Ao Kuang
WydSilly
Ao Kuang
7
0
9
11.5
L
Kumbhakarna
YallLeftovers
Kumbhakarna
1
9
2
0.22
W
Ix Chel
alenator1
Ix Chel
16
0
19
25.5
L
Morgan Le Fay
oldnxws-
Morgan Le Fay
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,123
Damage
34,842
56,183
Taken
87,518
45,969
Mitigated
48,903
15,416
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AddSpinach
Olorun
11,280
5,791
744
3,321
16,986
6,113
0
12,973
3,653
29,876
1,813
L
8,464
1,751
0
936
18,445
16,537
0
15,668
2,506
328
15,896
W
Charon
NotSiris
Charon
9,989
790
0
918
13,695
18,521
1,039
4,053
9,459
21,689
799
W
Chaac
ORCMORC
Chaac
7,957
1,855
0
2,967
10,303
9,606
1,309
3,975
6,238
0
38,198
L
Nemesis
S-Rankk-17
Nemesis
4,611
2,552
0
1,803
15,850
6,226
0
12,766
2,786
0
8,273
W
22,168
1,715
283
873
11,005
6,113
312
5,461
5,323
34,100
0
W
Ao Kuang
WydSilly
Ao Kuang
7,963
1,792
0
3,377
9,793
5,400
2,701
3,494
6,215
32,999
134
L
Kumbhakarna
YallLeftovers
Kumbhakarna
4,089
35
0
1,995
23,748
15,914
0
18,366
4,763
11,157
0
W
Ix Chel
alenator1
Ix Chel
32,046
6,646
2,871
4,127
11,387
6,329
1,867
4,703
6,551
62,593
0
L
Morgan Le Fay
oldnxws-
Morgan Le Fay
6,398
309
0
1,037
12,489
4,113
0
10,485
1,672
16,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,395
Gold Earned
43,027
278
Minions Killed
117
0
Camps Cleared
0
1,254,507
Distance Traveled
969,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,474
861
58
5
0
193,776
0
L
Surtr
8,757
796
24
2
0
172,930
0
W
Charon
10,830
985
29
3
0
254,013
0
W
Chaac
10,088
917
72
7
0
255,248
0
L
Nemesis
8,001
727
8
1
0
211,715
0
W
Eset
10,931
994
34
3
0
243,249
0
W
Ao Kuang
10,565
960
44
4
0
246,481
0
L
Kumbhakarna
8,797
800
11
1
0
199,560
1
W
Ix Chel
11,981
1,089
99
9
0
255,516
0
L
Morgan Le Fay
7,998
727
16
1
0
191,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role