Player Matchup

Yemoja
Yemoja
BIG_B_R_Y_C_E
Yemoja
Level 110
God Stats
3W - 6L
1,509 SR
Queue Stats
168W - 198L
1,469 Elo+
Solo
Cabrakan
Cabrakan
Granddegis
Cabrakan
Level 154
God Stats
0W - 3L
1,278 SR
Queue Stats
68W - 74L
1,457 Elo+
Solo
Scylla
Scylla
TheStarLordXx72
Scylla
Level 98
God Stats
0W - 1L
1,701 SR
Queue Stats
37W - 35L
1,412 Elo+
Party 2
Awilix
Awilix
almondcake42
Awilix
Level 104
God Stats
1W - 2L
1,532 SR
Queue Stats
205W - 221L
1,476 Elo+
Solo
Odin
Odin
zavswavy
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,466 Elo+
Party 2
Team Averages
Level 102
1,504 SR
1,456 Elo+

VS

Team Averages
Level 112
1,482 SR
1,465 Elo+
Artemis
Artemis
Capomo
Artemis
Level 88
God Stats
4W - 2L
1,592 SR
Queue Stats
96W - 90L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Selawie
Gilgamesh
Level 68
God Stats
13W - 8L
1,287 SR
Queue Stats
514W - 522L
1,462 Elo+
Solo
Aphrodite
Aphrodite
adriandark1900
Aphrodite
Level 142
God Stats
3W - 0L
1,694 SR
Queue Stats
467W - 474L
1,490 Elo+
Solo
Geb
Geb
el_empiel
Geb
Level 149
God Stats
3W - 3L
1,348 SR
Queue Stats
275W - 288L
1,408 Elo+
Solo
He Bo
He Bo
lard daddy
He Bo
Level 114
God Stats
3W - 2L
1,490 SR
Queue Stats
110W - 116L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
7,857
655
6,168
13,495
10,847
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cabrakan
Granddegis
Cabrakan
13
0 / 6 / 4
7,139
595
3,157
15,083
18,582
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 5 / 1
9,788
816
20,188
9,481
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
13
3 / 8 / 2
7,892
658
5,161
18,174
8,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
13
1 / 6 / 4
7,762
647
5,610
14,972
17,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Capomo
Artemis
17
2 / 1 / 20
10,153
846
16,229
7,476
3,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Selawie
Gilgamesh
18
16 / 3 / 11
11,458
955
20,069
15,217
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
adriandark1900
Aphrodite
16
2 / 1 / 22
9,735
811
11,425
11,892
7,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 22
10,609
884
10,015
16,902
17,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
16
5 / 3 / 20
9,877
823
6,893
9,797
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
123
10
Kills
28
28
Deaths
11
17
Assists
95
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Artemis
Capomo
Artemis
2
1
20
12
L
Cabrakan
Granddegis
Cabrakan
0
6
4
0.33
W
Gilgamesh
Selawie
Gilgamesh
16
3
11
7.17
L
5
5
1
1.1
W
Aphrodite
adriandark1900
Aphrodite
2
1
22
13
L
Awilix
3
8
2
0.5
W
3
3
22
4.67
W
He Bo
5
3
20
5
L
Odin
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,284
Damage
64,631
71,205
Taken
61,284
60,616
Mitigated
46,709
14,211
Healing
34,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,168
954
4,852
4,850
13,495
10,847
62
5,532
7,829
14,653
0
W
Artemis
Capomo
Artemis
16,229
5,196
816
1,113
7,476
3,440
4,653
5,396
2,080
0
39,100
L
Cabrakan
Granddegis
Cabrakan
3,157
330
369
231
15,083
18,582
0
6,216
8,671
5,423
0
W
Gilgamesh
Selawie
Gilgamesh
20,069
4,370
740
2,674
15,217
13,419
1,045
3,632
11,585
0
28,692
L
20,188
304
0
157
9,481
4,556
0
3,789
5,505
38,408
0
W
Aphrodite
adriandark1900
Aphrodite
11,425
2,487
11,279
7,705
11,892
7,496
2,198
8,674
3,218
32,148
0
L
Awilix
5,161
1,744
45
2,164
18,174
8,750
0
5,189
12,617
0
12,540
W
10,015
1,323
3,007
3,247
16,902
17,704
0
8,151
8,751
17,866
0
W
He Bo
6,893
1,274
2,107
1,457
9,797
4,650
185
3,660
6,137
15,767
0
L
Odin
5,610
1,706
229
1,314
14,972
17,881
0
7,607
7,109
0
13,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,438
Gold Earned
51,832
92
Minions Killed
152
0
Camps Cleared
0
919,824
Distance Traveled
1,183,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,857
655
10
1
0
188,124
0
W
Artemis
10,153
846
53
4
0
220,843
0
L
Cabrakan
7,139
595
2
0
0
196,412
0
W
Gilgamesh
11,458
955
20
2
0
265,749
0
L
Scylla
9,788
816
47
4
0
215,020
0
W
Aphrodite
9,735
811
46
4
0
230,047
0
L
Awilix
7,892
658
14
1
0
170,514
0
W
Geb
10,609
884
15
1
0
225,886
0
W
He Bo
9,877
823
18
2
0
241,360
0
L
Odin
7,762
647
19
2
0
149,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role