Player Matchup

Freya
Freya
 
Freya
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dexvin
Charybdis
Level 198
God Stats
7W - 5L
1,519 SR
Queue Stats
237W - 231L
1,449 Elo+
Solo
Surtr
Surtr
Oz EsnaYker
Surtr
Level 66
God Stats
12W - 20L
1,461 SR
Queue Stats
35W - 40L
1,400 Elo+
Solo
Cthulhu
Cthulhu
TheHalfNutBobby
Cthulhu
Level 43
God Stats
7W - 1L
1,823 SR
Queue Stats
50W - 33L
1,504 Elo+
Solo
Awilix
Awilix
ghost343259
Awilix
Level 124
God Stats
13W - 12L
1,592 SR
Queue Stats
234W - 219L
1,451 Elo+
Solo
Team Averages
Level 110
1,579 SR
1,461 Elo+

VS

Team Averages
Level 67
1,406 SR
1,406 Elo+
Jing Wei
Jing Wei
Dreaded Ghoul
Jing Wei
Level 45
God Stats
4W - 6L
1,542 SR
Queue Stats
55W - 60L
1,376 Elo+
Party 1
Cliodhna
Cliodhna
Grdthegrt
Cliodhna
Level 23
God Stats
18W - 17L
1,199 SR
Queue Stats
77W - 80L
1,353 Elo+
Party 1
Janus
Janus
KXzeddpro
Janus
Level 112
God Stats
6W - 10L
1,471 SR
Queue Stats
341W - 304L
1,476 Elo+
Solo
Charon
Charon
iribarnelisandro
Charon
Level 127
God Stats
1W - 1L
1,592 SR
Queue Stats
137W - 124L
1,495 Elo+
Solo
Thor
Thor
lil lucci5743
Thor
Level 28
God Stats
0W - 2L
1,224 SR
Queue Stats
29W - 46L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 3 / 2
5,934
539
3,690
6,431
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Dexvin
Charybdis
11
2 / 3 / 8
6,772
616
6,486
10,124
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
7 / 3 / 2
6,535
594
8,771
8,468
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 2 / 1
7,259
660
4,704
7,794
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
13
3 / 0 / 4
7,165
651
3,878
6,837
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dreaded Ghoul
Jing Wei
9
3 / 6 / 2
6,159
560
6,618
10,475
3,116
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Grdthegrt
Cliodhna
9
1 / 5 / 0
5,311
483
3,683
8,379
3,773
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
KXzeddpro
Janus
11
3 / 1 / 1
6,450
586
4,584
5,653
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 4 / 4
5,895
536
3,149
10,205
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 4 / 0
4,214
383
514
4,642
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
9
11
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
3
2
1
W
Charybdis
Dexvin
Charybdis
2
3
8
2
L
Jing Wei
Dreaded Ghoul
Jing Wei
3
6
2
0.67
L
Cliodhna
Grdthegrt
Cliodhna
1
5
0
0.2
L
Janus
KXzeddpro
Janus
3
1
1
3.5
W
7
3
2
2.67
W
5
2
1
2.75
W
Awilix
3
0
4
5
L
2
4
4
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
18,548
39,654
Taken
39,354
17,227
Mitigated
17,331
11,870
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,690
1,233
0
1,365
6,431
2,223
26
1,910
4,419
32,130
0
W
Charybdis
Dexvin
Charybdis
6,486
2,694
0
5,203
10,124
3,698
902
2,791
7,275
0
47,207
L
Jing Wei
Dreaded Ghoul
Jing Wei
6,618
5,249
0
585
10,475
3,116
0
405
9,703
0
32,008
L
Cliodhna
Grdthegrt
Cliodhna
3,683
524
0
174
8,379
3,773
83
3,804
4,243
0
23,322
L
Janus
KXzeddpro
Janus
4,584
185
0
1,625
5,653
2,078
0
1,945
3,621
49,965
0
W
8,771
4,066
279
1,607
8,468
4,639
506
2,069
6,337
734
28,521
W
4,704
681
0
2,300
7,794
4,099
0
0
7,794
32,390
0
W
Awilix
3,878
1,630
0
1,116
6,837
2,568
640
681
6,096
0
58,869
L
3,149
563
0
2,117
10,205
7,035
0
1,134
8,745
12,679
0
L
514
0
0
0
4,642
1,329
0
1,171
3,443
0
9,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,665
Gold Earned
28,029
323
Minions Killed
200
0
Camps Cleared
0
1,059,750
Distance Traveled
943,675
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,934
539
59
5
0
202,526
6
W
Charybdis
6,772
616
65
6
0
177,587
0
L
Jing Wei
6,159
560
45
4
0
212,434
0
L
Cliodhna
5,311
483
35
3
0
210,231
0
L
Janus
6,450
586
96
9
0
194,328
0
W
Surtr
6,535
594
42
4
0
227,031
0
W
Cthulhu
7,259
660
63
6
0
192,969
0
W
Awilix
7,165
651
94
9
0
259,637
1
L
Charon
5,895
536
7
1
0
218,375
5
L
Thor
4,214
383
17
2
0
108,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role