Player Matchup

Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Soto404
Discordia
Level 101
God Stats
23W - 41L
1,410 SR
Queue Stats
88W - 135L
1,361 Elo+
Party 1
Medusa
Medusa
XxAmador-GamerxX
Medusa
Level 20
God Stats
4W - 1L
1,908 SR
Queue Stats
9W - 9L
1,530 Elo+
Party 1
Team Averages
Level 123
1,564 SR
1,478 Elo+

VS

Team Averages
Level 99
1,449 SR
1,498 Elo+
Agni
Agni
 
Agni
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Drogadictis
Ra
Level 150
God Stats
1W - 0L
1,569 SR
Queue Stats
76W - 66L
1,488 Elo+
Solo
Apollo
Apollo
Lyonel15
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Mestein1
Sylvanus
Level 87
God Stats
4W - 7L
1,343 SR
Queue Stats
449W - 478L
1,485 Elo+
Solo
Lancelot
Lancelot
maxmer
Lancelot
Level 128
God Stats
2W - 1L
1,332 SR
Queue Stats
198W - 176L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 2 / 1
7,613
634
8,568
10,053
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
 
Arachne
11
1 / 3 / 1
6,411
534
3,080
12,829
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
 
Cthulhu
9
0 / 0 / 1
5,003
417
3,761
7,342
4,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Soto404
Discordia
10
0 / 5 / 0
5,909
492
1,482
6,174
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
6,066
506
4,466
7,728
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
4 / 2 / 3
7,429
619
8,184
5,312
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 3
6,636
553
5,636
5,790
3,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Lyonel15
Apollo
11
1 / 1 / 3
6,100
508
6,436
6,922
2,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Mestein1
Sylvanus
11
1 / 0 / 1
6,233
519
4,824
8,632
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
maxmer
Lancelot
12
4 / 2 / 2
7,093
591
4,539
8,494
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
12
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
2
1
1.75
L
Arachne
 
Arachne
1
3
1
0.5
L
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Agni
 
Agni
4
2
3
2.75
W
2
0
3
3.5
W
Apollo
Lyonel15
Apollo
1
1
3
2.5
W
Sylvanus
Mestein1
Sylvanus
1
0
1
1.5
L
Discordia
Soto404
Discordia
0
5
0
0
L
1
3
0
0.33
W
Lancelot
maxmer
Lancelot
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,357
Damage
29,619
44,126
Taken
35,150
19,368
Mitigated
18,740
9,012
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,568
2,165
0
3,843
10,053
4,704
0
6,008
3,971
0
57,229
L
Arachne
 
Arachne
3,080
1,524
0
3,223
12,829
4,856
0
4,372
8,457
0
45,013
L
Cthulhu
 
Cthulhu
3,761
0
0
749
7,342
4,933
0
1,533
5,645
19,761
0
W
Agni
 
Agni
8,184
517
0
844
5,312
1,844
0
777
4,417
64,164
0
W
5,636
663
531
2,794
5,790
3,006
258
1,587
4,203
33,506
0
W
Apollo
Lyonel15
Apollo
6,436
5,042
0
1,933
6,922
2,662
789
1,664
5,258
0
40,657
W
Sylvanus
Mestein1
Sylvanus
4,824
1,478
213
4,356
8,632
7,826
0
0
8,632
29,710
7,448
L
Discordia
Soto404
Discordia
1,482
0
0
687
6,174
2,010
0
3,471
2,703
37,674
0
L
4,466
1,285
0
510
7,728
2,865
0
2,612
5,002
0
45,406
W
Lancelot
maxmer
Lancelot
4,539
1,324
0
4,423
8,494
3,402
0
1,033
7,397
0
46,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
33,491
377
Minions Killed
381
0
Camps Cleared
0
1,205,234
Distance Traveled
1,193,454
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,613
634
107
9
0
250,703
2
L
Arachne
6,411
534
68
6
0
278,918
0
L
Cthulhu
5,003
417
28
2
0
245,838
2
W
Agni
7,429
619
103
9
0
242,444
4
W
Ra
6,636
553
50
4
0
241,172
0
W
Apollo
6,100
508
89
7
0
230,646
0
W
Sylvanus
6,233
519
54
5
0
196,804
0
L
Discordia
5,909
492
84
7
0
204,490
4
L
Medusa
6,066
506
90
8
0
225,285
0
W
Lancelot
7,093
591
85
7
0
282,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role