Player Matchup

Artemis
Artemis
B2Shinob
Artemis
Level 88
God Stats
7W - 5L
1,762 SR
Queue Stats
255W - 257L
1,489 Elo+
Party 3
Baron Samedi
Baron Samedi
BigDJ14
Baron Samedi
Level 107
God Stats
6W - 4L
1,682 SR
Queue Stats
468W - 434L
1,524 Elo+
Party 3
Terra
Terra
Hobboman
Terra
Level 82
God Stats
6W - 1L
1,912 SR
Queue Stats
297W - 307L
1,468 Elo+
Party 1
Tiamat
Tiamat
phil007pop1971
Tiamat
Level 61
God Stats
2W - 2L
1,447 SR
Queue Stats
99W - 113L
1,484 Elo+
Party 1
Thanatos
Thanatos
roasting-economy
Thanatos
Level 59
God Stats
33W - 20L
1,613 SR
Queue Stats
195W - 178L
1,441 Elo+
Solo
Team Averages
Level 79
1,683 SR
1,481 Elo+

VS

Team Averages
Level 74
1,394 SR
1,459 Elo+
Tyr
Tyr
FinalWhisp3r
Tyr
Level 37
God Stats
1W - 2L
1,234 SR
Queue Stats
53W - 56L
1,407 Elo+
Solo
Izanami
Izanami
SiameseDrip
Izanami
Level 126
God Stats
29W - 19L
1,505 SR
Queue Stats
516W - 492L
1,473 Elo+
Solo
Agni
Agni
Spectrum444
Agni
Level 64
God Stats
2W - 2L
1,198 SR
Queue Stats
59W - 42L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
boombhole
Sylvanus
Level 127
God Stats
609W - 604L
1,534 SR
Queue Stats
1,051W - 1,039L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
reportedlycame69
Cu Chulainn
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B2Shinob
Artemis
9
0 / 2 / 0
5,292
441
7,416
7,894
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
BigDJ14
Baron Samedi
11
0 / 3 / 1
6,018
502
4,820
7,616
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Hobboman
Terra
9
0 / 2 / 0
5,858
488
4,267
10,505
5,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
3 / 2 / 0
6,777
565
6,664
8,125
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 3 / 1
6,579
548
6,145
11,514
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,356
613
5,178
9,395
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SiameseDrip
Izanami
13
4 / 0 / 2
7,533
628
7,659
9,935
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 1
7,202
600
6,112
8,079
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
boombhole
Sylvanus
11
1 / 1 / 3
7,077
590
2,469
10,616
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
reportedlycame69
Cu Chulainn
11
2 / 2 / 0
7,097
591
5,231
12,383
7,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
12
12
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
B2Shinob
Artemis
0
2
0
0
L
Baron Samedi
BigDJ14
Baron Samedi
0
3
1
0.17
W
2
1
3
3.5
L
Terra
Hobboman
Terra
0
2
0
0
W
Izanami
SiameseDrip
Izanami
4
0
2
5
W
3
2
1
1.75
W
Sylvanus
boombhole
Sylvanus
1
1
3
2.5
L
3
2
0
1.5
W
Cu Chulainn
reportedlycame69
Cu Chulainn
2
2
0
1
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
26,649
45,654
Taken
50,408
21,327
Mitigated
25,502
19,097
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
B2Shinob
Artemis
7,416
2,488
0
2,810
7,894
2,945
0
848
7,046
0
38,229
L
Baron Samedi
BigDJ14
Baron Samedi
4,820
325
241
1,467
7,616
3,714
0
3,362
4,254
41,601
0
W
5,178
410
0
1,501
9,395
4,327
0
2,661
6,720
0
55,293
L
Terra
Hobboman
Terra
4,267
831
1,815
2,691
10,505
5,936
0
1,758
8,747
15,565
0
W
Izanami
SiameseDrip
Izanami
7,659
5,554
0
3,574
9,935
3,686
976
2,434
7,501
0
68,314
W
6,112
453
0
1,973
8,079
2,138
660
2,129
5,950
42,115
0
W
Sylvanus
boombhole
Sylvanus
2,469
1,023
2,191
5,498
10,616
7,729
544
2,469
8,014
16,571
0
L
6,664
328
0
2,456
8,125
4,330
0
267
7,858
36,939
0
W
Cu Chulainn
reportedlycame69
Cu Chulainn
5,231
801
0
539
12,383
7,622
771
5,126
6,472
0
45,941
L
6,145
1,579
0
7,617
11,514
4,402
0
2,346
9,168
0
45,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
36,265
268
Minions Killed
352
0
Camps Cleared
0
1,150,304
Distance Traveled
1,236,244
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,292
441
54
5
0
205,199
4
L
Baron Samedi
6,018
502
61
5
0
215,133
0
W
Tyr
7,356
613
75
6
0
299,384
0
L
Terra
5,858
488
20
2
0
251,966
0
W
Izanami
7,533
628
119
10
0
224,081
4
W
Agni
7,202
600
69
6
0
232,133
0
W
Sylvanus
7,077
590
23
2
0
221,662
4
L
Tiamat
6,777
565
65
5
0
205,739
0
W
Cu Chulainn
7,097
591
66
6
0
258,984
0
L
Thanatos
6,579
548
68
6
0
272,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role