Player Matchup

Hercules
Hercules
HostileLemur915
Hercules
Level 40
God Stats
4W - 4L
1,425 SR
Queue Stats
125W - 108L
1,500 Elo+
Party 1
Neith
Neith
KLOUD8 Cupid
Neith
Level 57
God Stats
55W - 39L
1,567 SR
Queue Stats
178W - 176L
1,422 Elo+
Party 2
Lancelot
Lancelot
TexasLife6234
Lancelot
Level 79
God Stats
25W - 9L
1,767 SR
Queue Stats
370W - 334L
1,511 Elo+
Party 1
Ymir
Ymir
TheGordonB33
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,787 Elo+
Party 2
Zeus
Zeus
mixxedsignals11
Zeus
Level 48
God Stats
6W - 3L
1,798 SR
Queue Stats
154W - 152L
1,487 Elo+
Solo
Team Averages
Level 45
1,611 SR
1,541 Elo+

VS

Team Averages
Level 44
1,526 SR
1,479 Elo+
Izanami
Izanami
SynonymouS
Izanami
Level 22
God Stats
18W - 16L
1,567 SR
Queue Stats
62W - 75L
1,506 Elo+
Party 3
Ne Zha
Ne Zha
benny5242
Ne Zha
Level 24
God Stats
2W - 3L
1,425 SR
Queue Stats
22W - 31L
1,399 Elo+
Party 4
Scylla
Scylla
minick1234
Scylla
Level 48
God Stats
4W - 3L
1,492 SR
Queue Stats
104W - 92L
1,527 Elo+
Party 3
Chaac
Chaac
nothing-phantom
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Charon
Charon
xDylann19
Charon
Level 124
God Stats
8W - 5L
1,645 SR
Queue Stats
106W - 113L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 0 / 1
8,959
640
8,223
12,085
18,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 4
7,638
546
8,844
8,054
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
TexasLife6234
Lancelot
13
8 / 4 / 1
8,453
604
12,708
13,827
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 5
7,882
563
4,628
6,732
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 3 / 5
8,911
637
9,148
6,279
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SynonymouS
Izanami
11
3 / 6 / 0
7,033
502
5,408
12,773
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
benny5242
Ne Zha
11
2 / 4 / 1
6,958
497
4,991
13,905
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
minick1234
Scylla
10
0 / 6 / 0
6,373
455
2,354
9,006
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 1
7,061
504
8,693
14,549
16,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
xDylann19
Charon
11
1 / 0 / 1
7,316
523
6,477
12,249
9,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
6
7
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
0
1
2.5
W
3
0
4
5
L
Izanami
SynonymouS
Izanami
3
6
0
0.5
W
Lancelot
TexasLife6234
Lancelot
8
4
1
2.13
W
2
0
5
4.5
L
Ne Zha
benny5242
Ne Zha
2
4
1
0.63
L
Scylla
minick1234
Scylla
0
6
0
0
W
4
3
5
2.17
L
0
3
1
0.17
L
Charon
xDylann19
Charon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,551
Damage
27,923
46,977
Taken
62,482
35,729
Mitigated
40,477
14,710
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,223
3,138
0
6,861
12,085
18,878
0
392
11,693
106
62,554
W
8,844
2,043
0
2,520
8,054
3,076
1,717
2,349
5,705
0
55,883
L
Izanami
SynonymouS
Izanami
5,408
3,902
0
2,127
12,773
4,616
286
3,380
9,393
0
49,700
W
Lancelot
TexasLife6234
Lancelot
12,708
3,265
0
1,699
13,827
5,781
0
2,182
11,645
0
67,129
W
4,628
1,413
0
2,903
6,732
5,688
105
2,231
4,501
29,309
0
L
Ne Zha
benny5242
Ne Zha
4,991
2,147
0
2,558
13,905
6,114
0
1,251
12,654
0
48,684
L
Scylla
minick1234
Scylla
2,354
111
0
1,004
9,006
3,178
304
3,359
5,647
42,317
0
W
9,148
1,300
0
727
6,279
2,306
306
1,345
4,934
65,333
0
L
8,693
1,505
0
3,630
14,549
16,596
0
1,090
13,459
0
48,741
L
Charon
xDylann19
Charon
6,477
789
209
2,484
12,249
9,973
48
4,781
7,468
21,290
332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,843
Gold Earned
34,741
428
Minions Killed
330
0
Camps Cleared
0
1,477,647
Distance Traveled
1,324,816
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,959
640
106
8
0
296,182
0
W
Neith
7,638
546
75
5
0
292,688
0
L
Izanami
7,033
502
82
6
0
242,187
0
W
Lancelot
8,453
604
89
6
0
327,384
0
W
Ymir
7,882
563
43
3
0
293,859
4
L
Ne Zha
6,958
497
71
5
0
282,895
0
L
Scylla
6,373
455
76
5
0
232,633
0
W
Zeus
8,911
637
115
8
0
267,534
2
L
Chaac
7,061
504
76
5
0
282,097
2
L
Charon
7,316
523
25
2
0
285,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role