Player Matchup

Hera
Hera
Cbasus
Hera
Level 87
God Stats
1W - 1L
1,783 SR
Queue Stats
27W - 24L
1,519 Elo+
Party 2
Ganesha
Ganesha
ElSalchichon973
Ganesha
Level 108
God Stats
0W - 2L
1,440 SR
Queue Stats
54W - 45L
1,518 Elo+
Solo
Pele
Pele
Frijoll
Pele
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,555 Elo+
Party 2
Chaac
Chaac
Megaj0ker
Chaac
Level 102
God Stats
6W - 1L
1,972 SR
Queue Stats
14W - 7L
1,636 Elo+
Party 2
Ishtar
Ishtar
thegeneraltomo
Ishtar
Level 104
God Stats
0W - 1L
1,487 SR
Queue Stats
373W - 339L
1,523 Elo+
Solo
Team Averages
Level 104
1,636 SR
1,550 Elo+

VS

Team Averages
Level 113
1,578 SR
1,516 Elo+
Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
CYBERwill236
Ishtar
Level 87
God Stats
2W - 0L
1,581 SR
Queue Stats
152W - 119L
1,538 Elo+
Party 1
Hera
Hera
Shaboiga360
Hera
Level 86
God Stats
5W - 1L
1,902 SR
Queue Stats
32W - 25L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
Slinkycar22
Xing Tian
Level 126
God Stats
6W - 5L
1,528 SR
Queue Stats
102W - 96L
1,528 Elo+
Party 3
Janus
Janus
huckers123
Janus
Level 144
God Stats
1W - 0L
1,376 SR
Queue Stats
70W - 71L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cbasus
Hera
12
2 / 2 / 0
6,906
576
3,871
4,436
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
2,310
193
0
0
0
Pele
Frijoll
Pele
11
2 / 3 / 2
6,525
544
7,990
10,603
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Megaj0ker
Chaac
12
4 / 2 / 0
7,694
641
8,487
13,479
9,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 0
5,679
473
999
10,262
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 1 / 3
6,680
557
4,217
11,517
4,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
13
5 / 1 / 1
7,994
666
6,231
5,221
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 5
6,984
582
4,816
5,133
3,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Slinkycar22
Xing Tian
12
3 / 3 / 0
7,461
622
6,183
11,349
8,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
11
1 / 3 / 2
6,416
535
2,581
5,234
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
8
Kills
12
12
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
3
2.5
W
Ishtar
5
1
1
5.5
L
Hera
Cbasus
Hera
2
2
0
1
L
0
0
0
0
L
Pele
Frijoll
Pele
2
3
2
1
L
Chaac
Megaj0ker
Chaac
4
2
0
2
W
2
0
5
4.5
W
Xing Tian
Slinkycar22
Xing Tian
3
3
0
1
W
Janus
1
3
2
0.67
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,347
Damage
24,028
38,780
Taken
38,454
18,633
Mitigated
19,965
11,484
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,217
609
0
3,288
11,517
4,593
0
1,054
10,463
0
50,044
W
Ishtar
6,231
4,231
0
2,493
5,221
2,173
1,441
272
4,949
0
59,257
L
Hera
Cbasus
Hera
3,871
919
0
1,029
4,436
1,531
0
1,103
3,201
55,533
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Pele
Frijoll
Pele
7,990
2,238
0
3,902
10,603
3,626
0
3,692
6,737
0
50,748
L
Chaac
Megaj0ker
Chaac
8,487
1,476
0
4,196
13,479
9,904
0
5,659
7,155
0
59,482
W
4,816
883
1,097
1,637
5,133
3,081
0
610
4,523
19,000
0
W
Xing Tian
Slinkycar22
Xing Tian
6,183
528
0
208
11,349
8,528
0
0
11,349
38,128
0
W
Janus
2,581
401
0
990
5,234
1,590
336
1,935
3,299
48,042
0
L
999
735
0
2,357
10,262
3,572
0
2,117
8,107
0
31,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
35,535
349
Minions Killed
364
0
Camps Cleared
0
952,205
Distance Traveled
1,177,009
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,680
557
83
7
0
249,985
0
W
Ishtar
7,994
666
98
8
0
208,611
0
L
Hera
6,906
576
114
10
0
238,263
2
L
Ganesha
2,310
193
0
0
0
0
0
L
Pele
6,525
544
83
7
0
278,948
1
L
Chaac
7,694
641
96
8
0
241,014
2
W
Hera
6,984
582
23
2
0
257,685
2
W
Xing Tian
7,461
622
85
7
0
238,536
0
W
Janus
6,416
535
75
6
0
222,192
0
L
Ishtar
5,679
473
56
5
0
193,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role