Player Matchup

Morgan Le Fay
Morgan Le Fay
Doubtbark
Morgan Le Fay
Level 29
God Stats
25W - 13L
1,505 SR
Queue Stats
66W - 63L
1,394 Elo+
Party 3
Osiris
Osiris
Rebel6171
Osiris
Level 63
God Stats
3W - 0L
1,687 SR
Queue Stats
73W - 69L
1,404 Elo+
Party 3
Anubis
Anubis
RoboboBoy
Anubis
Level 46
God Stats
3W - 2L
1,599 SR
Queue Stats
28W - 22L
1,519 Elo+
Party 2
Izanami
Izanami
yoitsflex
Izanami
Level 7
God Stats
3W - 1L
1,796 SR
Queue Stats
10W - 8L
1,473 Elo+
Party 2
Artemis
Artemis
yoitsnutella
Artemis
Level 66
God Stats
31W - 18L
1,612 SR
Queue Stats
31W - 18L
1,577 Elo+
Party 2
Team Averages
Level 42
1,640 SR
1,473 Elo+

VS

Team Averages
Level 31
1,447 SR
1,391 Elo+
Da Ji
Da Ji
DiJourno
Da Ji
Level 46
God Stats
10W - 7L
1,570 SR
Queue Stats
132W - 139L
1,475 Elo+
Solo
Ymir
Ymir
DiZyjay
Ymir
Level 18
God Stats
18W - 23L
1,458 SR
Queue Stats
20W - 24L
1,390 Elo+
Party 1
Persephone
Persephone
DizySkapes
Persephone
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,387 Elo+
Party 1
Ishtar
Ishtar
Nanorithm
Ishtar
Level 28
God Stats
7W - 11L
1,535 SR
Queue Stats
15W - 18L
1,457 Elo+
Party 1
Fenrir
Fenrir
OutofOrbitSpacey
Fenrir
Level 18
God Stats
0W - 3L
1,172 SR
Queue Stats
6W - 18L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Doubtbark
Morgan Le Fay
17
0 / 0 / 20
10,564
1,056
13,777
5,075
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Rebel6171
Osiris
18
4 / 1 / 19
11,455
1,146
9,212
13,368
19,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
RoboboBoy
Anubis
18
8 / 1 / 14
12,519
1,252
14,464
6,258
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
yoitsflex
Izanami
18
11 / 1 / 14
12,768
1,277
26,048
10,769
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
yoitsnutella
Artemis
17
3 / 2 / 16
10,743
1,074
17,382
8,308
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

293

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DiJourno
Da Ji
15
2 / 5 / 2
10,493
1,049
11,811
14,626
8,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
DiZyjay
Ymir
15
1 / 6 / 2
10,870
1,087
5,887
26,053
34,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
DizySkapes
Persephone
15
0 / 4 / 4
10,091
1,009
9,285
12,174
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Nanorithm
Ishtar
15
1 / 4 / 3
10,159
1,016
7,860
17,112
7,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 7 / 2
9,760
976
5,299
15,864
10,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
18
26
Kills
5
5
Deaths
26
83
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DiJourno
Da Ji
2
5
2
0.6
L
Ymir
DiZyjay
Ymir
1
6
2
0.33
L
Persephone
DizySkapes
Persephone
0
4
4
0.5
W
Morgan Le Fay
Doubtbark
Morgan Le Fay
0
0
20
10
L
Ishtar
Nanorithm
Ishtar
1
4
3
0.63
L
1
7
2
0.29
W
Osiris
Rebel6171
Osiris
4
1
19
13.5
W
Anubis
RoboboBoy
Anubis
8
1
14
15
W
Izanami
yoitsflex
Izanami
11
1
14
18
W
Artemis
yoitsnutella
Artemis
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,883
Damage
40,142
43,778
Taken
85,829
33,374
Mitigated
66,395
7,482
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DiJourno
Da Ji
11,811
2,825
0
0
14,626
8,522
0
4,594
10,032
0
33,030
L
Ymir
DiZyjay
Ymir
5,887
221
0
1,327
26,053
34,035
0
10,015
16,038
17,294
0
L
Persephone
DizySkapes
Persephone
9,285
480
0
720
12,174
5,930
0
1,649
10,499
28,897
0
W
Morgan Le Fay
Doubtbark
Morgan Le Fay
13,777
229
0
821
5,075
2,035
0
1,310
3,765
27,400
0
L
Ishtar
Nanorithm
Ishtar
7,860
6,182
0
2,113
17,112
7,677
0
6,963
10,149
0
35,406
L
5,299
953
0
127
15,864
10,231
0
5,020
10,844
0
7,367
W
Osiris
Rebel6171
Osiris
9,212
1,947
0
1,422
13,368
19,215
0
4,350
9,018
0
18,728
W
Anubis
RoboboBoy
Anubis
14,464
185
0
2,859
6,258
3,539
0
1,638
4,620
42,708
0
W
Izanami
yoitsflex
Izanami
26,048
17,651
0
1,615
10,769
4,845
0
3,768
7,001
0
41,510
W
Artemis
yoitsnutella
Artemis
17,382
7,633
0
765
8,308
3,740
0
4,106
4,202
0
29,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,049
Gold Earned
51,373
188
Minions Killed
172
9
Camps Cleared
8
994,287
Distance Traveled
931,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,493
1,049
47
5
2
200,966
0
L
Ymir
10,870
1,087
11
1
0
186,127
0
L
Persephone
10,091
1,009
58
6
0
185,074
0
W
Morgan Le Fay
10,564
1,056
28
3
2
223,960
0
L
Ishtar
10,159
1,016
50
5
6
177,156
0
L
Fenrir
9,760
976
6
1
0
182,582
0
W
Osiris
11,455
1,146
20
2
1
224,948
0
W
Anubis
12,519
1,252
76
8
1
195,319
0
W
Izanami
12,768
1,277
45
5
0
187,734
0
W
Artemis
10,743
1,074
19
2
5
162,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role