Player Matchup

Ymir
Ymir
Platinum V
Chain510soldier
Ymir
Platinum V
Level 158
God Stats
20W - 21L
1,602 SR
Queue Stats
470W - 461L
1,662 MMR
Party 4
Bakasura
Bakasura
Gold IV
Creptic_Crazy
Bakasura
Gold IV
Level 127
God Stats
1W - 3L
1,304 SR
Queue Stats
128W - 126L
1,665 MMR
Solo
Raijin
Raijin
Gold I
IxSlUmBeRxI
Raijin
Gold I
Level 170
God Stats
0W - 2L
1,528 SR
Queue Stats
241W - 244L
1,724 MMR
Party 1
Hachiman
Hachiman
Platinum V
YoungDahdah
Hachiman
Platinum V
Level 154
God Stats
14W - 21L
1,538 SR
Queue Stats
455W - 457L
1,675 MMR
Party 4
Vulcan
Vulcan
Platinum IV
outletpower
Vulcan
Platinum IV
Level 159
God Stats
3W - 4L
1,602 SR
Queue Stats
99W - 93L
1,698 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,515 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 169
1,547 SR
1,576 MMR
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Gold III
FURSHY
Charon
Gold III
Level 145
God Stats
11W - 6L
1,863 SR
Queue Stats
290W - 297L
1,602 MMR
Party 3
Ullr
Ullr
Gold I
Ho__Ho__101__
Ullr
Gold I
Level 155
God Stats
3W - 7L
1,234 SR
Queue Stats
85W - 79L
1,640 MMR
Solo
Chang'e
Chang'e
Gold II
muah-xxo
Chang'e
Gold II
Level 164
God Stats
106W - 109L
1,637 SR
Queue Stats
432W - 440L
1,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
4,936
617
2,004
4,333
3,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bakasura
Creptic_Crazy
Bakasura
1
0 / 1 / 0
3,082
385
0
861
173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Raijin
9
0 / 2 / 1
4,754
594
1,781
4,208
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
YoungDahdah
Hachiman
7
1 / 3 / 3
4,884
611
5,675
5,865
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vulcan
10
0 / 3 / 0
5,485
686
2,608
5,873
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboArachneMaman Brigitte

VS

Bans
PeleAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 0 / 0
5,882
735
3,031
4,640
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
 
Thanatos
9
4 / 1 / 1
5,382
673
3,860
6,951
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
FURSHY
Charon
6
0 / 3 / 1
4,241
530
1,705
6,111
3,322
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 2
4,458
557
1,849
5,637
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
muah-xxo
Chang'e
9
1 / 1 / 0
5,164
646
2,236
3,726
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
8
10
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
0
3
W
Thanatos
 
Thanatos
4
1
1
4.5
L
3
1
1
3.5
L
Bakasura
Creptic_Crazy
Bakasura
0
1
0
0
W
Charon
FURSHY
Charon
0
3
1
0.17
W
0
0
2
1
L
Raijin
0
2
1
0.25
L
Hachiman
YoungDahdah
Hachiman
1
3
3
0.83
W
Chang'e
muah-xxo
Chang'e
1
1
0
1
L
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,068
Damage
12,681
21,140
Taken
27,065
7,466
Mitigated
10,901
5,655
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,031
862
0
1,842
4,640
1,426
0
1,917
2,571
0
36,720
W
Thanatos
 
Thanatos
3,860
825
0
6,194
6,951
3,109
0
877
6,034
0
37,432
L
2,004
247
0
844
4,333
3,134
0
1,206
3,105
9,580
0
L
Bakasura
Creptic_Crazy
Bakasura
0
0
0
0
861
173
0
0
861
0
194
W
Charon
FURSHY
Charon
1,705
290
583
846
6,111
3,322
0
1,333
4,778
8,997
0
W
1,849
820
0
2,628
5,637
1,905
0
811
4,826
0
26,735
L
Raijin
1,781
270
0
1,290
4,208
1,136
0
1,089
3,063
29,105
0
L
Hachiman
YoungDahdah
Hachiman
5,675
3,528
0
1,591
5,865
1,409
0
1,464
4,297
0
26,867
W
Chang'e
muah-xxo
Chang'e
2,236
145
360
1,488
3,726
1,139
228
1,263
2,463
31,123
0
L
Vulcan
2,608
815
0
1,930
5,873
1,614
0
0
5,873
36,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
25,127
200
Minions Killed
252
0
Camps Cleared
0
632,673
Distance Traveled
829,891
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,882
735
75
9
0
190,494
0
W
Thanatos
5,382
673
58
7
0
171,194
0
L
Ymir
4,936
617
18
2
0
166,575
2
L
Bakasura
3,082
385
0
0
0
11,039
0
W
Charon
4,241
530
19
2
0
162,609
2
W
Ullr
4,458
557
42
5
0
137,537
0
L
Raijin
4,754
594
56
7
0
137,162
0
L
Hachiman
4,884
611
43
5
0
153,486
0
W
Chang'e
5,164
646
58
7
0
168,057
0
L
Vulcan
5,485
686
83
10
0
164,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role