Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold I
GhostOfReagan
Khepri
Gold I
Level 126
God Stats
58W - 44L
1,630 SR
Queue Stats
267W - 271L
1,618 MMR
Party 1
Ravana
Ravana
Gold I
Kozmax
Ravana
Gold I
Level 147
God Stats
9W - 8L
1,612 SR
Queue Stats
294W - 286L
1,646 MMR
Solo
Chang'e
Chang'e
Gold III
belonapower
Chang'e
Gold III
Level 144
God Stats
9W - 8L
1,622 SR
Queue Stats
145W - 136L
1,648 MMR
Solo
Anhur
Anhur
Silver II
ivixix
Anhur
Silver II
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 27L
1,447 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,573 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,489 SR
1,558 MMR
Loki
Loki
Platinum II
 
Loki
Platinum II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
 
Ra
Gold V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
BeaN9NEr
Kumbhakarna
Gold V
Level 142
God Stats
0W - 5L
1,392 SR
Queue Stats
87W - 97L
1,380 MMR
Solo
Scylla
Scylla
Platinum I
NogamiRukami
Scylla
Platinum I
Level 200
God Stats
15W - 14L
1,702 SR
Queue Stats
316W - 295L
1,981 MMR
Solo
Neith
Neith
Gold V
Stormbreaker_DX9
Neith
Gold V
Level 123
God Stats
1W - 4L
1,349 SR
Queue Stats
371W - 386L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 1
6,464
646
3,301
2,689
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 0 / 3
5,111
511
1,994
5,135
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Kozmax
Ravana
10
3 / 0 / 4
6,120
612
5,633
6,506
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
belonapower
Chang'e
11
3 / 0 / 1
7,007
701
4,857
6,720
2,705
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
ivixix
Anhur
11
2 / 1 / 2
6,372
637
6,155
5,478
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SusanoHe BoThanatos

VS

Bans
Ix ChelRaijinThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 0
5,327
533
1,569
6,870
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
 
Ra
8
0 / 4 / 0
4,973
497
1,350
5,983
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
BeaN9NEr
Kumbhakarna
7
1 / 2 / 0
5,130
513
2,319
11,131
5,264
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
10
0 / 0 / 0
5,402
540
2,573
3,597
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,158
516
5,110
7,537
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
L
Loki
 
Loki
0
2
0
0
L
Ra
 
Ra
0
4
0
0
L
Kumbhakarna
BeaN9NEr
Kumbhakarna
1
2
0
0.5
W
0
0
3
1.5
W
Ravana
Kozmax
Ravana
3
0
4
5
L
Scylla
0
0
0
0
L
0
2
1
0.25
W
Chang'e
belonapower
Chang'e
3
0
1
3.5
W
Anhur
ivixix
Anhur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,940
Damage
12,921
26,528
Taken
35,118
12,018
Mitigated
12,840
11,761
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,301
460
0
519
2,689
787
0
714
1,975
52,473
0
L
Loki
 
Loki
1,569
201
0
1,141
6,870
2,049
0
785
6,004
0
41,636
L
Ra
 
Ra
1,350
329
24
1,162
5,983
2,275
0
3,795
2,188
32,247
0
L
Kumbhakarna
BeaN9NEr
Kumbhakarna
2,319
417
1,195
3,430
11,131
5,264
0
2,915
8,112
10,275
0
W
1,994
130
0
1,686
5,135
3,755
0
1,556
3,579
11,954
0
W
Ravana
Kozmax
Ravana
5,633
1,810
0
1,152
6,506
2,657
0
1,171
5,335
0
41,622
L
Scylla
2,573
619
0
1,000
3,597
1,066
0
1,699
1,860
43,474
0
L
5,110
2,593
0
2,742
7,537
2,186
0
735
6,802
0
38,022
W
Chang'e
belonapower
Chang'e
4,857
440
200
5,833
6,720
2,705
418
1,944
4,776
54,979
0
W
Anhur
ivixix
Anhur
6,155
4,130
0
2,371
5,478
2,114
0
857
4,621
0
49,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,074
Gold Earned
25,990
350
Minions Killed
288
0
Camps Cleared
0
1,045,200
Distance Traveled
1,010,942
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,464
646
99
10
0
223,499
2
L
Loki
5,327
533
68
7
0
229,991
0
L
Ra
4,973
497
62
6
0
196,188
5
L
Kumbhakarna
5,130
513
11
1
0
201,345
2
W
Khepri
5,111
511
14
1
0
206,972
3
W
Ravana
6,120
612
66
7
0
233,758
0
L
Scylla
5,402
540
87
9
0
215,842
3
L
Neith
5,158
516
60
6
0
167,576
0
W
Chang'e
7,007
701
89
9
0
199,173
2
W
Anhur
6,372
637
82
8
0
181,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role