Player Matchup

Atlas
Atlas
BackPackBoyz602
Atlas
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 237L
1,416 Elo+
Party 3
Ra
Ra
Destroyerbunny
Ra
Level 158
God Stats
4W - 2L
1,450 SR
Queue Stats
134W - 130L
1,576 Elo+
Party 1
Merlin
Merlin
Lord_Plimbos
Merlin
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,549 Elo+
Party 1
Thanatos
Thanatos
SoulCaliber007
Thanatos
Level 148
God Stats
10W - 9L
1,529 SR
Queue Stats
123W - 115L
1,575 Elo+
Party 1
Ao Kuang
Ao Kuang
gstorm23LIGHTING
Ao Kuang
Level 85
God Stats
238W - 193L
1,550 SR
Queue Stats
271W - 246L
1,468 Elo+
Party 3
Team Averages
Level 107
1,506 SR
1,517 Elo+

VS

Team Averages
Level 107
1,458 SR
1,485 Elo+
Baron Samedi
Baron Samedi
FibNjoE
Baron Samedi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 118L
1,505 Elo+
Party 2
Izanami
Izanami
PlainWhite
Izanami
Level 127
God Stats
0W - 1L
1,474 SR
Queue Stats
110W - 117L
1,494 Elo+
Party 2
Thanatos
Thanatos
Richylol
Thanatos
Level 148
God Stats
4W - 6L
1,320 SR
Queue Stats
358W - 359L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
TonyTwoSweaters
Jormungandr
Level 128
God Stats
24W - 33L
1,494 SR
Queue Stats
35W - 53L
1,421 Elo+
Party 2
Chaac
Chaac
XBIGBEB013X
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 313L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,522
501
5,663
15,534
15,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 1 / 4
9,994
588
11,242
13,243
4,975
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
16
1 / 5 / 7
9,464
557
6,960
12,387
3,985
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
19
12 / 3 / 5
11,759
692
24,182
17,018
7,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 7 / 3
8,585
505
9,903
20,454
14,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FibNjoE
Baron Samedi
15
2 / 6 / 6
9,057
533
12,039
17,140
10,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
PlainWhite
Izanami
12
1 / 3 / 0
7,504
441
8,232
10,928
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Richylol
Thanatos
16
11 / 5 / 2
10,368
610
15,680
23,591
8,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
TonyTwoSweaters
Jormungandr
11
0 / 3 / 3
7,568
445
7,442
14,273
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 4 / 2
9,662
568
15,007
20,421
22,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
21
Kills
19
19
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
3
1
4
5
L
Baron Samedi
FibNjoE
Baron Samedi
2
6
6
0.83
W
Merlin
1
5
7
0.9
L
Izanami
PlainWhite
Izanami
1
3
0
0.33
L
Thanatos
Richylol
Thanatos
11
5
2
2.4
W
Thanatos
12
3
5
4.83
L
Jormungandr
TonyTwoSweaters
Jormungandr
0
3
3
0.5
L
5
4
2
1.5
W
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,950
Damage
58,400
78,636
Taken
86,353
46,651
Mitigated
56,376
39,501
Healing
27,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,663
2,383
0
2,424
15,534
15,261
67
5,999
9,535
15,101
0
W
11,242
983
993
9,299
13,243
4,975
1,434
3,927
9,316
95,275
0
L
Baron Samedi
FibNjoE
Baron Samedi
12,039
802
487
4,772
17,140
10,004
0
6,021
11,119
66,134
0
W
Merlin
6,960
406
85
5,060
12,387
3,985
276
3,924
8,463
62,142
0
L
Izanami
PlainWhite
Izanami
8,232
5,426
0
2,365
10,928
4,310
25
5,649
5,134
0
57,250
L
Thanatos
Richylol
Thanatos
15,680
5,747
0
13,635
23,591
8,531
0
5,757
17,834
0
81,248
W
Thanatos
24,182
9,702
0
15,711
17,018
7,463
881
3,304
13,714
0
107,890
L
Jormungandr
TonyTwoSweaters
Jormungandr
7,442
1,627
282
2,295
14,273
10,908
0
7,760
6,263
41,664
0
L
15,007
3,049
0
4,090
20,421
22,623
0
8,186
12,235
0
69,048
W
9,903
3,674
0
5,929
20,454
14,967
0
2,327
18,127
44,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,324
Gold Earned
44,159
480
Minions Killed
444
0
Camps Cleared
0
1,704,938
Distance Traveled
1,692,407
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,522
501
20
1
0
340,332
0
W
Ra
9,994
588
151
9
0
328,935
0
L
Baron Samedi
9,057
533
99
6
0
311,770
5
W
Merlin
9,464
557
114
7
0
316,100
0
L
Izanami
7,504
441
90
5
0
318,470
10
L
Thanatos
10,368
610
107
6
0
371,759
0
W
Thanatos
11,759
692
144
8
0
405,667
0
L
Jormungandr
7,568
445
59
3
0
344,764
4
L
Chaac
9,662
568
89
5
0
345,644
0
W
Ao Kuang
8,585
505
51
3
0
313,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role