Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Gorbinator
Poseidon
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
Jeynx
Discordia
Level 56
God Stats
2W - 6L
1,243 SR
Queue Stats
111W - 120L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
SirChippler
Baron Samedi
Level 35
God Stats
12W - 7L
1,950 SR
Queue Stats
44W - 52L
1,484 Elo+
Solo
Fenrir
Fenrir
TheThirstTimurY
Fenrir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 37
1,539 SR
1,497 Elo+

VS

Team Averages
Level 36
1,478 SR
1,431 Elo+
Neith
Neith
KLOUD8 Cupid
Neith
Level 57
God Stats
55W - 39L
1,558 SR
Queue Stats
178W - 176L
1,412 Elo+
Party 3
Amaterasu
Amaterasu
SE_Enjoy
Amaterasu
Level 28
God Stats
7W - 5L
1,383 SR
Queue Stats
15W - 25L
1,244 Elo+
Party 4
Yemoja
Yemoja
TheGordonB33
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,694 Elo+
Party 3
Olorun
Olorun
Varies
Olorun
Level 48
God Stats
1W - 2L
1,220 SR
Queue Stats
18W - 31L
1,272 Elo+
Party 4
Ne Zha
Ne Zha
calebyes
Ne Zha
Level 44
God Stats
2W - 0L
1,730 SR
Queue Stats
125W - 130L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 4 / 2
5,129
513
4,649
8,986
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Gorbinator
Poseidon
8
1 / 6 / 0
5,402
540
3,843
6,223
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Jeynx
Discordia
10
1 / 5 / 0
5,707
571
4,316
5,939
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SirChippler
Baron Samedi
10
2 / 1 / 0
6,285
629
4,392
5,250
2,592
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

6
0 / 3 / 1
4,448
445
1,146
7,768
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 8
6,092
609
7,390
5,908
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
SE_Enjoy
Amaterasu
10
1 / 2 / 0
5,832
583
2,458
7,273
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
9
1 / 0 / 7
5,998
600
2,939
5,152
2,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Olorun
Varies
Olorun
12
4 / 1 / 1
7,492
749
4,541
7,114
2,977
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
calebyes
Ne Zha
13
9 / 1 / 4
7,715
772
7,839
10,533
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
19
19
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
2
0.25
L
Poseidon
Gorbinator
Poseidon
1
6
0
0.17
L
Discordia
Jeynx
Discordia
1
5
0
0.2
W
4
0
8
8
W
Amaterasu
SE_Enjoy
Amaterasu
1
2
0
0.5
L
Baron Samedi
SirChippler
Baron Samedi
2
1
0
2
W
Yemoja
1
0
7
4.5
L
0
3
1
0.17
W
Olorun
Varies
Olorun
4
1
1
4.5
W
Ne Zha
calebyes
Ne Zha
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,346
Damage
25,167
34,166
Taken
35,980
15,644
Mitigated
16,050
5,201
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,649
1,652
0
1,822
8,986
6,730
0
1,474
7,512
15,237
0
L
Poseidon
Gorbinator
Poseidon
3,843
530
0
375
6,223
1,579
0
710
5,513
25,754
0
L
Discordia
Jeynx
Discordia
4,316
146
0
220
5,939
1,966
106
3,562
2,377
34,151
0
W
7,390
2,709
0
1,151
5,908
2,138
715
2,618
3,168
0
37,821
W
Amaterasu
SE_Enjoy
Amaterasu
2,458
816
0
2,510
7,273
3,749
0
4,175
3,098
0
26,175
L
Baron Samedi
SirChippler
Baron Samedi
4,392
738
0
1,902
5,250
2,592
0
0
5,250
36,567
0
W
Yemoja
2,939
554
1,941
2,136
5,152
2,966
442
2,682
2,288
16,299
0
L
1,146
628
0
882
7,768
2,777
0
1,734
6,034
0
13,934
W
Olorun
Varies
Olorun
4,541
1,931
40
3,529
7,114
2,977
2,798
4,719
2,395
52,010
0
W
Ne Zha
calebyes
Ne Zha
7,839
4,289
0
2,345
10,533
4,220
0
2,588
7,831
0
62,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
33,129
217
Minions Killed
314
0
Camps Cleared
0
940,970
Distance Traveled
1,023,617
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,129
513
14
1
0
205,797
4
L
Poseidon
5,402
540
58
6
0
188,205
0
L
Discordia
5,707
571
56
6
0
181,498
0
W
Neith
6,092
609
51
5
0
212,717
0
W
Amaterasu
5,832
583
44
4
0
190,048
4
L
Baron Samedi
6,285
629
59
6
0
165,078
0
W
Yemoja
5,998
600
28
3
0
194,149
1
L
Fenrir
4,448
445
30
3
0
200,392
0
W
Olorun
7,492
749
96
10
0
168,587
0
W
Ne Zha
7,715
772
95
10
0
258,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role