Player Matchup

Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Hunter_RWBY
Fenrir
Level 153
God Stats
5W - 1L
1,433 SR
Queue Stats
219W - 195L
1,579 Elo+
Party 2
Sol
Sol
Phantombear07
Sol
Level 105
God Stats
6W - 5L
1,548 SR
Queue Stats
183W - 147L
1,590 Elo+
Solo
Tyr
Tyr
Trodmurcury
Tyr
Level 29
God Stats
4W - 5L
1,303 SR
Queue Stats
97W - 86L
1,601 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zeyeee
Tsukuyomi
Level 156
God Stats
12W - 16L
1,479 SR
Queue Stats
423W - 362L
1,586 Elo+
Solo
Team Averages
Level 114
1,453 SR
1,571 Elo+

VS

Team Averages
Level 136
1,539 SR
1,506 Elo+
Yu Huang
Yu Huang
DornCoug
Yu Huang
Level 143
God Stats
19W - 19L
1,584 SR
Queue Stats
374W - 317L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
KaSpEr069
Xbalanque
Level 106
God Stats
0W - 2L
1,341 SR
Queue Stats
75W - 100L
1,459 Elo+
Party 1
Fenrir
Fenrir
OsoDanii CQB
Fenrir
Level 157
God Stats
8W - 6L
1,744 SR
Queue Stats
1,414W - 1,295L
1,517 Elo+
Solo
Arachne
Arachne
Rejinold
Arachne
Level 128
God Stats
13W - 14L
1,545 SR
Queue Stats
308W - 282L
1,516 Elo+
Party 1
Thanatos
Thanatos
babywhobosses
Thanatos
Level 147
God Stats
3W - 5L
1,483 SR
Queue Stats
262W - 212L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 0 / 2
5,942
594
1,497
3,840
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
9
2 / 0 / 6
6,046
605
3,430
8,642
6,407
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 3
6,612
661
4,972
5,015
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 1
6,080
608
6,934
7,263
6,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
zeyeee
Tsukuyomi
10
4 / 0 / 1
5,881
588
3,738
4,927
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DornCoug
Yu Huang
11
0 / 0 / 0
5,878
588
3,794
1,935
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
KaSpEr069
Xbalanque
9
0 / 2 / 0
5,120
512
2,706
5,887
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
7
0 / 6 / 0
4,808
481
2,846
11,071
5,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Arachne
Rejinold
Arachne
8
0 / 0 / 0
4,907
491
1,570
6,275
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
babywhobosses
Thanatos
9
0 / 2 / 0
5,124
512
3,364
11,808
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
10
Kills
0
0
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
2
2
L
Yu Huang
DornCoug
Yu Huang
0
0
0
0
W
Fenrir
2
0
6
5
L
Xbalanque
KaSpEr069
Xbalanque
0
2
0
0
L
Fenrir
0
6
0
0
W
2
0
3
3.5
L
Arachne
Rejinold
Arachne
0
0
0
0
W
1
0
1
1.5
L
Thanatos
babywhobosses
Thanatos
0
2
0
0
W
Tsukuyomi
zeyeee
Tsukuyomi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,571
Damage
14,280
29,687
Taken
36,976
17,294
Mitigated
15,368
15,226
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,497
129
1,172
2,523
3,840
1,522
0
1,811
2,029
49,545
0
L
Yu Huang
DornCoug
Yu Huang
3,794
348
0
500
1,935
567
0
0
1,935
52,825
0
W
Fenrir
3,430
898
0
2,443
8,642
6,407
0
839
7,803
0
11,276
L
Xbalanque
KaSpEr069
Xbalanque
2,706
1,020
0
2,441
5,887
1,962
0
2,238
3,649
0
35,929
L
Fenrir
2,846
853
0
1,479
11,071
5,742
0
3,595
7,476
0
14,945
W
4,972
2,980
0
3,794
5,015
1,325
1,103
0
5,015
56,088
0
L
Arachne
Rejinold
Arachne
1,570
1,266
0
1,577
6,275
2,099
0
636
5,639
0
32,763
W
6,934
1,335
0
4,072
7,263
6,273
0
0
7,263
281
43,382
L
Thanatos
babywhobosses
Thanatos
3,364
930
0
7,865
11,808
4,998
0
85
11,723
0
32,526
W
Tsukuyomi
zeyeee
Tsukuyomi
3,738
603
0
1,222
4,927
1,767
0
1,144
3,783
0
38,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
25,837
353
Minions Killed
305
0
Camps Cleared
0
1,072,984
Distance Traveled
983,287
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,942
594
98
10
0
211,292
0
L
Yu Huang
5,878
588
97
10
0
202,472
0
W
Fenrir
6,046
605
19
2
0
204,011
0
L
Xbalanque
5,120
512
80
8
0
174,447
0
L
Fenrir
4,808
481
17
2
0
179,920
0
W
Sol
6,612
661
102
10
0
203,503
1
L
Arachne
4,907
491
56
6
0
234,380
0
W
Tyr
6,080
608
75
8
0
221,073
0
L
Thanatos
5,124
512
55
6
0
192,068
2
W
Tsukuyomi
5,881
588
59
6
0
233,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role