Player Matchup

Hachiman
Hachiman
Dalphonse
Hachiman
Level 23
God Stats
9W - 8L
1,502 SR
Queue Stats
52W - 60L
1,367 Elo+
Party 2
Olorun
Olorun
PINKKMILKK
Olorun
Level 17
God Stats
28W - 25L
1,361 SR
Queue Stats
92W - 105L
1,258 Elo+
Party 2
Persephone
Persephone
TheCheeseIT
Persephone
Level 47
God Stats
14W - 18L
1,405 SR
Queue Stats
176W - 178L
1,361 Elo+
Party 2
Ravana
Ravana
bigbossff54
Ravana
Level 44
God Stats
2W - 6L
1,492 SR
Queue Stats
26W - 36L
1,346 Elo+
Solo
Set
Set
flintthepyrate
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,260 Elo+
Party 2
Team Averages
Level 29
1,452 SR
1,318 Elo+

VS

Team Averages
Level 33
1,345 SR
1,305 Elo+
Hel
Hel
Cuboil
Hel
Level 47
God Stats
27W - 15L
1,069 SR
Queue Stats
54W - 46L
1,250 Elo+
Party 3
Mercury
Mercury
LoisFx
Mercury
Level 41
God Stats
3W - 7L
1,526 SR
Queue Stats
35W - 51L
1,449 Elo+
Party 1
Chernobog
Chernobog
SonofJeck
Chernobog
Level 16
God Stats
27W - 15L
1,232 SR
Queue Stats
41W - 32L
1,231 Elo+
Party 3
Hera
Hera
bbappuss-
Hera
Level 28
God Stats
3W - 2L
1,618 SR
Queue Stats
18W - 36L
1,327 Elo+
Party 1
Neith
Neith
grant107
Neith
Level 33
God Stats
1W - 1L
1,282 SR
Queue Stats
3W - 3L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dalphonse
Hachiman
14
2 / 6 / 1
8,371
441
8,896
19,381
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
PINKKMILKK
Olorun
12
0 / 2 / 0
7,429
391
5,148
9,815
3,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
TheCheeseIT
Persephone
16
1 / 1 / 1
10,060
529
8,795
9,145
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
13
1 / 5 / 1
9,002
474
9,525
14,220
17,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 6 / 1
8,729
459
3,464
18,720
7,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cuboil
Hel
16
4 / 0 / 8
9,461
498
11,691
11,304
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
LoisFx
Mercury
17
6 / 2 / 2
10,584
557
10,387
14,763
6,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
SonofJeck
Chernobog
16
6 / 2 / 2
9,887
520
10,145
14,502
6,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
17
3 / 1 / 7
10,424
549
13,825
11,138
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
grant107
Neith
14
1 / 2 / 2
8,244
434
2,331
8,677
3,090
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
20
20
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hel
Cuboil
Hel
4
0
8
8
L
Hachiman
Dalphonse
Hachiman
2
6
1
0.42
W
Mercury
LoisFx
Mercury
6
2
2
3.5
L
Olorun
PINKKMILKK
Olorun
0
2
0
0
W
Chernobog
SonofJeck
Chernobog
6
2
2
3.5
L
Persephone
TheCheeseIT
Persephone
1
1
1
1.5
W
Hera
3
1
7
6.5
L
Ravana
1
5
1
0.3
L
2
6
1
0.42
W
Neith
grant107
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,828
Damage
48,379
71,281
Taken
60,384
40,042
Mitigated
24,034
15,452
Healing
28,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Cuboil
Hel
11,691
1,252
9,406
8,813
11,304
3,848
549
3,193
8,111
55,150
0
L
Hachiman
Dalphonse
Hachiman
8,896
4,636
0
6,946
19,381
7,715
713
4,646
14,735
0
69,938
W
Mercury
LoisFx
Mercury
10,387
6,892
0
1,744
14,763
6,338
1,238
2,857
11,906
0
94,915
L
Olorun
PINKKMILKK
Olorun
5,148
1,356
408
3,857
9,815
3,868
330
2,996
6,819
40,087
0
W
Chernobog
SonofJeck
Chernobog
10,145
6,683
0
2,963
14,502
6,107
437
3,081
11,421
0
75,628
L
Persephone
TheCheeseIT
Persephone
8,795
180
0
2,215
9,145
3,453
128
5,195
3,900
75,491
0
W
Hera
13,825
3,443
0
1,469
11,138
4,651
2,219
3,534
7,604
93,878
0
L
Ravana
9,525
2,355
0
1,192
14,220
17,232
0
5,056
9,164
148
62,286
L
3,464
1,802
0
834
18,720
7,774
0
7,666
11,054
0
47,288
W
Neith
grant107
Neith
2,331
1,179
0
3,733
8,677
3,090
2,442
1,426
7,251
0
33,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
48,600
449
Minions Killed
525
0
Camps Cleared
0
1,736,066
Distance Traveled
1,825,812
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,461
498
77
4
0
380,763
0
L
Hachiman
8,371
441
119
6
0
332,635
0
W
Mercury
10,584
557
123
6
0
411,629
0
L
Olorun
7,429
391
50
3
0
329,643
0
W
Chernobog
9,887
520
101
5
0
355,157
0
L
Persephone
10,060
529
131
7
0
374,116
1
W
Hera
10,424
549
156
8
0
349,828
0
L
Ravana
9,002
474
87
5
0
340,971
0
L
Set
8,729
459
62
3
0
358,701
0
W
Neith
8,244
434
68
4
0
328,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role