Player Matchup

Baron Samedi
Baron Samedi
Boonarc
Baron Samedi
Level 27
God Stats
1W - 1L
1,214 SR
Queue Stats
2W - 7L
1,172 Elo+
Party 1
Cthulhu
Cthulhu
KILLERxVORTEX7
Cthulhu
Level 28
God Stats
3W - 1L
1,615 SR
Queue Stats
13W - 16L
1,291 Elo+
Party 1
Hercules
Hercules
forgotdarubbers1
Hercules
Level 18
God Stats
2W - 0L
1,759 SR
Queue Stats
21W - 5L
1,657 Elo+
Party 3
Loki
Loki
nikesweatshop
Loki
Level 29
God Stats
17W - 22L
1,404 SR
Queue Stats
142W - 140L
1,469 Elo+
Solo
Raijin
Raijin
sully slayz
Raijin
Level 128
God Stats
4W - 1L
1,759 SR
Queue Stats
97W - 69L
1,567 Elo+
Party 3
Team Averages
Level 46
1,550 SR
1,431 Elo+

VS

Team Averages
Level 20
1,523 SR
1,553 Elo+
Poseidon
Poseidon
Convalence02
Poseidon
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,661 Elo+
Solo
Sun Wukong
Sun Wukong
Johnbenmeow
Sun Wukong
Level 27
God Stats
14W - 35L
1,302 SR
Queue Stats
39W - 88L
1,271 Elo+
Party 2
Thanatos
Thanatos
JordanCamelo
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,745 Elo+
Solo
Geb
Geb
TurboShock11
Geb
Level 25
God Stats
4W - 2L
1,908 SR
Queue Stats
4W - 2L
1,842 Elo+
Solo
Ra
Ra
agentsaber1
Ra
Level 20
God Stats
16W - 28L
1,402 SR
Queue Stats
27W - 80L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boonarc
Baron Samedi
16
3 / 0 / 10
9,578
871
8,794
6,074
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 12
9,051
823
4,943
8,221
5,459
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 3 / 11
9,603
873
14,446
15,132
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 2 / 6
9,621
875
7,505
8,498
4,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
16
7 / 3 / 12
10,033
912
10,924
9,022
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Convalence02
Poseidon
14
2 / 7 / 3
8,524
775
6,501
8,595
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Johnbenmeow
Sun Wukong
14
2 / 4 / 4
8,615
783
5,421
13,142
9,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
JordanCamelo
Thanatos
16
5 / 5 / 3
9,604
873
9,579
10,855
4,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 5
7,901
718
3,833
10,527
10,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 9 / 2
7,885
717
2,404
11,482
4,166
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
28
Kills
9
9
Deaths
28
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Boonarc
Baron Samedi
3
0
10
8
L
Poseidon
Convalence02
Poseidon
2
7
3
0.5
L
Sun Wukong
Johnbenmeow
Sun Wukong
2
4
4
1
L
Thanatos
JordanCamelo
Thanatos
5
5
3
1.3
W
4
1
12
10
L
0
3
5
0.83
L
0
9
2
0.11
W
8
3
11
4.5
W
6
2
6
4.5
W
Raijin
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,612
Damage
27,738
46,947
Taken
54,601
32,937
Mitigated
31,463
14,964
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Boonarc
Baron Samedi
8,794
649
810
1,986
6,074
3,435
621
1,083
4,883
44,931
0
L
Poseidon
Convalence02
Poseidon
6,501
919
0
0
8,595
3,181
583
3,159
5,100
22,214
0
L
Sun Wukong
Johnbenmeow
Sun Wukong
5,421
1,108
0
1,276
13,142
9,214
0
5,977
6,557
0
14,816
L
Thanatos
JordanCamelo
Thanatos
9,579
1,716
0
4,522
10,855
4,820
0
4,039
6,374
0
24,421
W
4,943
224
0
1,309
8,221
5,459
597
2,748
5,203
21,296
0
L
3,833
404
0
373
10,527
10,082
563
4,759
5,407
12,283
0
L
2,404
401
144
36
11,482
4,166
472
5,769
5,436
14,734
0
W
14,446
7,131
0
6,356
15,132
15,890
89
4,955
9,649
0
18,762
W
7,505
3,067
0
1,494
8,498
4,437
151
1,736
6,622
0
23,402
W
Raijin
10,924
1,056
0
3,009
9,022
3,716
1,435
1,148
7,852
32,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,886
Gold Earned
42,529
214
Minions Killed
146
0
Camps Cleared
0
1,090,753
Distance Traveled
1,072,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,578
871
77
7
0
203,769
0
L
Poseidon
8,524
775
41
4
0
201,887
0
L
Sun Wukong
8,615
783
18
2
0
227,040
0
L
Thanatos
9,604
873
31
3
0
239,237
0
W
Cthulhu
9,051
823
29
3
0
226,590
0
L
Geb
7,901
718
18
2
0
236,378
0
L
Ra
7,885
717
38
3
0
168,181
0
W
Hercules
9,603
873
12
1
0
211,301
0
W
Loki
9,621
875
44
4
0
243,024
0
W
Raijin
10,033
912
52
5
0
206,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role