Player Matchup

Horus
Horus
KennyAlpha
Horus
Level 214
God Stats
1W - 2L
1,452 SR
Queue Stats
90W - 142L
1,529 Elo+
Party 2
Olorun
Olorun
KikRox268
Olorun
Level 123
God Stats
7W - 7L
1,570 SR
Queue Stats
159W - 187L
1,498 Elo+
Party 2
Fenrir
Fenrir
Sevvensoul
Fenrir
Level 138
God Stats
4W - 1L
1,965 SR
Queue Stats
59W - 84L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
SirEmbers
Zhong Kui
Level 158
God Stats
5W - 2L
1,727 SR
Queue Stats
205W - 234L
1,547 Elo+
Party 2
The Morrigan
The Morrigan
biggkat
The Morrigan
Level 159
God Stats
1W - 1L
1,531 SR
Queue Stats
170W - 193L
1,594 Elo+
Party 2
Team Averages
Level 158
1,649 SR
1,531 Elo+

VS

Team Averages
Level 91
1,641 SR
1,539 Elo+
Neith
Neith
Akogu
Neith
Level 103
God Stats
37W - 47L
1,506 SR
Queue Stats
462W - 437L
1,549 Elo+
Solo
Ratatoskr
Ratatoskr
CarlBismarck
Ratatoskr
Level 57
God Stats
8W - 5L
1,662 SR
Queue Stats
79W - 45L
1,600 Elo+
Party 1
Sol
Sol
Fuufie
Sol
Level 123
God Stats
36W - 26L
1,729 SR
Queue Stats
141W - 156L
1,559 Elo+
Party 1
Bacchus
Bacchus
Honeyhunt
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 1
Achilles
Achilles
WashedBuum
Achilles
Level 156
God Stats
3W - 6L
1,807 SR
Queue Stats
80W - 110L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 2 / 3
7,415
436
5,455
15,442
12,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
KikRox268
Olorun
13
0 / 3 / 0
7,835
461
5,337
11,207
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Sevvensoul
Fenrir
13
1 / 5 / 2
7,922
466
7,460
18,230
8,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SirEmbers
Zhong Kui
15
4 / 3 / 1
9,617
566
9,480
13,399
12,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
biggkat
The Morrigan
14
1 / 4 / 1
8,635
508
6,370
10,678
6,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akogu
Neith
15
1 / 0 / 5
9,099
535
9,614
8,661
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
CarlBismarck
Ratatoskr
18
9 / 0 / 7
10,691
629
14,904
14,013
5,919
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
Fuufie
Sol
15
3 / 3 / 7
9,298
547
7,978
10,301
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Honeyhunt
Bacchus
12
0 / 3 / 0
6,807
400
2,858
9,566
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
WashedBuum
Achilles
13
4 / 0 / 7
8,249
485
13,188
13,750
13,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
17
17
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Akogu
Neith
1
0
5
3.5
W
Ratatoskr
CarlBismarck
Ratatoskr
9
0
7
12.5
W
Sol
Fuufie
Sol
3
3
7
2.17
W
Bacchus
Honeyhunt
Bacchus
0
3
0
0
L
Horus
0
2
3
0.75
L
Olorun
KikRox268
Olorun
0
3
0
0
L
Fenrir
Sevvensoul
Fenrir
1
5
2
0.4
L
Zhong Kui
SirEmbers
Zhong Kui
4
3
1
1.5
W
Achilles
WashedBuum
Achilles
4
0
7
7.5
L
The Morrigan
biggkat
The Morrigan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,102
Damage
48,542
68,956
Taken
56,291
45,114
Mitigated
34,666
18,181
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akogu
Neith
9,614
2,634
0
3,472
8,661
3,325
0
3,673
4,966
0
79,670
W
Ratatoskr
CarlBismarck
Ratatoskr
14,904
5,418
0
918
14,013
5,919
0
4,249
9,546
0
114,259
W
Sol
Fuufie
Sol
7,978
2,600
0
4,180
10,301
2,982
692
3,394
6,631
75,371
0
W
Bacchus
Honeyhunt
Bacchus
2,858
274
0
1,434
9,566
9,082
0
4,509
4,784
21,840
0
L
Horus
5,455
1,769
3,201
4,264
15,442
12,188
0
2,832
12,571
0
17,777
L
Olorun
KikRox268
Olorun
5,337
2,051
100
3,239
11,207
4,286
0
370
10,837
60,974
0
L
Fenrir
Sevvensoul
Fenrir
7,460
1,877
0
1,528
18,230
8,865
0
2,980
15,115
0
69,237
L
Zhong Kui
SirEmbers
Zhong Kui
9,480
1,112
0
5,444
13,399
12,909
498
1,815
11,439
71,079
0
W
Achilles
WashedBuum
Achilles
13,188
1,482
0
5,551
13,750
13,358
0
4,169
9,320
0
42,170
L
The Morrigan
biggkat
The Morrigan
6,370
1,196
60
345
10,678
6,866
0
2,475
8,158
74,821
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,424
Gold Earned
44,144
503
Minions Killed
493
0
Camps Cleared
0
1,661,577
Distance Traveled
1,743,397
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,099
535
142
8
0
343,784
6
W
Ratatoskr
10,691
629
135
8
0
424,192
0
W
Sol
9,298
547
130
8
0
309,496
0
W
Bacchus
6,807
400
40
2
0
298,919
0
L
Horus
7,415
436
13
1
0
330,728
3
L
Olorun
7,835
461
122
7
0
326,041
3
L
Fenrir
7,922
466
95
6
0
374,919
1
L
Zhong Kui
9,617
566
127
7
0
309,408
2
W
Achilles
8,249
485
46
3
0
367,006
1
L
The Morrigan
8,635
508
146
9
0
320,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role