Player Matchup

Thanatos
Thanatos
CRy5TaL Ca5Tle5
Thanatos
Level 126
God Stats
12W - 20L
1,339 SR
Queue Stats
294W - 266L
1,519 Elo+
Solo
Izanami
Izanami
GuiltyPickles
Izanami
Level 44
God Stats
35W - 23L
1,605 SR
Queue Stats
56W - 63L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
Tommy_Lightning
Zhong Kui
Level 125
God Stats
5W - 1L
1,836 SR
Queue Stats
43W - 48L
1,445 Elo+
Solo
Hercules
Hercules
Yang88_Yin87
Hercules
Level 87
God Stats
3W - 0L
1,819 SR
Queue Stats
128W - 121L
1,555 Elo+
Party 2
Charon
Charon
Yin87_Yang88
Charon
Level 155
God Stats
5W - 2L
1,816 SR
Queue Stats
294W - 290L
1,530 Elo+
Party 2
Team Averages
Level 107
1,683 SR
1,500 Elo+

VS

Team Averages
Level 116
1,496 SR
1,485 Elo+
Anubis
Anubis
HalfACupOfJuice
Anubis
Level 79
God Stats
20W - 25L
1,475 SR
Queue Stats
132W - 137L
1,481 Elo+
Party 3
Chaac
Chaac
LordOfBongs420
Chaac
Level 32
God Stats
2W - 3L
1,434 SR
Queue Stats
115W - 104L
1,474 Elo+
Party 1
Rama
Rama
SOUL_ADRIFT
Rama
Level 169
God Stats
38W - 21L
1,621 SR
Queue Stats
428W - 398L
1,468 Elo+
Party 1
Hades
Hades
Trashpanda TX
Hades
Level 126
God Stats
19W - 23L
1,480 SR
Queue Stats
335W - 337L
1,494 Elo+
Party 3
Kuzenbo
Kuzenbo
XxOG_Elite_420xX
Kuzenbo
Level 175
God Stats
3W - 3L
1,469 SR
Queue Stats
343W - 330L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 3 / 0
9,867
548
4,274
16,232
7,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
17
1 / 1 / 1
10,294
572
2,783
6,714
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Tommy_Lightning
Zhong Kui
14
0 / 3 / 3
8,697
483
7,155
14,288
12,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Yang88_Yin87
Hercules
15
0 / 2 / 0
9,185
510
9,417
19,121
21,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
14
0 / 0 / 2
7,645
425
5,366
12,297
11,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,585
477
7,722
7,585
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 0 / 1
10,459
581
18,948
16,345
18,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

16
0 / 0 / 0
9,708
539
415
5,572
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 1 / 4
9,909
551
10,706
12,036
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 0
6,936
385
3,465
12,133
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
9
9
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
3
0
1
W
Izanami
1
1
1
1.5
L
2
3
1
0.83
L
3
0
1
3.5
L
0
0
0
0
W
Zhong Kui
Tommy_Lightning
Zhong Kui
0
3
3
0.5
L
4
1
4
6
L
0
0
0
0
W
Hercules
Yang88_Yin87
Hercules
0
2
0
0
W
Charon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,995
Damage
41,256
68,652
Taken
53,671
55,774
Mitigated
43,774
30,782
Healing
24,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,274
1,745
0
11,611
16,232
7,488
0
5,072
11,160
0
96,625
W
Izanami
2,783
1,334
0
3,234
6,714
3,459
418
990
5,724
0
107,570
L
7,722
96
0
2,903
7,585
3,901
0
4,453
3,132
57,293
0
L
18,948
2,324
0
6,573
16,345
18,154
0
1,776
14,569
0
95,023
L
415
393
0
2,762
5,572
2,189
0
1,008
4,564
0
90,925
W
Zhong Kui
Tommy_Lightning
Zhong Kui
7,155
334
0
7,623
14,288
12,164
805
7,701
6,587
73,512
0
L
10,706
550
58
7,882
12,036
6,647
0
2,705
9,331
92,208
1,609
L
3,465
1,489
0
4,141
12,133
12,883
0
2,579
9,554
29,712
0
W
Hercules
Yang88_Yin87
Hercules
9,417
4,034
0
6,557
19,121
21,544
217
1,390
17,731
0
73,293
W
Charon
5,366
880
0
1,757
12,297
11,119
139
6,411
5,886
33,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,688
Gold Earned
45,597
626
Minions Killed
561
0
Camps Cleared
0
1,742,527
Distance Traveled
1,603,201
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,867
548
124
7
0
377,507
2
W
Izanami
10,294
572
199
11
0
335,180
2
L
Anubis
8,585
477
96
5
0
293,321
0
L
Chaac
10,459
581
149
8
0
372,590
4
L
Rama
9,708
539
163
9
0
292,748
4
W
Zhong Kui
8,697
483
134
7
0
325,531
0
L
Hades
9,909
551
121
7
0
381,824
0
L
Kuzenbo
6,936
385
32
2
0
262,718
4
W
Hercules
9,185
510
134
7
0
357,240
0
W
Charon
7,645
425
35
2
0
347,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role