Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DayuumItsDeku
Hades
Level 145
God Stats
6W - 2L
1,634 SR
Queue Stats
359W - 334L
1,433 Elo+
Party 1
Athena
Athena
SaltsGrace
Athena
Level 112
God Stats
3W - 0L
1,748 SR
Queue Stats
213W - 217L
1,496 Elo+
Party 1
Ares
Ares
TORONTO 6 GOD
Ares
Level 197
God Stats
10W - 8L
1,464 SR
Queue Stats
484W - 503L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
lusafer420
Sylvanus
Level 240
God Stats
7W - 6L
1,502 SR
Queue Stats
883W - 890L
1,422 Elo+
Party 1
Team Averages
Level 161
1,570 SR
1,465 Elo+

VS

Team Averages
Level 126
1,592 SR
1,544 Elo+
Ix Chel
Ix Chel
AlpineHunter17
Ix Chel
Level 122
God Stats
7W - 5L
1,599 SR
Queue Stats
500W - 527L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Broken Berke
Kukulkan
Level 143
God Stats
3W - 2L
1,554 SR
Queue Stats
163W - 169L
1,550 Elo+
Party 3
Geb
Geb
Gengiskaan
Geb
Level 129
God Stats
2W - 1L
1,789 SR
Queue Stats
112W - 97L
1,577 Elo+
Party 2
Ishtar
Ishtar
SlapNusse
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 64L
1,562 Elo+
Party 2
Nike
Nike
tazzman1570
Nike
Level 107
God Stats
1W - 1L
1,516 SR
Queue Stats
76W - 72L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
14 / 1 / 11
12,510
1,043
26,943
16,808
10,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 16
10,292
858
9,885
17,612
15,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
SaltsGrace
Athena
14
1 / 6 / 17
9,167
764
7,220
22,410
26,676
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
6 / 3 / 11
10,640
887
5,828
19,774
28,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
lusafer420
Sylvanus
16
2 / 2 / 19
10,451
871
4,332
14,582
14,711
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
8,575
715
15,766
11,066
5,888
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Broken Berke
Kukulkan
18
6 / 3 / 7
10,105
842
22,363
9,501
5,542
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 4
6,934
578
3,362
5,549
4,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
SlapNusse
Ishtar
16
3 / 9 / 7
9,105
759
17,144
16,260
8,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 10
8,800
733
9,614
18,425
22,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
48
27
Kills
14
14
Deaths
27
74
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
14
1
11
19.5
L
2
5
6
1
L
Kukulkan
Broken Berke
Kukulkan
6
3
7
3.17
W
4
2
16
6
L
1
3
4
1
W
Athena
SaltsGrace
Athena
1
6
17
1.58
L
Ishtar
SlapNusse
Ishtar
3
9
7
0.72
W
6
3
11
3.83
W
Sylvanus
lusafer420
Sylvanus
2
2
19
5.75
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,208
Damage
68,249
91,186
Taken
60,801
96,348
Mitigated
45,907
42,568
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
26,943
16,169
1,206
3,712
16,808
10,297
5,241
9,238
7,141
0
60,044
L
15,766
2,187
2,629
953
11,066
5,888
50
5,566
5,500
28,267
0
L
Kukulkan
Broken Berke
Kukulkan
22,363
1,663
0
1,412
9,501
5,542
0
3,911
5,590
38,653
0
W
9,885
905
4,771
7,227
17,612
15,686
1,021
7,741
9,582
26,918
0
L
3,362
132
231
303
5,549
4,016
0
2,284
3,265
4,121
0
W
Athena
SaltsGrace
Athena
7,220
1,069
1,020
1,175
22,410
26,676
555
10,559
10,761
12,647
0
L
Ishtar
SlapNusse
Ishtar
17,144
11,359
0
740
16,260
8,190
0
7,769
8,491
0
27,251
W
5,828
468
376
2,724
19,774
28,978
296
7,319
11,995
9,320
0
W
Sylvanus
lusafer420
Sylvanus
4,332
829
15,133
5,224
14,582
14,711
1,034
7,556
6,579
11,905
0
L
9,614
220
388
2,431
18,425
22,271
0
7,735
10,690
5,509
15,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,060
Gold Earned
43,519
148
Minions Killed
125
0
Camps Cleared
0
1,109,043
Distance Traveled
807,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,510
1,043
64
5
0
202,746
0
L
Ix Chel
8,575
715
27
2
0
193,006
0
L
Kukulkan
10,105
842
56
5
0
205,113
0
W
Hades
10,292
858
54
5
0
246,208
0
L
Geb
6,934
578
1
0
0
55,445
0
W
Athena
9,167
764
10
1
0
253,348
0
L
Ishtar
9,105
759
19
2
0
169,505
0
W
Ares
10,640
887
5
0
0
203,922
0
W
Sylvanus
10,451
871
15
1
0
202,819
0
L
Nike
8,800
733
22
2
0
183,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role