Player Matchup

Anhur
Anhur
ChuzCampoHermoso
Anhur
Level 90
God Stats
4W - 6L
1,703 SR
Queue Stats
529W - 499L
1,470 Elo+
Solo
Agni
Agni
Impendingtag7
Agni
Level 126
God Stats
3W - 7L
1,541 SR
Queue Stats
58W - 86L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
Jumpsers
Ne Zha
Level 123
God Stats
9W - 7L
1,530 SR
Queue Stats
87W - 104L
1,461 Elo+
Party 1
Athena
Athena
Lesamuen
Athena
Level 128
God Stats
11W - 14L
1,431 SR
Queue Stats
96W - 110L
1,463 Elo+
Party 1
Bellona
Bellona
SongstressEX
Bellona
Level 82
God Stats
1W - 3L
1,205 SR
Queue Stats
39W - 47L
1,445 Elo+
Party 1
Team Averages
Level 110
1,482 SR
1,455 Elo+

VS

Team Averages
Level 80
1,503 SR
1,388 Elo+
Geb
Geb
BobbyThaBuilder
Geb
Level 91
God Stats
1W - 1L
1,831 SR
Queue Stats
4W - 8L
1,531 Elo+
Party 2
Hercules
Hercules
Im a sexy horse
Hercules
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,230 Elo+
Party 2
Achilles
Achilles
King Inactive
Achilles
Level 87
God Stats
1W - 0L
1,174 SR
Queue Stats
4W - 11L
1,377 Elo+
Party 2
Medusa
Medusa
Thrashy Boy
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,377 Elo+
Party 2
Hades
Hades
synsifyyy
Hades
Level 29
God Stats
4W - 3L
1,510 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,626
525
90
1,282
284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 1
3,918
784
2,017
993
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Jumpsers
Ne Zha
6
2 / 0 / 0
3,823
765
1,488
4,524
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Lesamuen
Athena
5
0 / 1 / 0
2,975
595
291
3,817
1,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
SongstressEX
Bellona
5
0 / 1 / 0
3,426
685
809
4,179
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,555
711
739
2,065
1,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
4
0 / 1 / 0
2,919
584
895
2,699
1,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
King Inactive
Achilles
5
1 / 1 / 0
3,366
673
2,842
4,195
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
5
2 / 0 / 0
3,412
682
2,068
1,913
520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
synsifyyy
Hades
5
0 / 0 / 0
2,980
596
443
3,075
1,059
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
1
0
0
W
Hercules
0
1
0
0
L
0
0
1
0.5
L
Ne Zha
Jumpsers
Ne Zha
2
0
0
2
W
Achilles
King Inactive
Achilles
1
1
0
1
L
Athena
Lesamuen
Athena
0
1
0
0
L
Bellona
SongstressEX
Bellona
0
1
0
0
W
Medusa
2
0
0
2
W
Hades
synsifyyy
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,695
Damage
6,987
14,795
Taken
13,947
5,701
Mitigated
5,754
4,559
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
739
84
0
1,210
2,065
1,100
0
118
1,947
9,026
0
L
90
0
0
24
1,282
284
0
119
1,163
0
2,403
W
Hercules
895
592
0
638
2,699
1,199
0
262
2,437
0
8,941
L
2,017
355
0
538
993
261
341
314
679
23,487
0
L
Ne Zha
Jumpsers
Ne Zha
1,488
457
0
2,270
4,524
1,234
0
129
4,395
0
17,969
W
Achilles
King Inactive
Achilles
2,842
844
0
1,007
4,195
1,876
0
0
4,195
0
15,808
L
Athena
Lesamuen
Athena
291
52
0
569
3,817
1,872
0
620
3,197
8,066
0
L
Bellona
SongstressEX
Bellona
809
230
0
1,158
4,179
2,050
0
0
4,179
0
14,280
W
Medusa
2,068
805
0
567
1,913
520
64
173
1,740
0
15,014
W
Hades
synsifyyy
Hades
443
233
0
1,149
3,075
1,059
0
1,755
1,320
11,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,768
Gold Earned
16,232
127
Minions Killed
101
0
Camps Cleared
0
457,042
Distance Traveled
478,367
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,555
711
10
2
0
83,382
0
L
Anhur
2,626
525
5
1
0
33,067
0
W
Hercules
2,919
584
16
3
0
120,937
0
L
Agni
3,918
784
42
8
0
90,748
1
L
Ne Zha
3,823
765
33
7
0
126,122
0
W
Achilles
3,366
673
26
5
0
88,059
0
L
Athena
2,975
595
11
2
0
94,855
1
L
Bellona
3,426
685
36
7
0
112,250
0
W
Medusa
3,412
682
29
6
0
80,617
1
W
Hades
2,980
596
20
4
0
105,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role