Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HannyYT
Nu Wa
Level 158
God Stats
6W - 6L
1,597 SR
Queue Stats
43W - 32L
1,661 Elo+
Party 1
Achilles
Achilles
IvanMoghard
Achilles
Level 129
God Stats
11W - 13L
1,478 SR
Queue Stats
218W - 200L
1,528 Elo+
Solo
Ares
Ares
Onikoroshi2
Ares
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
Shełby
Jing Wei
Level 122
God Stats
2W - 4L
1,834 SR
Queue Stats
117W - 95L
1,595 Elo+
Party 1
Team Averages
Level 131
1,582 SR
1,552 Elo+

VS

Team Averages
Level 152
1,554 SR
1,542 Elo+
Ymir
Ymir
DeezDekuNuts
Ymir
Level 159
God Stats
4W - 2L
1,719 SR
Queue Stats
65W - 72L
1,477 Elo+
Party 2
Hachiman
Hachiman
HotCheetoMuffin
Hachiman
Level 142
God Stats
5W - 8L
1,560 SR
Queue Stats
28W - 35L
1,484 Elo+
Party 2
Raijin
Raijin
Javier_for_ever
Raijin
Level 150
God Stats
14W - 18L
1,547 SR
Queue Stats
244W - 234L
1,491 Elo+
Solo
Hera
Hera
Luis95
Hera
Level 154
God Stats
2W - 7L
1,441 SR
Queue Stats
173W - 140L
1,630 Elo+
Solo
Odin
Odin
oskanimefreak
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 47L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 0 / 2
4,750
950
1,298
2,473
911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
HannyYT
Nu Wa
11
1 / 0 / 3
5,310
1,062
3,812
1,288
497
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
IvanMoghard
Achilles
9
1 / 0 / 3
4,634
927
3,111
3,167
2,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 3
4,716
943
3,313
3,608
2,179
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
Shełby
Jing Wei
9
1 / 0 / 1
4,817
963
2,190
3,850
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,091
818
1,678
3,504
2,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
9
0 / 0 / 0
4,240
848
2,272
1,633
530
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
4,665
933
2,680
3,637
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Luis95
Hera
6
0 / 0 / 0
2,432
486
0
258
68
9
0 / 3 / 0
4,265
853
2,498
6,795
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
5
Kills
0
0
Deaths
5
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
2
2
L
0
1
0
0
W
Nu Wa
HannyYT
Nu Wa
1
0
3
2.5
L
Hachiman
0
0
0
0
W
Achilles
IvanMoghard
Achilles
1
0
3
2.5
L
0
1
0
0
L
Hera
Luis95
Hera
0
0
0
0
W
1
0
3
2.5
W
Jing Wei
Shełby
Jing Wei
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,724
Damage
9,128
14,386
Taken
15,827
7,399
Mitigated
7,373
4,688
Healing
2,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,298
182
0
1,132
2,473
911
0
585
1,792
0
9,797
L
1,678
217
0
558
3,504
2,324
0
1,377
1,973
2,609
0
W
Nu Wa
HannyYT
Nu Wa
3,812
887
0
825
1,288
497
1,038
460
822
20,395
0
L
Hachiman
2,272
1,030
0
0
1,633
530
0
462
1,171
0
11,749
W
Achilles
IvanMoghard
Achilles
3,111
305
0
580
3,167
2,547
0
1,213
1,846
0
7,575
L
2,680
149
0
500
3,637
1,112
0
1,987
1,420
15,153
0
L
Hera
Luis95
Hera
0
0
0
0
258
68
0
258
0
0
0
W
3,313
72
0
947
3,608
2,179
0
1,016
2,526
4,631
0
W
Jing Wei
Shełby
Jing Wei
2,190
1,678
0
1,204
3,850
1,265
545
958
2,816
0
12,259
L
2,498
35
0
1,010
6,795
3,339
0
2,684
3,749
226
6,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,227
Gold Earned
19,693
111
Minions Killed
66
0
Camps Cleared
0
525,808
Distance Traveled
404,899
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,750
950
17
3
0
116,154
0
L
Ymir
4,091
818
2
0
0
103,675
2
W
Nu Wa
5,310
1,062
45
9
0
87,797
0
L
Hachiman
4,240
848
18
4
0
111,580
3
W
Achilles
4,634
927
13
3
0
113,095
2
L
Raijin
4,665
933
34
7
0
82,082
0
L
Hera
2,432
486
0
0
0
0
0
W
Ares
4,716
943
9
2
0
94,715
0
W
Jing Wei
4,817
963
27
5
0
114,047
0
L
Odin
4,265
853
12
2
0
107,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role