Player Matchup

Merlin
Merlin
AmishMilkman
Merlin
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 77L
1,325 Elo+
Party 2
Zeus
Zeus
MacMachine14
Zeus
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 75L
1,293 Elo+
Party 2
Xbalanque
Xbalanque
W4RRIORSLUGG3R
Xbalanque
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 77L
1,273 Elo+
Party 2
Nu Wa
Nu Wa
Zeuslightning47
Nu Wa
Level 29
God Stats
3W - 4L
1,463 SR
Queue Stats
207W - 324L
1,275 Elo+
Solo
Terra
Terra
ghostlymma
Terra
Level 67
God Stats
8W - 7L
1,500 SR
Queue Stats
414W - 427L
1,396 Elo+
Solo
Team Averages
Level 87
1,492 SR
1,312 Elo+

VS

Team Averages
Level 103
1,487 SR
1,464 Elo+
Thanatos
Thanatos
A FALL3N ANG3L
Thanatos
Level 152
God Stats
5W - 1L
1,707 SR
Queue Stats
302W - 309L
1,497 Elo+
Party 1
Tyr
Tyr
EM1K666
Tyr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,436 Elo+
Party 1
Chang'e
Chang'e
Raznard
Chang'e
Level 138
God Stats
1W - 0L
1,463 SR
Queue Stats
33W - 24L
1,496 Elo+
Solo
Cthulhu
Cthulhu
SphinkterMan
Cthulhu
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 171L
1,447 Elo+
Solo
Izanami
Izanami
victor3x6
Izanami
Level 106
God Stats
1W - 1L
1,264 SR
Queue Stats
70W - 63L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 2 / 3
6,789
1,132
6,750
6,200
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 4 / 1
6,529
1,088
7,077
6,486
1,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
W4RRIORSLUGG3R
Xbalanque
10
1 / 3 / 2
5,730
955
4,424
5,692
2,703
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 5 / 3
5,614
936
5,174
5,707
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
11
0 / 2 / 5
5,691
949
850
8,458
4,597
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
7 / 2 / 6
8,162
1,360
7,730
6,931
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
11
1 / 2 / 6
6,348
1,058
3,292
7,896
7,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
Raznard
Chang'e
13
6 / 1 / 5
7,427
1,238
6,816
6,193
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
SphinkterMan
Cthulhu
12
1 / 1 / 9
7,076
1,179
6,364
9,750
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
victor3x6
Izanami
12
1 / 1 / 11
6,801
1,134
5,307
5,824
2,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
7
Kills
16
16
Deaths
7
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
2
6
5
L
Merlin
2
2
3
1.75
W
Tyr
1
2
6
2
L
3
4
1
0.88
W
Chang'e
Raznard
Chang'e
6
1
5
8.5
W
Cthulhu
SphinkterMan
Cthulhu
1
1
9
5.5
L
Xbalanque
W4RRIORSLUGG3R
Xbalanque
1
3
2
0.67
L
1
5
3
0.5
L
Terra
0
2
5
1.25
W
Izanami
victor3x6
Izanami
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,275
Damage
29,509
32,543
Taken
36,594
13,457
Mitigated
25,562
8,096
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,730
1,101
539
3,854
6,931
3,249
1,004
2,548
4,383
0
15,223
L
Merlin
6,750
807
193
219
6,200
2,585
0
2,739
3,461
15,121
0
W
Tyr
3,292
603
459
479
7,896
7,674
415
4,552
3,344
0
5,946
L
7,077
626
965
706
6,486
1,858
0
1,727
4,759
13,748
0
W
Chang'e
Raznard
Chang'e
6,816
644
4,006
2,841
6,193
2,612
841
3,961
2,232
16,352
0
W
Cthulhu
SphinkterMan
Cthulhu
6,364
391
762
1,974
9,750
9,673
334
4,592
5,158
10,709
0
L
Xbalanque
W4RRIORSLUGG3R
Xbalanque
4,424
2,416
359
118
5,692
2,703
0
2,730
2,962
0
7,019
L
5,174
1,154
242
376
5,707
1,714
0
1,849
3,858
9,345
0
L
Terra
850
141
3,011
1,907
8,458
4,597
0
4,135
4,323
2,052
0
W
Izanami
victor3x6
Izanami
5,307
3,915
2,275
1,954
5,824
2,354
1,343
4,198
1,626
0
14,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
35,814
47
Minions Killed
74
0
Camps Cleared
0
574,939
Distance Traveled
730,522
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,162
1,360
17
3
0
147,366
0
L
Merlin
6,789
1,132
18
3
0
116,432
2
W
Tyr
6,348
1,058
7
1
0
148,701
0
L
Zeus
6,529
1,088
15
3
0
121,486
0
W
Chang'e
7,427
1,238
17
3
0
148,897
0
W
Cthulhu
7,076
1,179
14
2
0
147,969
0
L
Xbalanque
5,730
955
8
1
0
105,127
0
L
Nu Wa
5,614
936
3
1
0
95,934
0
L
Terra
5,691
949
3
1
0
135,960
0
W
Izanami
6,801
1,134
19
3
0
137,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role