Player Matchup

Ra
Ra
ICE_BeefJerky
Ra
Level 37
God Stats
0W - 3L
1,131 SR
Queue Stats
28W - 52L
1,201 Elo+
Solo
Bellona
Bellona
Nibroco
Bellona
Level 105
God Stats
3W - 4L
1,525 SR
Queue Stats
260W - 224L
1,477 Elo+
Solo
Fenrir
Fenrir
pro-flick1
Fenrir
Level 63
God Stats
4W - 8L
1,328 SR
Queue Stats
219W - 297L
1,226 Elo+
Solo
Team Averages
Level 68
1,328 SR
1,301 Elo+

VS

Team Averages
Level 92
1,533 SR
1,656 Elo+
Cu Chulainn
Cu Chulainn
DarethBale11
Cu Chulainn
Level 82
God Stats
5W - 1L
1,368 SR
Queue Stats
100W - 49L
1,654 Elo+
Party 1
Persephone
Persephone
superlolo-ESP
Persephone
Level 166
God Stats
7W - 8L
1,604 SR
Queue Stats
131W - 77L
1,601 Elo+
Party 1
Kuzenbo
Kuzenbo
tetankas
Kuzenbo
Level 27
God Stats
27W - 6L
1,627 SR
Queue Stats
40W - 14L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
8,382
699
9,340
13,576
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Nibroco
Bellona
12
2 / 6 / 2
8,952
746
12,989
16,954
16,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
pro-flick1
Fenrir
8
1 / 10 / 2
7,889
657
4,281
16,047
7,766
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarethBale11
Cu Chulainn
13
8 / 2 / 11
10,943
912
12,928
15,383
14,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
superlolo-ESP
Persephone
15
9 / 2 / 10
11,698
975
14,273
7,851
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
tetankas
Kuzenbo
14
8 / 0 / 15
11,045
920
12,867
15,587
21,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
25
25
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DarethBale11
Cu Chulainn
8
2
11
6.75
L
1
9
2
0.22
L
Bellona
Nibroco
Bellona
2
6
2
0.5
L
Fenrir
pro-flick1
Fenrir
1
10
2
0.2
W
Persephone
superlolo-ESP
Persephone
9
2
10
7
W
Kuzenbo
tetankas
Kuzenbo
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
40,068
46,577
Taken
38,821
29,103
Mitigated
38,999
5,153
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DarethBale11
Cu Chulainn
12,928
2,064
361
4,592
15,383
14,316
34
3,879
10,926
6,148
30,453
L
9,340
36
209
319
13,576
4,944
0
8,593
4,535
28,875
0
L
Bellona
Nibroco
Bellona
12,989
3,677
0
3,811
16,954
16,393
0
9,238
6,390
0
37,402
L
Fenrir
pro-flick1
Fenrir
4,281
1,977
0
814
16,047
7,766
0
9,444
5,718
0
13,290
W
Persephone
superlolo-ESP
Persephone
14,273
1,099
0
1,092
7,851
3,000
1,228
1,598
6,034
62,187
0
W
Kuzenbo
tetankas
Kuzenbo
12,867
4,059
0
4,408
15,587
21,683
576
3,988
11,058
15,885
684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,223
Gold Earned
33,686
86
Minions Killed
146
0
Camps Cleared
0
558,504
Distance Traveled
665,227
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,943
912
52
4
0
209,148
0
L
Ra
8,382
699
40
3
0
166,158
0
L
Bellona
8,952
746
36
3
0
210,084
0
L
Fenrir
7,889
657
10
1
0
182,262
0
W
Persephone
11,698
975
83
7
0
232,971
0
W
Kuzenbo
11,045
920
11
1
0
223,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role