Player Matchup

Anhur
Anhur
 
Anhur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Berserker1824
Cthulhu
Level 129
God Stats
20W - 13L
1,572 SR
Queue Stats
310W - 277L
1,603 Elo+
Party 2
Anubis
Anubis
DatBreakdown
Anubis
Level 124
God Stats
7W - 6L
1,581 SR
Queue Stats
108W - 94L
1,529 Elo+
Party 1
Chaac
Chaac
Grandtomcat37
Chaac
Level 35
God Stats
1W - 0L
1,880 SR
Queue Stats
18W - 23L
1,408 Elo+
Party 1
Thanatos
Thanatos
RaGotAPhatty
Thanatos
Level 101
God Stats
1W - 1L
1,487 SR
Queue Stats
20W - 24L
1,594 Elo+
Solo
Team Averages
Level 90
1,604 SR
1,527 Elo+

VS

Team Averages
Level 131
1,521 SR
1,525 Elo+
Athena
Athena
CHUBLETIC
Athena
Level 145
God Stats
8W - 8L
1,538 SR
Queue Stats
327W - 301L
1,568 Elo+
Party 3
Ra
Ra
CHUBLETIV
Ra
Level 147
God Stats
3W - 3L
1,617 SR
Queue Stats
314W - 287L
1,569 Elo+
Party 3
Bakasura
Bakasura
CHUBLETXI
Bakasura
Level 129
God Stats
2W - 5L
1,381 SR
Queue Stats
156W - 148L
1,537 Elo+
Party 3
Janus
Janus
Soggy-Cereal02
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,428 Elo+
Solo
Hou Yi
Hou Yi
oRubn
Hou Yi
Level 106
God Stats
2W - 2L
1,568 SR
Queue Stats
65W - 61L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 0 / 3
7,857
604
8,672
7,831
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
11
0 / 1 / 6
6,907
531
3,602
8,456
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
14
8 / 1 / 4
8,796
677
11,189
8,037
3,979
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 3 / 2
7,197
554
5,796
10,928
7,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
RaGotAPhatty
Thanatos
14
5 / 2 / 6
8,544
657
9,691
13,690
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CHUBLETIC
Athena
10
1 / 3 / 2
6,172
475
4,374
14,759
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 3 / 2
7,920
609
11,620
12,093
8,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
CHUBLETXI
Bakasura
13
3 / 4 / 2
7,511
578
5,382
12,457
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,806
447
2,159
6,372
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
oRubn
Hou Yi
11
1 / 4 / 0
6,775
521
4,747
9,631
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
7
7
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
3
6.5
W
Cthulhu
0
1
6
3
L
Athena
CHUBLETIC
Athena
1
3
2
0.67
L
1
3
2
0.67
L
Bakasura
CHUBLETXI
Bakasura
3
4
2
1
W
Anubis
8
1
4
10
W
1
3
2
0.67
W
Thanatos
RaGotAPhatty
Thanatos
5
2
6
4
L
1
5
0
0.2
L
Hou Yi
oRubn
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,950
Damage
28,282
48,942
Taken
55,312
27,100
Mitigated
27,732
24,834
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,672
3,825
0
4,762
7,831
2,967
3,865
1,300
6,391
0
59,119
W
Cthulhu
3,602
577
419
2,662
8,456
6,885
296
3,533
4,923
24,815
0
L
Athena
CHUBLETIC
Athena
4,374
1,074
0
1,961
14,759
11,216
0
5,443
9,316
17,898
0
L
11,620
1,886
636
5,874
12,093
8,182
315
1,982
10,111
66,347
0
L
Bakasura
CHUBLETXI
Bakasura
5,382
4,079
0
2,209
12,457
4,225
0
4,320
8,137
0
53,628
W
Anubis
11,189
573
0
5,044
8,037
3,979
0
3,461
4,206
61,885
0
W
5,796
1,224
0
3,207
10,928
7,700
0
6,885
3,967
0
43,466
W
Thanatos
RaGotAPhatty
Thanatos
9,691
3,946
0
8,740
13,690
5,569
0
4,019
9,171
0
69,457
L
2,159
198
0
500
6,372
1,598
0
1,990
4,382
30,899
0
L
Hou Yi
oRubn
Hou Yi
4,747
1,858
0
2,310
9,631
2,511
0
1,778
7,853
0
48,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
34,184
389
Minions Killed
342
0
Camps Cleared
0
1,354,372
Distance Traveled
1,190,350
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,857
604
96
7
0
246,169
2
W
Cthulhu
6,907
531
30
2
0
274,228
4
L
Athena
6,172
475
21
2
0
297,110
3
L
Ra
7,920
609
101
8
0
221,339
2
L
Bakasura
7,511
578
96
7
0
274,286
0
W
Anubis
8,796
677
115
9
0
274,744
0
W
Chaac
7,197
554
62
5
0
273,052
0
W
Thanatos
8,544
657
86
7
0
286,179
0
L
Janus
5,806
447
45
3
0
178,105
3
L
Hou Yi
6,775
521
79
6
0
219,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role