Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ayjaz
Poseidon
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 114L
1,562 Elo+
Party 1
Aphrodite
Aphrodite
Brntnf
Aphrodite
Level 120
God Stats
1W - 1L
1,506 SR
Queue Stats
68W - 72L
1,455 Elo+
Solo
Hun Batz
Hun Batz
Kxryi
Hun Batz
Level 127
God Stats
8W - 2L
1,675 SR
Queue Stats
176W - 163L
1,577 Elo+
Party 1
Geb
Geb
metal_gamer503
Geb
Level 58
God Stats
2W - 0L
1,699 SR
Queue Stats
75W - 75L
1,483 Elo+
Solo
Team Averages
Level 110
1,576 SR
1,515 Elo+

VS

Team Averages
Level 108
1,389 SR
1,483 Elo+
Hel
Hel
Lacke54
Hel
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 84L
1,467 Elo+
Party 2
Shiva
Shiva
OG WeeDeATeR
Shiva
Level 108
God Stats
1W - 3L
1,386 SR
Queue Stats
315W - 319L
1,518 Elo+
Solo
Surtr
Surtr
OsoBlanco874796
Surtr
Level 124
God Stats
3W - 1L
1,299 SR
Queue Stats
129W - 129L
1,496 Elo+
Solo
Thanatos
Thanatos
ThePigmugger
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,483 Elo+
Party 2
Set
Set
XIIParaDoXII
Set
Level 125
God Stats
0W - 2L
1,260 SR
Queue Stats
126W - 136L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
6 / 2 / 25
10,152
846
10,339
16,294
14,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Ayjaz
Poseidon
19
14 / 1 / 22
12,032
1,003
23,283
13,575
6,547
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Brntnf
Aphrodite
16
4 / 1 / 32
9,901
825
16,261
15,307
9,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
Kxryi
Hun Batz
17
12 / 3 / 20
10,897
908
22,649
16,620
9,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 3 / 30
10,214
851
9,839
18,781
16,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
0 / 7 / 6
7,649
637
6,991
17,401
8,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 9 / 2
8,480
707
14,997
19,469
19,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 8 / 3
7,396
616
10,009
23,449
15,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
ThePigmugger
Thanatos
15
5 / 7 / 1
8,815
735
11,159
16,064
6,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 4
7,190
599
8,392
13,838
8,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
25
37
Kills
9
10
Deaths
37
129
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
2
25
9.25
W
Poseidon
Ayjaz
Poseidon
14
1
22
25
W
Aphrodite
Brntnf
Aphrodite
4
1
32
20
W
Hun Batz
Kxryi
Hun Batz
12
3
20
7.33
L
Hel
0
7
6
0.43
L
3
9
2
0.44
L
1
8
3
0.31
L
Thanatos
ThePigmugger
Thanatos
5
7
1
0.79
L
0
6
4
0.33
W
1
3
30
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,371
Damage
51,548
80,577
Taken
90,221
57,160
Mitigated
58,045
42,067
Healing
27,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,339
1,654
1,996
5,034
16,294
14,375
1,173
2,128
13,987
0
21,178
W
Poseidon
Ayjaz
Poseidon
23,283
3,918
2,521
2,094
13,575
6,547
2,916
1,183
12,305
56,700
0
W
Aphrodite
Brntnf
Aphrodite
16,261
1,516
11,095
8,726
15,307
9,996
493
2,343
12,744
26,128
0
W
Hun Batz
Kxryi
Hun Batz
22,649
2,154
644
2,092
16,620
9,980
2,072
1,372
15,080
0
34,205
L
Hel
6,991
387
5,950
6,110
17,401
8,225
0
10,553
6,848
16,170
0
L
14,997
1,034
1,206
1,366
19,469
19,182
0
12,916
6,553
1,014
22,787
L
10,009
1,837
0
4,668
23,449
15,837
0
12,735
10,714
262
17,140
L
Thanatos
ThePigmugger
Thanatos
11,159
969
326
6,095
16,064
6,529
0
6,836
9,228
0
17,529
L
8,392
2,529
208
1,284
13,838
8,272
0
6,343
7,495
0
17,055
W
9,839
305
4,457
3,408
18,781
16,262
608
1,136
17,338
16,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,196
Gold Earned
39,530
165
Minions Killed
79
0
Camps Cleared
0
1,222,565
Distance Traveled
999,162
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,152
846
19
2
0
239,623
0
W
Poseidon
12,032
1,003
86
7
0
232,645
0
W
Aphrodite
9,901
825
20
2
0
251,704
0
W
Hun Batz
10,897
908
28
2
0
245,121
0
L
Hel
7,649
637
23
2
0
196,052
0
L
Shiva
8,480
707
17
1
0
173,344
0
L
Surtr
7,396
616
14
1
0
191,726
3
L
Thanatos
8,815
735
10
1
0
227,955
0
L
Set
7,190
599
15
1
0
210,085
0
W
Geb
10,214
851
12
1
0
253,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role