Player Matchup

Horus
Horus
Balt66622
Horus
Level 39
God Stats
17W - 13L
1,521 SR
Queue Stats
171W - 192L
1,446 Elo+
Party 1
Xing Tian
Xing Tian
D13G01470
Xing Tian
Level 20
God Stats
7W - 6L
1,501 SR
Queue Stats
38W - 49L
1,324 Elo+
Party 1
Raijin
Raijin
lmNotCheez
Raijin
Level 66
God Stats
10W - 8L
1,447 SR
Queue Stats
149W - 143L
1,464 Elo+
Party 1
Team Averages
Level 42
1,490 SR
1,411 Elo+

VS

Team Averages
Level 49
1,406 SR
1,362 Elo+
Neith
Neith
CanadianBacn647
Neith
Level 42
God Stats
15W - 26L
1,416 SR
Queue Stats
18W - 28L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
GrimUnknown
Gilgamesh
Level 62
God Stats
11W - 19L
1,302 SR
Queue Stats
24W - 35L
1,272 Elo+
Solo
Pele
Pele
TheOnly335202
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 89L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Balt66622
Horus
13
4 / 1 / 12
10,374
798
6,628
13,685
12,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
D13G01470
Xing Tian
12
0 / 1 / 9
8,995
692
4,368
16,095
18,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
lmNotCheez
Raijin
14
14 / 2 / 3
12,051
927
30,174
11,263
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,444
650
8,555
11,952
2,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
GrimUnknown
Gilgamesh
9
1 / 7 / 2
8,369
644
6,144
16,889
8,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 7 / 1
8,659
666
6,252
18,565
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
2
4
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
Balt66622
Horus
4
1
12
10
L
0
4
2
0.25
W
Xing Tian
D13G01470
Xing Tian
0
1
9
4.5
L
Gilgamesh
GrimUnknown
Gilgamesh
1
7
2
0.29
L
1
7
1
0.21
W
Raijin
lmNotCheez
Raijin
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,170
Damage
20,951
41,043
Taken
47,406
35,665
Mitigated
15,084
5,195
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Balt66622
Horus
6,628
2,852
1,443
2,945
13,685
12,440
490
209
13,476
0
15,399
L
8,555
2,608
0
1,053
11,952
2,748
0
10,011
1,865
24
35,091
W
Xing Tian
D13G01470
Xing Tian
4,368
687
0
180
16,095
18,037
526
84
15,355
12,089
86
L
Gilgamesh
GrimUnknown
Gilgamesh
6,144
1,751
266
2,260
16,889
8,040
0
10,247
6,223
245
16,865
L
6,252
1,344
0
627
18,565
4,296
0
14,347
3,926
0
24,350
W
Raijin
lmNotCheez
Raijin
30,174
1,787
0
627
11,263
5,188
1,266
303
10,960
84,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
25,472
117
Minions Killed
74
0
Camps Cleared
0
731,644
Distance Traveled
665,653
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,374
798
14
1
0
249,754
0
L
Neith
8,444
650
37
3
0
212,128
0
W
Xing Tian
8,995
692
14
1
0
273,920
0
L
Gilgamesh
8,369
644
20
2
0
224,771
0
L
Pele
8,659
666
17
1
0
228,754
0
W
Raijin
12,051
927
89
7
0
207,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role