Player Matchup

Raijin
Raijin
Beaubeanz
Raijin
Level 28
God Stats
5W - 3L
1,576 SR
Queue Stats
27W - 25L
1,494 Elo+
Party 1
Lancelot
Lancelot
NotaDadsAccount
Lancelot
Level 36
God Stats
10W - 8L
1,699 SR
Queue Stats
100W - 114L
1,525 Elo+
Solo
Mulan
Mulan
OzTheGrandwizard
Mulan
Level 84
God Stats
2W - 1L
1,753 SR
Queue Stats
35W - 28L
1,544 Elo+
Party 1
Team Averages
Level 49
1,676 SR
1,521 Elo+

VS

Team Averages
Level 59
1,589 SR
1,489 Elo+
Gilgamesh
Gilgamesh
BigBill_Juice
Gilgamesh
Level 46
God Stats
73W - 63L
1,563 SR
Queue Stats
239W - 262L
1,504 Elo+
Solo
Discordia
Discordia
Jukestaa
Discordia
Level 85
God Stats
17W - 11L
1,581 SR
Queue Stats
335W - 338L
1,534 Elo+
Solo
Jing Wei
Jing Wei
TacoBoy1305
Jing Wei
Level 45
God Stats
11W - 6L
1,622 SR
Queue Stats
151W - 165L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Beaubeanz
Raijin
11
1 / 4 / 4
9,312
776
7,508
12,125
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
12
3 / 5 / 3
9,810
818
8,793
12,090
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
6 / 7 / 1
10,941
912
8,923
17,083
12,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBill_Juice
Gilgamesh
13
5 / 4 / 9
10,736
895
7,298
14,689
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Jukestaa
Discordia
13
3 / 3 / 10
10,248
854
14,446
9,330
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TacoBoy1305
Jing Wei
14
8 / 3 / 7
11,248
937
9,387
9,136
3,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
16
16
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
Beaubeanz
Raijin
1
4
4
0.75
W
Gilgamesh
BigBill_Juice
Gilgamesh
5
4
9
2.38
W
Discordia
Jukestaa
Discordia
3
3
10
2.67
L
Lancelot
3
5
3
0.9
L
6
7
1
0.93
W
Jing Wei
TacoBoy1305
Jing Wei
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,224
Damage
31,131
41,298
Taken
33,155
22,124
Mitigated
15,713
3,142
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Beaubeanz
Raijin
7,508
416
0
250
12,125
4,642
0
4,891
7,234
29,606
0
W
Gilgamesh
BigBill_Juice
Gilgamesh
7,298
2,945
0
4,973
14,689
9,489
954
2,728
11,961
0
32,482
W
Discordia
Jukestaa
Discordia
14,446
129
0
538
9,330
2,929
150
2,643
6,687
41,832
0
L
Lancelot
8,793
1,225
0
481
12,090
4,892
0
3,639
8,451
0
31,542
L
8,923
1,176
0
2,411
17,083
12,590
0
6,295
10,788
0
33,223
W
Jing Wei
TacoBoy1305
Jing Wei
9,387
6,755
0
1,529
9,136
3,295
2,183
2,629
6,507
0
37,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
32,232
105
Minions Killed
115
0
Camps Cleared
0
623,102
Distance Traveled
686,024
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,312
776
38
3
0
205,681
0
W
Gilgamesh
10,736
895
30
3
0
247,257
6
W
Discordia
10,248
854
30
3
0
228,588
0
L
Lancelot
9,810
818
36
3
0
222,944
0
L
Mulan
10,941
912
31
3
0
194,477
0
W
Jing Wei
11,248
937
55
5
0
210,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role