Player Matchup

Athena
Athena
Micha3lMoor3
Athena
Level 159
God Stats
1W - 1L
1,542 SR
Queue Stats
59W - 47L
1,591 Elo+
Party 1
Thor
Thor
NeeksCheekss
Thor
Level 26
God Stats
1W - 2L
1,433 SR
Queue Stats
48W - 29L
1,598 Elo+
Party 1
Merlin
Merlin
PhilMaCrackUp
Merlin
Level 134
God Stats
8W - 6L
1,554 SR
Queue Stats
219W - 208L
1,572 Elo+
Solo
Team Averages
Level 106
1,510 SR
1,587 Elo+

VS

Team Averages
Level 162
1,564 SR
1,550 Elo+
Vulcan
Vulcan
ExiledScythe
Vulcan
Level 186
God Stats
9W - 7L
1,624 SR
Queue Stats
343W - 339L
1,555 Elo+
Party 2
Chaac
Chaac
The_Strom267
Chaac
Level 154
God Stats
28W - 26L
1,583 SR
Queue Stats
221W - 226L
1,618 Elo+
Party 2
Heimdallr
Heimdallr
Wolfbreaker77
Heimdallr
Level 145
God Stats
2W - 5L
1,487 SR
Queue Stats
38W - 49L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 1 / 11
8,166
817
6,077
13,288
12,233
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
7 / 2 / 4
9,221
922
8,432
11,971
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
5 / 1 / 6
8,750
875
8,999
5,627
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 3 / 2
7,965
797
11,281
6,595
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 6 / 3
8,134
813
7,714
15,258
7,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Wolfbreaker77
Heimdallr
11
2 / 4 / 2
8,617
862
7,370
7,218
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
3
2
0.67
W
Athena
1
1
11
6.5
W
7
2
4
4.5
W
5
1
6
8
L
1
6
3
0.42
L
Heimdallr
Wolfbreaker77
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,508
Damage
26,365
30,886
Taken
29,071
19,961
Mitigated
12,822
2,635
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
11,281
5,537
0
32
6,595
2,180
225
3,064
3,531
35,145
0
W
Athena
6,077
2,229
0
2,385
13,288
12,233
0
5,254
7,748
14,712
286
W
8,432
2,350
0
0
11,971
5,964
0
3,402
8,449
0
28,303
W
8,999
86
0
250
5,627
1,764
0
2,411
3,086
39,912
0
L
7,714
1,351
0
3,069
15,258
7,985
0
8,719
6,539
0
24,625
L
Heimdallr
Wolfbreaker77
Heimdallr
7,370
4,275
0
115
7,218
2,657
876
3,769
3,449
0
30,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
24,716
115
Minions Killed
126
0
Camps Cleared
0
708,039
Distance Traveled
571,284
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,965
797
49
5
0
212,233
4
W
Athena
8,166
817
12
1
0
316,329
2
W
Thor
9,221
922
32
3
0
182,614
0
W
Merlin
8,750
875
71
7
0
209,096
0
L
Chaac
8,134
813
37
4
0
188,485
0
L
Heimdallr
8,617
862
40
4
0
170,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role