Player Matchup

Surtr
Surtr
GunnGamer5190
Surtr
Level 40
God Stats
1W - 0L
1,611 SR
Queue Stats
15W - 18L
1,438 Elo+
Party 1
Cerberus
Cerberus
ReiFurude
Cerberus
Level 63
God Stats
1W - 0L
1,770 SR
Queue Stats
15W - 17L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
SleepySamwell
Amaterasu
Level 40
God Stats
1W - 2L
1,272 SR
Queue Stats
207W - 180L
1,542 Elo+
Solo
Tiamat
Tiamat
drippyjuice
Tiamat
Level 85
God Stats
4W - 8L
1,515 SR
Queue Stats
744W - 750L
1,549 Elo+
Solo
Eset
Eset
xChadd
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,524 Elo+
Solo
Team Averages
Level 51
1,534 SR
1,497 Elo+

VS

Team Averages
Level 75
1,587 SR
1,500 Elo+
Loki
Loki
 
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DixonCyd3r
Charon
Level 108
God Stats
1W - 1L
1,560 SR
Queue Stats
125W - 100L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
GingaNinjaaa
Baron Samedi
Level 114
God Stats
1W - 3L
1,535 SR
Queue Stats
166W - 146L
1,569 Elo+
Party 2
Janus
Janus
JAF5D
Janus
Level 29
God Stats
2W - 5L
1,545 SR
Queue Stats
43W - 101L
1,269 Elo+
Solo
Hera
Hera
sh3rm24
Hera
Level 60
God Stats
1W - 1L
1,793 SR
Queue Stats
111W - 91L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 11
8,928
893
9,994
14,295
15,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ReiFurude
Cerberus
14
4 / 2 / 10
8,576
858
7,785
14,672
13,460
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
SleepySamwell
Amaterasu
15
5 / 3 / 6
8,932
893
10,647
12,257
13,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
16
4 / 3 / 9
9,029
903
10,869
9,003
6,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Eset
xChadd
Eset
11
1 / 5 / 7
7,366
737
5,549
8,251
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 7 / 7
7,850
785
6,338
11,289
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
DixonCyd3r
Charon
14
3 / 3 / 8
8,350
835
11,225
13,292
12,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
GingaNinjaaa
Baron Samedi
15
3 / 1 / 12
7,999
800
10,590
8,383
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
JAF5D
Janus
15
5 / 3 / 5
8,638
864
8,955
7,522
3,034
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
sh3rm24
Hera
14
2 / 4 / 11
7,824
782
11,358
10,957
4,872
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
59
18
Kills
16
16
Deaths
18
43
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
7
7
0.93
L
Charon
DixonCyd3r
Charon
3
3
8
2.33
L
Baron Samedi
GingaNinjaaa
Baron Samedi
3
1
12
9
W
4
3
11
3.17
L
Janus
JAF5D
Janus
5
3
5
2.5
W
Cerberus
ReiFurude
Cerberus
4
2
10
4.5
W
Amaterasu
SleepySamwell
Amaterasu
5
3
6
2.67
W
Tiamat
4
3
9
2.83
L
Hera
sh3rm24
Hera
2
4
11
1.88
W
Eset
xChadd
Eset
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,844
Damage
48,466
58,478
Taken
51,443
53,527
Mitigated
29,212
20,895
Healing
17,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,338
1,031
83
205
11,289
4,289
0
5,591
5,265
0
15,280
L
Charon
DixonCyd3r
Charon
11,225
1,830
1,408
3,611
13,292
12,553
0
6,435
6,317
19,909
935
L
Baron Samedi
GingaNinjaaa
Baron Samedi
10,590
30
5,118
4,129
8,383
4,464
0
4,703
3,377
21,256
0
W
9,994
2,172
591
2,360
14,295
15,771
322
9,161
4,964
574
21,723
L
Janus
JAF5D
Janus
8,955
463
695
1,423
7,522
3,034
212
3,890
3,324
20,538
0
W
Cerberus
ReiFurude
Cerberus
7,785
246
1,426
5,861
14,672
13,460
565
11,231
3,281
15,136
0
W
Amaterasu
SleepySamwell
Amaterasu
10,647
3,179
1,060
3,369
12,257
13,428
1,160
7,202
4,888
0
16,538
W
Tiamat
10,869
1,605
2,177
2,527
9,003
6,795
507
6,379
2,511
25,982
0
L
Hera
sh3rm24
Hera
11,358
3,027
0
1,021
10,957
4,872
120
3,954
6,582
17,764
0
W
Eset
xChadd
Eset
5,549
665
911
613
8,251
4,073
0
6,532
1,641
12,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,831
Gold Earned
40,661
114
Minions Killed
121
0
Camps Cleared
0
1,007,520
Distance Traveled
1,029,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,850
785
25
3
0
175,402
0
L
Charon
8,350
835
8
1
0
207,443
0
L
Baron Samedi
7,999
800
27
3
0
223,420
0
W
Surtr
8,928
893
19
2
0
194,965
0
L
Janus
8,638
864
37
4
0
217,734
0
W
Cerberus
8,576
858
17
2
0
216,094
0
W
Amaterasu
8,932
893
21
2
0
208,025
0
W
Tiamat
9,029
903
28
3
0
215,316
0
L
Hera
7,824
782
24
2
0
205,995
0
W
Eset
7,366
737
29
3
0
173,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role