Player Matchup

Anhur
Anhur
IronCladAlibi
Anhur
Level 146
God Stats
15W - 11L
1,664 SR
Queue Stats
257W - 214L
1,542 Elo+
Party 2
Arachne
Arachne
Sour2IQ
Arachne
Level 94
God Stats
21W - 10L
1,700 SR
Queue Stats
74W - 58L
1,456 Elo+
Party 3
Jormungandr
Jormungandr
SvenTheSlippery
Jormungandr
Level 106
God Stats
15W - 5L
1,714 SR
Queue Stats
213W - 186L
1,535 Elo+
Party 3
Hades
Hades
TheMtnMonkey
Hades
Level 87
God Stats
0W - 1L
1,694 SR
Queue Stats
24W - 20L
1,499 Elo+
Party 3
Tyr
Tyr
WulfGrace
Tyr
Level 148
God Stats
9W - 2L
2,050 SR
Queue Stats
37W - 23L
1,608 Elo+
Party 2
Team Averages
Level 116
1,764 SR
1,528 Elo+

VS

Team Averages
Level 112
1,586 SR
1,484 Elo+
Awilix
Awilix
Jigglypuffing
Awilix
Level 124
God Stats
10W - 5L
1,707 SR
Queue Stats
153W - 136L
1,475 Elo+
Party 1
Shiva
Shiva
Mista-Fying
Shiva
Level 122
God Stats
6W - 4L
1,581 SR
Queue Stats
64W - 57L
1,501 Elo+
Solo
Danzaburou
Danzaburou
ShudMcMillan3
Danzaburou
Level 115
God Stats
10W - 7L
1,664 SR
Queue Stats
228W - 215L
1,451 Elo+
Solo
Zeus
Zeus
TitanslayerOMR
Zeus
Level 123
God Stats
11W - 20L
1,369 SR
Queue Stats
184W - 165L
1,453 Elo+
Party 1
Anubis
Anubis
fifteenthpanda1
Anubis
Level 74
God Stats
13W - 8L
1,612 SR
Queue Stats
88W - 68L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 2
9,331
549
15,024
17,647
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Sour2IQ
Arachne
11
1 / 5 / 0
6,994
411
2,662
13,603
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jormungandr
SvenTheSlippery
Jormungandr
13
1 / 4 / 1
8,205
483
5,971
16,870
10,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 0
7,482
440
1,470
9,751
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 7
7,965
469
11,523
17,955
20,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 7
10,166
598
14,323
11,976
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 8
7,633
449
9,608
17,516
11,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
ShudMcMillan3
Danzaburou
16
5 / 3 / 6
10,366
610
11,083
13,477
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 2
10,287
605
6,073
4,051
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 1 / 3
10,421
613
11,387
11,338
5,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
22
22
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
W
9
2
7
6.25
W
0
6
8
0.67
W
Danzaburou
ShudMcMillan3
Danzaburou
5
3
6
2.67
L
Arachne
Sour2IQ
Arachne
1
5
0
0.2
L
Jormungandr
SvenTheSlippery
Jormungandr
1
4
1
0.38
L
0
4
0
0
W
4
0
2
5
L
3
4
7
1.63
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,650
Damage
52,474
75,826
Taken
58,358
48,024
Mitigated
28,136
17,873
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,024
9,972
0
6,307
17,647
7,085
266
0
17,647
0
75,091
W
14,323
6,563
0
488
11,976
4,332
0
397
11,579
25
72,428
W
9,608
2,208
372
2,565
17,516
11,643
255
1,652
15,864
231
39,479
W
Danzaburou
ShudMcMillan3
Danzaburou
11,083
5,568
0
5,102
13,477
4,680
1,829
201
13,276
0
75,953
L
Arachne
Sour2IQ
Arachne
2,662
1,236
0
2,273
13,603
4,248
0
3,749
9,854
0
37,070
L
Jormungandr
SvenTheSlippery
Jormungandr
5,971
775
0
2,582
16,870
10,869
0
9,593
7,277
65,839
0
L
1,470
0
0
2,386
9,751
4,948
0
4,174
5,577
46,147
0
W
6,073
827
0
1,750
4,051
1,498
450
0
4,051
88,140
0
L
11,523
2,295
0
4,325
17,955
20,874
0
200
17,755
0
35,899
W
11,387
1,293
0
7,649
11,338
5,983
339
5,191
6,147
81,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,977
Gold Earned
48,873
413
Minions Killed
553
0
Camps Cleared
0
1,520,014
Distance Traveled
1,696,222
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,331
549
120
7
0
273,316
2
W
Awilix
10,166
598
99
6
0
395,755
0
W
Shiva
7,633
449
58
3
0
368,297
0
W
Danzaburou
10,366
610
105
6
0
313,108
1
L
Arachne
6,994
411
48
3
0
290,315
0
L
Jormungandr
8,205
483
98
6
0
311,589
4
L
Hades
7,482
440
102
6
0
308,763
1
W
Zeus
10,287
605
151
9
0
322,233
5
L
Tyr
7,965
469
45
3
0
336,031
0
W
Anubis
10,421
613
140
8
0
296,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role