Player Matchup

Bellona
Bellona
ImJron
Bellona
Level 41
God Stats
59W - 62L
1,500 SR
Queue Stats
135W - 155L
1,416 Elo+
Party 1
Ra
Ra
SheLuvGattsu
Ra
Level 124
God Stats
3W - 1L
1,733 SR
Queue Stats
180W - 190L
1,477 Elo+
Party 1
Ishtar
Ishtar
lI JaYY II
Ishtar
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,728 Elo+
Party 1
Team Averages
Level 77
1,578 SR
1,540 Elo+

VS

Team Averages
Level 84
1,517 SR
1,424 Elo+
Kuzenbo
Kuzenbo
CatfishBil
Kuzenbo
Level 82
God Stats
446W - 436L
1,494 SR
Queue Stats
624W - 629L
1,402 Elo+
Party 2
Merlin
Merlin
CosmosEP
Merlin
Level 63
God Stats
19W - 13L
1,546 SR
Queue Stats
74W - 73L
1,420 Elo+
Party 2
Hun Batz
Hun Batz
bronko27
Hun Batz
Level 106
God Stats
7W - 2L
1,511 SR
Queue Stats
110W - 111L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImJron
Bellona
11
2 / 3 / 4
9,346
719
4,506
12,594
10,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
3 / 1 / 4
10,362
797
7,955
9,319
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
lI JaYY II
Ishtar
12
2 / 0 / 4
9,635
741
6,519
5,897
2,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CatfishBil
Kuzenbo
12
0 / 2 / 4
8,675
667
4,413
9,030
11,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
CosmosEP
Merlin
12
2 / 3 / 1
9,108
701
6,205
5,519
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
bronko27
Hun Batz
11
2 / 2 / 1
8,719
671
9,353
8,437
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
4
4
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CatfishBil
Kuzenbo
0
2
4
1
L
Merlin
CosmosEP
Merlin
2
3
1
0.83
W
Bellona
ImJron
Bellona
2
3
4
1.33
W
3
1
4
5
L
Hun Batz
bronko27
Hun Batz
2
2
1
1.25
W
Ishtar
lI JaYY II
Ishtar
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
19,971
27,810
Taken
22,986
16,524
Mitigated
17,939
9,866
Healing
1,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CatfishBil
Kuzenbo
4,413
2,088
0
99
9,030
11,737
15
2,822
5,903
20,697
0
L
Merlin
CosmosEP
Merlin
6,205
212
0
500
5,519
2,082
0
1,767
3,752
42,883
0
W
Bellona
ImJron
Bellona
4,506
779
0
1,589
12,594
10,622
0
4,189
8,110
0
12,689
W
7,955
486
4,252
4,025
9,319
3,654
871
4,073
5,058
57,746
0
L
Hun Batz
bronko27
Hun Batz
9,353
1,225
0
732
8,437
4,120
0
3,249
5,145
0
25,717
W
Ishtar
lI JaYY II
Ishtar
6,519
3,884
0
0
5,897
2,248
2,083
2,280
3,531
0
31,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
26,502
170
Minions Killed
122
0
Camps Cleared
0
590,010
Distance Traveled
695,066
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,675
667
22
2
0
253,832
0
L
Merlin
9,108
701
71
5
0
195,883
1
W
Bellona
9,346
719
16
1
0
165,674
0
W
Ra
10,362
797
99
8
0
227,956
0
L
Hun Batz
8,719
671
29
2
0
245,351
4
W
Ishtar
9,635
741
55
4
0
196,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role