Player Matchup

Thanatos
Thanatos
PlasmaRanger30
Thanatos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,369 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Raccounatouille
Morgan Le Fay
Level 35
God Stats
2W - 2L
1,266 SR
Queue Stats
10W - 23L
1,306 Elo+
Solo
Anubis
Anubis
StoodDwarf73246
Anubis
Level 107
God Stats
1W - 1L
1,307 SR
Queue Stats
14W - 16L
1,336 Elo+
Party 4
Izanami
Izanami
Toone4U
Izanami
Level 102
God Stats
22W - 22L
1,439 SR
Queue Stats
207W - 254L
1,401 Elo+
Party 3
Cerberus
Cerberus
crimsonchin085
Cerberus
Level 100
God Stats
4W - 0L
1,500 SR
Queue Stats
272W - 321L
1,462 Elo+
Party 3
Team Averages
Level 90
1,402 SR
1,375 Elo+

VS

Team Averages
Level 65
1,612 SR
1,437 Elo+
Chang'e
Chang'e
DJara14
Chang'e
Level 68
God Stats
2W - 2L
1,766 SR
Queue Stats
152W - 172L
1,411 Elo+
Party 2
Rama
Rama
DaddyKouhai
Rama
Level 51
God Stats
7W - 5L
1,584 SR
Queue Stats
217W - 244L
1,461 Elo+
Party 1
Thor
Thor
JACK3DY0DA
Thor
Level 26
God Stats
5W - 3L
1,741 SR
Queue Stats
47W - 54L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pavito2002
Morgan Le Fay
Level 65
God Stats
13W - 24L
1,424 SR
Queue Stats
141W - 162L
1,393 Elo+
Party 2
Charon
Charon
tchaba23
Charon
Level 114
God Stats
3W - 5L
1,545 SR
Queue Stats
814W - 780L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
7 / 1 / 3
9,634
567
7,697
15,281
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Raccounatouille
Morgan Le Fay
13
2 / 6 / 2
8,246
485
6,557
14,007
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 5
10,025
590
13,524
12,457
6,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Toone4U
Izanami
15
2 / 2 / 4
9,252
544
4,948
9,671
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
13
1 / 2 / 5
8,447
497
7,054
15,283
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DJara14
Chang'e
15
0 / 5 / 4
9,077
534
9,654
19,498
5,423
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 1 / 1
10,188
599
5,939
6,086
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 2 / 2
9,802
577
11,403
14,525
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
pavito2002
Morgan Le Fay
13
2 / 6 / 3
7,923
466
10,915
13,318
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
tchaba23
Charon
10
1 / 1 / 2
7,313
430
3,966
8,548
5,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
15
Kills
14
14
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DJara14
Chang'e
0
5
4
0.4
L
3
1
1
3.5
L
8
2
2
4.5
W
Thanatos
7
1
3
8.5
W
Morgan Le Fay
Raccounatouille
Morgan Le Fay
2
6
2
0.5
W
3
3
5
1.83
W
Izanami
Toone4U
Izanami
2
2
4
2
W
Cerberus
1
2
5
1.75
L
Morgan Le Fay
pavito2002
Morgan Le Fay
2
6
3
0.58
L
Charon
tchaba23
Charon
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,780
Damage
41,877
66,699
Taken
61,975
31,848
Mitigated
22,143
24,952
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DJara14
Chang'e
9,654
1,528
232
10,162
19,498
5,423
0
11,493
8,005
69,626
0
L
5,939
4,549
0
2,935
6,086
2,079
2,352
1,435
4,651
0
86,303
L
11,403
2,597
0
6,430
14,525
5,345
0
3,325
11,200
0
87,131
W
Thanatos
7,697
2,465
0
12,413
15,281
6,266
117
1,445
13,758
0
82,250
W
Morgan Le Fay
Raccounatouille
Morgan Le Fay
6,557
766
101
458
14,007
4,605
894
6,840
6,815
50,417
0
W
13,524
1,113
0
6,507
12,457
6,008
82
7,095
5,290
72,705
0
W
Izanami
Toone4U
Izanami
4,948
2,934
0
2,360
9,671
3,331
3,521
1,688
7,983
0
79,035
W
Cerberus
7,054
99
0
3,113
15,283
11,638
0
6,699
8,318
25,371
0
L
Morgan Le Fay
pavito2002
Morgan Le Fay
10,915
852
0
1,444
13,318
4,023
0
7,555
5,763
42,262
0
L
Charon
tchaba23
Charon
3,966
754
0
2,523
8,548
5,273
0
3,327
5,221
18,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,604
Gold Earned
44,303
488
Minions Killed
485
0
Camps Cleared
0
1,624,430
Distance Traveled
1,597,051
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,077
534
113
7
0
274,598
0
L
Rama
10,188
599
159
9
0
325,683
0
L
Thor
9,802
577
119
7
0
402,107
2
W
Thanatos
9,634
567
101
6
0
407,373
0
W
Morgan Le Fay
8,246
485
76
4
0
323,236
1
W
Anubis
10,025
590
111
7
0
291,977
3
W
Izanami
9,252
544
152
9
0
262,142
0
W
Cerberus
8,447
497
48
3
0
339,702
10
L
Morgan Le Fay
7,923
466
69
4
0
333,007
1
L
Charon
7,313
430
25
1
0
261,656
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role