Player Matchup

Bastet
Bastet
Masters
BurstGolem
Bastet
Masters
Level 182
God Stats
48W - 27L
1,739 SR
Queue Stats
826W - 799L
2,281 MMR
Party 1
Sol
Sol
Diamond III
GΑMBLE
Sol
Diamond III
Level 220
God Stats
41W - 40L
1,634 SR
Queue Stats
765W - 752L
2,123 MMR
Party 2
Ullr
Ullr
Diamond IV
Tonsillectomy
Ullr
Diamond IV
Level 66
God Stats
1W - 1L
1,334 SR
Queue Stats
65W - 34L
2,243 MMR
Party 2
Geb
Geb
Diamond III
TwTeclas
Geb
Diamond III
Level 144
God Stats
6W - 5L
1,590 SR
Queue Stats
169W - 163L
2,196 MMR
Solo
Janus
Janus
Masters
xAlexQc
Janus
Masters
Level 217
God Stats
12W - 11L
1,586 SR
Queue Stats
99W - 113L
2,378 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,577 SR
2,244 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 179
1,543 SR
1,967 MMR
Freya
Freya
Diamond V
 
Freya
Diamond V
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
 
Kumbhakarna
Masters
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond III
BigWalter8
Hun Batz
Diamond III
Level 159
God Stats
14W - 19L
1,547 SR
Queue Stats
438W - 418L
2,325 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
BoingDeMango
Morgan Le Fay
Diamond III
Level 169
God Stats
5W - 4L
1,666 SR
Queue Stats
91W - 81L
2,284 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
FeralVtech
Zhong Kui
Diamond II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 372L
2,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BurstGolem
Bastet
14
10 / 0 / 8
8,935
638
11,191
10,468
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
14
5 / 1 / 3
9,127
652
8,753
9,179
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 3
9,986
713
15,530
11,441
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 14
7,298
521
5,760
11,006
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
xAlexQc
Janus
15
7 / 0 / 8
9,545
682
6,697
7,481
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigitteThorAwilix

VS

Bans
SusanoThothCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 4 / 1
6,879
491
5,210
7,879
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
 
Kumbhakarna
9
0 / 5 / 2
6,462
462
2,323
14,720
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
BigWalter8
Hun Batz
12
1 / 10 / 1
6,835
488
7,469
15,197
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
BoingDeMango
Morgan Le Fay
13
0 / 4 / 0
7,111
508
6,426
9,702
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
FeralVtech
Zhong Kui
13
2 / 3 / 0
7,408
529
6,002
15,611
15,952
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
26
Kills
3
3
Deaths
26
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
1
0.13
L
Kumbhakarna
 
Kumbhakarna
0
5
2
0.2
L
Hun Batz
BigWalter8
Hun Batz
1
10
1
0.15
L
Morgan Le Fay
BoingDeMango
Morgan Le Fay
0
4
0
0
W
Bastet
BurstGolem
Bastet
10
0
8
14
L
Zhong Kui
FeralVtech
Zhong Kui
2
3
0
0.67
W
Sol
5
1
3
6.5
W
4
1
3
5.5
W
0
1
14
7
W
Janus
xAlexQc
Janus
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,931
Damage
27,430
49,575
Taken
63,109
23,187
Mitigated
39,998
15,716
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,210
1,723
0
2,799
7,879
2,955
0
5,596
2,283
44,180
0
L
Kumbhakarna
 
Kumbhakarna
2,323
146
0
1,539
14,720
12,316
0
6,531
8,109
8,823
0
L
Hun Batz
BigWalter8
Hun Batz
7,469
2,786
0
2,440
15,197
4,949
0
4,947
10,082
0
57,202
L
Morgan Le Fay
BoingDeMango
Morgan Le Fay
6,426
339
0
1,555
9,702
3,826
0
2,868
6,718
68,253
0
W
Bastet
BurstGolem
Bastet
11,191
4,405
0
2,285
10,468
4,130
41
3,939
6,529
0
53,773
L
Zhong Kui
FeralVtech
Zhong Kui
6,002
911
0
9,598
15,611
15,952
0
752
14,859
60,090
0
W
Sol
8,753
4,092
0
4,774
9,179
3,272
726
3,690
5,489
70,624
2,851
W
15,530
7,996
0
3,978
11,441
5,026
1,617
5,304
6,137
0
83,251
W
5,760
797
0
3,382
11,006
7,996
385
5,800
5,206
13,472
0
W
Janus
xAlexQc
Janus
6,697
430
0
1,297
7,481
2,763
1,603
2,098
5,383
76,191
1,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,891
Gold Earned
34,695
483
Minions Killed
431
0
Camps Cleared
0
1,461,180
Distance Traveled
1,274,500
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,879
491
99
7
0
225,059
2
L
Kumbhakarna
6,462
462
11
1
0
286,133
4
L
Hun Batz
6,835
488
88
6
0
270,737
0
L
Morgan Le Fay
7,111
508
128
9
0
257,456
4
W
Bastet
8,935
638
69
5
0
346,111
4
L
Zhong Kui
7,408
529
105
8
0
235,115
0
W
Sol
9,127
652
132
9
0
273,369
2
W
Ullr
9,986
713
136
10
0
251,597
2
W
Geb
7,298
521
10
1
0
287,050
3
W
Janus
9,545
682
136
10
0
303,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role