Player Matchup

Horus
Horus
AltruistaFogoso
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,457 Elo+
Solo
Aphrodite
Aphrodite
BaronBrewBest
Aphrodite
Level 34
God Stats
1W - 0L
1,310 SR
Queue Stats
4W - 6L
1,391 Elo+
Party 3
Hou Yi
Hou Yi
FillerMagic
Hou Yi
Level 25
God Stats
2W - 0L
1,496 SR
Queue Stats
71W - 59L
1,489 Elo+
Party 3
Hel
Hel
Rave_Monkeh
Hel
Level 22
God Stats
6W - 5L
1,546 SR
Queue Stats
13W - 17L
1,381 Elo+
Solo
King Arthur
King Arthur
renejmj
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,825 Elo+
Party 3
Team Averages
Level 24
1,470 SR
1,509 Elo+

VS

Team Averages
Level 20
1,622 SR
1,356 Elo+
Gilgamesh
Gilgamesh
Gohngohnivich
Gilgamesh
Level 26
God Stats
2W - 2L
1,657 SR
Queue Stats
11W - 35L
1,299 Elo+
Party 2
Cupid
Cupid
ImpulseCO
Cupid
Level 17
God Stats
1W - 2L
1,727 SR
Queue Stats
32W - 38L
1,420 Elo+
Party 1
Thor
Thor
Tuckus
Thor
Level 18
God Stats
0W - 1L
1,753 SR
Queue Stats
25W - 23L
1,524 Elo+
Party 1
Yemoja
Yemoja
ZootasticVet
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 22L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
gjzimmi
Kukulkan
Level 24
God Stats
2W - 5L
1,473 SR
Queue Stats
9W - 27L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 14
10,892
908
7,990
19,072
16,526
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
BaronBrewBest
Aphrodite
16
1 / 3 / 14
10,506
876
8,931
16,694
16,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
19
12 / 2 / 6
11,837
986
19,211
12,836
7,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 0 / 13
10,186
849
14,165
12,287
7,404
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
renejmj
King Arthur
18
9 / 2 / 14
11,393
949
19,610
21,155
20,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gohngohnivich
Gilgamesh
16
3 / 8 / 4
9,696
808
10,634
19,915
18,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
ImpulseCO
Cupid
17
3 / 6 / 3
10,358
863
16,092
15,921
7,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Tuckus
Thor
15
1 / 3 / 4
9,175
765
12,689
15,524
13,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
14
0 / 3 / 3
8,519
710
3,344
12,025
9,480
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
gjzimmi
Kukulkan
16
1 / 5 / 2
9,236
770
12,205
14,439
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
25
Kills
8
8
Deaths
25
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
Aphrodite
BaronBrewBest
Aphrodite
1
3
14
2.67
W
Hou Yi
12
2
6
7.5
L
Gilgamesh
Gohngohnivich
Gilgamesh
3
8
4
0.63
L
Cupid
ImpulseCO
Cupid
3
6
3
0.75
W
1
0
13
7.5
L
Thor
Tuckus
Thor
1
3
4
1
L
Yemoja
0
3
3
0.5
L
Kukulkan
gjzimmi
Kukulkan
1
5
2
0.4
W
King Arthur
renejmj
King Arthur
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,907
Damage
54,964
82,044
Taken
77,824
68,261
Mitigated
56,428
35,472
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,990
2,925
1,738
6,794
19,072
16,526
823
2,478
16,435
0
19,818
W
Aphrodite
BaronBrewBest
Aphrodite
8,931
1,216
5,944
5,626
16,694
16,450
1,252
3,130
13,343
21,225
0
W
Hou Yi
19,211
11,875
0
3,285
12,836
7,055
7,211
1,552
11,080
0
48,551
L
Gilgamesh
Gohngohnivich
Gilgamesh
10,634
2,300
0
1,248
19,915
18,761
253
8,413
11,502
288
23,990
L
Cupid
ImpulseCO
Cupid
16,092
8,883
634
2,434
15,921
7,845
0
3,665
12,256
0
33,313
W
14,165
1,047
4,986
7,093
12,287
7,404
348
3,764
8,181
34,846
0
L
Thor
Tuckus
Thor
12,689
1,553
0
416
15,524
13,776
0
3,208
12,316
0
30,205
L
Yemoja
3,344
1,379
5,127
2,634
12,025
9,480
0
4,537
7,488
9,260
0
L
Kukulkan
gjzimmi
Kukulkan
12,205
2,537
0
1,571
14,439
6,566
191
4,110
10,329
35,122
0
W
King Arthur
renejmj
King Arthur
19,610
2,099
0
6
21,155
20,826
438
4,913
15,987
837
41,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,814
Gold Earned
46,984
236
Minions Killed
167
0
Camps Cleared
0
1,203,603
Distance Traveled
1,092,447
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,892
908
23
2
0
250,087
9
W
Aphrodite
10,506
876
27
2
0
182,851
0
W
Hou Yi
11,837
986
74
6
0
251,294
0
L
Gilgamesh
9,696
808
22
2
0
215,900
0
L
Cupid
10,358
863
54
5
0
218,206
0
W
Hel
10,186
849
62
5
0
264,602
0
L
Thor
9,175
765
33
3
0
228,801
0
L
Yemoja
8,519
710
9
1
0
207,056
0
L
Kukulkan
9,236
770
49
4
0
222,484
0
W
King Arthur
11,393
949
50
4
0
254,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role