Player Matchup

Hel
Hel
 
Hel
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AyeLowkeyLoki
Vulcan
Level 172
God Stats
8W - 4L
1,595 SR
Queue Stats
458W - 452L
1,513 Elo+
Solo
Skadi
Skadi
DaBhamster
Skadi
Level 189
God Stats
11W - 1L
2,018 SR
Queue Stats
381W - 404L
1,386 Elo+
Solo
Fafnir
Fafnir
Eclipse Kn1ght
Fafnir
Level 121
God Stats
2W - 0L
1,760 SR
Queue Stats
110W - 77L
1,539 Elo+
Solo
Neith
Neith
Kxiydo
Neith
Level 127
God Stats
5W - 3L
1,574 SR
Queue Stats
242W - 248L
1,547 Elo+
Solo
Team Averages
Level 174
1,689 SR
1,497 Elo+

VS

Team Averages
Level 157
1,501 SR
1,473 Elo+
Cerberus
Cerberus
 
Cerberus
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Cpt_Spaulding513
Hou Yi
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 176L
1,453 Elo+
Party 1
Yemoja
Yemoja
MambaGang247
Yemoja
Level 145
God Stats
1W - 2L
1,483 SR
Queue Stats
1,238W - 1,242L
1,464 Elo+
Solo
Maman Brigitte
Maman Brigitte
i_broke_it84
Maman Brigitte
Level 159
God Stats
2W - 5L
1,521 SR
Queue Stats
447W - 466L
1,493 Elo+
Party 1
Achilles
Achilles
leftyard
Achilles
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 116L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 0 / 15
8,116
812
5,218
4,842
4,449
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
9 / 3 / 5
9,535
954
26,812
11,618
6,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
14
3 / 0 / 8
8,276
828
5,473
6,491
3,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 1 / 14
9,111
911
6,846
12,617
15,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Kxiydo
Neith
17
4 / 0 / 11
9,160
916
15,355
8,884
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 4 / 3
6,892
689
7,419
15,341
9,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 4 / 1
6,974
697
7,734
11,536
4,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
1 / 2 / 3
8,027
803
3,610
13,679
9,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Maman Brigitte
i_broke_it84
Maman Brigitte
14
0 / 4 / 4
7,054
705
3,847
10,137
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
leftyard
Achilles
13
1 / 4 / 3
7,002
700
6,519
13,128
10,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
18
Kills
3
4
Deaths
18
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
15
8.5
L
Cerberus
 
Cerberus
0
4
3
0.38
W
9
3
5
3.83
L
1
4
1
0.38
W
Skadi
3
0
8
7
W
1
1
14
8
W
Neith
Kxiydo
Neith
4
0
11
9.5
L
Yemoja
1
2
3
1.25
L
Maman Brigitte
i_broke_it84
Maman Brigitte
0
4
4
0.5
L
Achilles
leftyard
Achilles
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,704
Damage
29,129
44,452
Taken
63,821
34,287
Mitigated
38,141
27,917
Healing
26,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,218
465
12,169
4,106
4,842
4,449
306
2,033
2,809
9,730
0
L
Cerberus
 
Cerberus
7,419
208
1,252
6,153
15,341
9,263
0
7,693
7,648
19,870
0
W
26,812
12,385
839
1,811
11,618
6,164
67
4,190
7,428
45,538
0
L
7,734
3,633
937
942
11,536
4,950
0
7,600
3,936
0
17,805
W
Skadi
5,473
2,081
606
876
6,491
3,055
1,200
1,608
4,883
0
13,127
W
6,846
2,449
2,026
3,564
12,617
15,435
321
3,609
9,008
9,081
0
W
Neith
Kxiydo
Neith
15,355
4,292
0
1,920
8,884
5,184
410
3,436
5,448
0
33,082
L
Yemoja
3,610
599
8,858
3,801
13,679
9,677
0
9,599
4,080
12,683
0
L
Maman Brigitte
i_broke_it84
Maman Brigitte
3,847
28
758
182
10,137
3,769
0
6,292
3,845
18,463
0
L
Achilles
leftyard
Achilles
6,519
1,156
881
2,666
13,128
10,482
0
7,692
5,436
0
14,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,198
Gold Earned
35,949
124
Minions Killed
139
0
Camps Cleared
0
1,059,744
Distance Traveled
880,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,116
812
15
2
0
221,688
0
L
Cerberus
6,892
689
53
5
0
138,143
0
W
Vulcan
9,535
954
51
5
0
234,025
0
L
Hou Yi
6,974
697
27
3
0
163,700
0
W
Skadi
8,276
828
17
2
0
166,755
0
W
Fafnir
9,111
911
8
1
0
212,142
0
W
Neith
9,160
916
33
3
0
225,134
0
L
Yemoja
8,027
803
17
2
0
175,852
0
L
Maman Brigitte
7,054
705
25
3
0
204,858
0
L
Achilles
7,002
700
17
2
0
197,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role