Player Matchup

Heimdallr
Heimdallr
Silver II
BiggTerp
Heimdallr
Silver II
Level 85
God Stats
1W - 2L
1,793 SR
Queue Stats
15W - 16L
1,243 MMR
Party 1
Cerberus
Cerberus
Silver II
ProphetPayne
Cerberus
Silver II
Level 68
God Stats
8W - 4L
1,689 SR
Queue Stats
32W - 25L
1,429 MMR
Party 1
Janus
Janus
Silver II
daedr1ckillah
Janus
Silver II
Level 146
God Stats
2W - 2L
1,549 SR
Queue Stats
25W - 18L
1,207 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,677 SR
1,293 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,498 SR
1,218 MMR
King Arthur
King Arthur
Bronze III
L4UTA
King Arthur
Bronze III
Level 36
God Stats
5W - 13L
1,257 SR
Queue Stats
7W - 17L
1,210 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Roll4Innitiative
Ah Muzen Cab
Silver I
Level 147
God Stats
0W - 1L
1,738 SR
Queue Stats
27W - 36L
1,180 MMR
Solo
Yu Huang
Yu Huang
Gold V
ToXiCz sNiPeZ
Yu Huang
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 148L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BiggTerp
Heimdallr
17
7 / 1 / 8
13,635
802
15,151
14,207
6,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
ProphetPayne
Cerberus
14
3 / 4 / 12
12,328
725
12,013
19,884
16,663
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
6 / 1 / 10
13,960
821
20,373
10,959
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KuzenboHou YiSun WukongHorusVulcan

VS

Bans
YmirGaneshaBaron SamediRavanaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
L4UTA
King Arthur
13
3 / 5 / 2
11,189
658
6,844
21,809
22,869
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Roll4Innitiative
Ah Muzen Cab
13
1 / 7 / 1
11,000
647
12,879
19,104
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
ToXiCz sNiPeZ
Yu Huang
16
2 / 4 / 3
12,379
728
15,209
12,960
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
16
Kills
6
6
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BiggTerp
Heimdallr
7
1
8
11
L
King Arthur
L4UTA
King Arthur
3
5
2
0.8
W
Cerberus
ProphetPayne
Cerberus
3
4
12
2.25
L
Ah Muzen Cab
Roll4Innitiative
Ah Muzen Cab
1
7
1
0.21
L
Yu Huang
ToXiCz sNiPeZ
Yu Huang
2
4
3
0.88
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,537
Damage
34,932
45,050
Taken
53,873
26,901
Mitigated
35,857
5,560
Healing
3,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BiggTerp
Heimdallr
15,151
5,877
0
2,315
14,207
6,076
1,765
5,717
8,490
0
56,272
L
King Arthur
L4UTA
King Arthur
6,844
537
0
95
21,809
22,869
0
13,171
8,629
0
18,092
W
Cerberus
ProphetPayne
Cerberus
12,013
512
137
2,001
19,884
16,663
32
5,959
13,925
29,957
1,111
L
Ah Muzen Cab
Roll4Innitiative
Ah Muzen Cab
12,879
5,953
0
2,704
19,104
7,724
35
9,941
9,159
0
51,561
L
Yu Huang
ToXiCz sNiPeZ
Yu Huang
15,209
1,117
0
320
12,960
5,264
0
8,834
4,126
67,580
0
W
20,373
2,475
0
1,107
10,959
4,162
799
4,038
6,921
86,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,923
Gold Earned
34,568
251
Minions Killed
162
0
Camps Cleared
0
993,390
Distance Traveled
985,034
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,635
802
75
4
0
343,346
0
L
King Arthur
11,189
658
12
1
0
341,175
0
W
Cerberus
12,328
725
53
3
0
291,463
2
L
Ah Muzen Cab
11,000
647
56
3
0
299,248
2
L
Yu Huang
12,379
728
94
6
0
344,611
0
W
Janus
13,960
821
123
7
0
358,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role