Player Matchup

Janus
Janus
Eashmo
Janus
Level 14
God Stats
0W - 1L
1,287 SR
Queue Stats
5W - 8L
1,292 Elo+
Party 4
Cerberus
Cerberus
GOD_Okami5
Cerberus
Level 81
God Stats
8W - 4L
1,395 SR
Queue Stats
372W - 426L
1,386 Elo+
Party 1
Neith
Neith
Platonix-
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,159 Elo+
Party 1
Sobek
Sobek
pehzer
Sobek
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,429 Elo+
Solo
Ne Zha
Ne Zha
xRiP_KenSHIN
Ne Zha
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,260 Elo+
Party 4
Team Averages
Level 46
1,436 SR
1,305 Elo+

VS

Team Averages
Level 72
1,432 SR
1,426 Elo+
Ah Muzen Cab
Ah Muzen Cab
AK-74_FU
Ah Muzen Cab
Level 140
God Stats
1W - 2L
1,212 SR
Queue Stats
33W - 41L
1,440 Elo+
Party 3
Chang'e
Chang'e
Ak3mo
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,390 Elo+
Party 3
Anubis
Anubis
jam617_
Anubis
Level 38
God Stats
59W - 43L
1,470 SR
Queue Stats
195W - 174L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
micar720
Tsukuyomi
Level 15
God Stats
15W - 15L
1,529 SR
Queue Stats
29W - 38L
1,448 Elo+
Party 2
Loki
Loki
plaanit
Loki
Level 142
God Stats
10W - 9L
1,450 SR
Queue Stats
50W - 59L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eashmo
Janus
14
4 / 8 / 4
9,343
492
11,670
12,775
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
GOD_Okami5
Cerberus
13
2 / 5 / 1
8,275
436
9,856
15,828
19,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Platonix-
Neith
12
0 / 10 / 0
7,285
383
4,619
15,738
4,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
pehzer
Sobek
11
1 / 6 / 4
7,931
417
5,920
17,030
16,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
16
2 / 2 / 4
9,067
477
6,514
14,977
6,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AK-74_FU
Ah Muzen Cab
15
6 / 1 / 8
10,077
530
13,594
11,586
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Ak3mo
Chang'e
13
1 / 1 / 11
9,158
482
4,639
13,584
8,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
jam617_
Anubis
17
12 / 0 / 4
11,165
588
17,600
13,230
6,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
micar720
Tsukuyomi
14
4 / 4 / 8
9,207
485
5,583
16,988
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
plaanit
Loki
16
8 / 3 / 8
10,597
558
11,728
13,654
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
9
Kills
31
31
Deaths
9
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AK-74_FU
Ah Muzen Cab
6
1
8
10
W
Chang'e
Ak3mo
Chang'e
1
1
11
6.5
L
Janus
Eashmo
Janus
4
8
4
0.75
L
Cerberus
GOD_Okami5
Cerberus
2
5
1
0.5
L
Neith
Platonix-
Neith
0
10
0
0
W
Anubis
jam617_
Anubis
12
0
4
14
W
Tsukuyomi
micar720
Tsukuyomi
4
4
8
2
L
Sobek
pehzer
Sobek
1
6
4
0.5
W
Loki
plaanit
Loki
8
3
8
4
L
Ne Zha
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,579
Damage
53,144
76,348
Taken
69,042
50,947
Mitigated
29,353
8,699
Healing
24,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AK-74_FU
Ah Muzen Cab
13,594
5,381
0
500
11,586
4,274
2,182
5,544
5,816
0
73,491
W
Chang'e
Ak3mo
Chang'e
4,639
838
4,112
5,277
13,584
8,306
0
5,408
8,106
29,815
0
L
Janus
Eashmo
Janus
11,670
1,097
0
250
12,775
4,910
0
1,901
10,874
68,112
0
L
Cerberus
GOD_Okami5
Cerberus
9,856
992
0
3,298
15,828
19,022
142
4,808
11,020
54,447
0
L
Neith
Platonix-
Neith
4,619
1,661
0
803
15,738
4,302
0
8,757
6,981
0
45,379
W
Anubis
jam617_
Anubis
17,600
1,690
0
8,091
13,230
6,580
1,198
4,233
8,892
90,101
0
W
Tsukuyomi
micar720
Tsukuyomi
5,583
1,441
0
5,231
16,988
5,810
135
6,589
10,199
0
66,983
L
Sobek
pehzer
Sobek
5,920
272
0
1,772
17,030
16,009
0
5,445
11,585
9,471
0
W
Loki
plaanit
Loki
11,728
3,849
0
1,648
13,654
4,383
559
5,519
8,049
0
62,458
L
Ne Zha
6,514
1,850
0
2,576
14,977
6,704
530
1,328
13,649
0
79,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,901
Gold Earned
50,204
402
Minions Killed
446
0
Camps Cleared
0
1,735,102
Distance Traveled
1,734,810
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,077
530
116
6
0
378,766
5
W
Chang'e
9,158
482
41
2
0
285,476
2
L
Janus
9,343
492
131
7
0
351,623
1
L
Cerberus
8,275
436
82
4
0
322,079
0
L
Neith
7,285
383
60
3
0
280,154
0
W
Anubis
11,165
588
118
6
0
324,734
2
W
Tsukuyomi
9,207
485
84
4
0
384,256
3
L
Sobek
7,931
417
9
0
0
342,153
0
W
Loki
10,597
558
87
5
0
361,578
2
L
Ne Zha
9,067
477
120
6
0
439,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role