Player Matchup

Arachne
Arachne
BlowGunMyFace
Arachne
Level 127
God Stats
0W - 1L
1,937 SR
Queue Stats
13W - 25L
1,380 Elo+
Party 1
Xing Tian
Xing Tian
HorridAtSmite
Xing Tian
Level 105
God Stats
0W - 1L
1,784 SR
Queue Stats
10W - 25L
1,340 Elo+
Party 1
Tyr
Tyr
JacksonRose
Tyr
Level 158
God Stats
32W - 31L
1,567 SR
Queue Stats
384W - 361L
1,589 Elo+
Party 3
Hera
Hera
KntZ9
Hera
Level 145
God Stats
7W - 6L
1,704 SR
Queue Stats
231W - 229L
1,558 Elo+
Party 3
Anhur
Anhur
PatMan94
Anhur
Level 119
God Stats
4W - 8L
1,701 SR
Queue Stats
65W - 60L
1,598 Elo+
Party 3
Team Averages
Level 131
1,739 SR
1,493 Elo+

VS

Team Averages
Level 92
1,524 SR
1,614 Elo+
Jormungandr
Jormungandr
EarlobeBandit
Jormungandr
Level 159
God Stats
6W - 4L
1,446 SR
Queue Stats
179W - 145L
1,637 Elo+
Party 2
Horus
Horus
FlawlessHector
Horus
Level 153
God Stats
8W - 6L
1,657 SR
Queue Stats
123W - 113L
1,603 Elo+
Party 2
Ix Chel
Ix Chel
PickleBandito
Ix Chel
Level 29
God Stats
2W - 5L
1,307 SR
Queue Stats
57W - 39L
1,633 Elo+
Party 2
Hachiman
Hachiman
QuietKarl
Hachiman
Level 26
God Stats
4W - 2L
1,671 SR
Queue Stats
16W - 12L
1,569 Elo+
Party 2
Awilix
Awilix
ShinyxMorgrim
Awilix
Level 95
God Stats
4W - 7L
1,542 SR
Queue Stats
197W - 178L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
1 / 2 / 3
8,264
826
6,992
12,132
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
HorridAtSmite
Xing Tian
13
0 / 3 / 2
7,844
784
4,753
14,676
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 2 / 3
7,827
783
8,340
12,493
11,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
KntZ9
Hera
14
3 / 1 / 2
8,075
808
8,035
4,672
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
PatMan94
Anhur
13
1 / 4 / 3
7,612
761
2,692
9,205
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EarlobeBandit
Jormungandr
16
6 / 1 / 6
9,162
916
13,552
11,152
10,297
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 5
8,132
813
1,984
12,780
12,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
14
1 / 1 / 8
8,255
826
10,140
8,659
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
QuietKarl
Hachiman
14
2 / 1 / 7
8,353
835
14,264
7,975
3,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 5
9,621
962
7,445
7,300
5,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
6
Kills
12
12
Deaths
6
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
2
3
1.25
W
Jormungandr
EarlobeBandit
Jormungandr
6
1
6
9
W
0
2
5
1.25
L
Xing Tian
HorridAtSmite
Xing Tian
0
3
2
0.33
L
1
2
3
1.25
L
Hera
KntZ9
Hera
3
1
2
4
L
Anhur
PatMan94
Anhur
1
4
3
0.63
W
Ix Chel
1
1
8
5
W
Hachiman
QuietKarl
Hachiman
2
1
7
5.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,812
Damage
47,385
53,178
Taken
47,866
40,184
Mitigated
36,325
5,539
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,992
3,561
0
3,230
12,132
7,725
0
5,263
6,869
0
23,041
W
Jormungandr
EarlobeBandit
Jormungandr
13,552
2,542
0
1,764
11,152
10,297
84
3,008
8,142
34,767
709
W
1,984
974
5,007
4,450
12,780
12,305
0
3,241
9,538
0
5,598
L
Xing Tian
HorridAtSmite
Xing Tian
4,753
354
0
664
14,676
15,166
315
6,043
8,633
12,305
0
L
8,340
322
0
915
12,493
11,705
0
4,907
7,586
0
15,907
L
Hera
KntZ9
Hera
8,035
1,807
0
0
4,672
2,056
168
2,835
1,837
22,529
0
L
Anhur
PatMan94
Anhur
2,692
988
0
730
9,205
3,532
444
3,935
5,270
0
15,386
W
Ix Chel
10,140
1,309
2,313
1,918
8,659
4,074
617
1,879
6,780
30,806
0
W
Hachiman
QuietKarl
Hachiman
14,264
9,247
0
2,593
7,975
3,732
148
1,824
6,151
0
38,754
W
7,445
3,483
0
80
7,300
5,917
0
2,829
4,467
0
42,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
43,523
147
Minions Killed
249
0
Camps Cleared
0
1,077,219
Distance Traveled
1,087,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,264
826
42
4
0
229,476
0
W
Jormungandr
9,162
916
42
4
0
209,162
0
W
Horus
8,132
813
6
1
0
232,520
0
L
Xing Tian
7,844
784
17
2
0
211,181
0
L
Tyr
7,827
783
20
2
0
243,916
0
L
Hera
8,075
808
41
4
0
216,922
0
L
Anhur
7,612
761
27
3
0
175,724
0
W
Ix Chel
8,255
826
45
5
0
197,570
0
W
Hachiman
8,353
835
68
7
0
209,240
0
W
Awilix
9,621
962
88
9
0
239,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role