Player Matchup

Kukulkan
Kukulkan
Dreicowoki
Kukulkan
Level 228
God Stats
9W - 7L
1,597 SR
Queue Stats
215W - 190L
1,540 Elo+
Party 1
Anhur
Anhur
Indra Cipactli
Anhur
Level 209
God Stats
6W - 5L
1,603 SR
Queue Stats
516W - 498L
1,555 Elo+
Party 1
Hades
Hades
Naevia29
Hades
Level 197
God Stats
31W - 20L
1,620 SR
Queue Stats
166W - 141L
1,548 Elo+
Party 1
Odin
Odin
reing_of_raven
Odin
Level 157
God Stats
5W - 1L
1,767 SR
Queue Stats
144W - 130L
1,462 Elo+
Solo
Maman Brigitte
Maman Brigitte
wazzzup23
Maman Brigitte
Level 160
God Stats
36W - 25L
1,598 SR
Queue Stats
1,214W - 1,152L
1,502 Elo+
Solo
Team Averages
Level 190
1,637 SR
1,521 Elo+

VS

Team Averages
Level 97
1,525 SR
1,498 Elo+
Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Angelominatori
Ravana
Level 66
God Stats
0W - 5L
1,278 SR
Queue Stats
53W - 49L
1,531 Elo+
Solo
Artemis
Artemis
CYB3RL1F3
Artemis
Level 68
God Stats
1W - 1L
1,708 SR
Queue Stats
393W - 407L
1,528 Elo+
Solo
Ra
Ra
ChrisBeClean215
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 478L
1,448 Elo+
Solo
Anubis
Anubis
itz quackss
Anubis
Level 101
God Stats
26W - 15L
1,639 SR
Queue Stats
146W - 134L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dreicowoki
Kukulkan
14
5 / 0 / 2
8,653
666
8,142
1,218
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 0 / 1
7,843
603
3,992
7,865
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Naevia29
Hades
14
4 / 4 / 0
8,586
660
7,982
13,819
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 2 / 0
4,779
368
330
6,176
2,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
wazzzup23
Maman Brigitte
14
5 / 0 / 7
8,325
640
10,600
9,604
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 3 / 3
5,625
433
2,334
11,978
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 0
6,622
509
4,508
8,107
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
CYB3RL1F3
Artemis
11
0 / 2 / 1
6,813
524
5,662
7,492
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 1
7,003
539
564
8,938
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
3 / 3 / 1
8,898
684
9,090
10,219
5,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
6
6
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
3
0.5
L
3
2
0
1.5
L
Artemis
CYB3RL1F3
Artemis
0
2
1
0.25
L
0
4
1
0.13
W
Kukulkan
Dreicowoki
Kukulkan
5
0
2
6
W
0
0
1
0.5
W
Hades
Naevia29
Hades
4
4
0
1
L
Anubis
3
3
1
1.17
W
0
2
0
0
W
Maman Brigitte
wazzzup23
Maman Brigitte
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,046
Damage
22,158
38,682
Taken
46,734
18,107
Mitigated
22,345
18,429
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,334
250
380
2,374
11,978
7,612
75
5,415
6,347
13,403
0
L
4,508
814
0
3,409
8,107
3,216
0
4,339
3,613
0
42,372
L
Artemis
CYB3RL1F3
Artemis
5,662
3,019
0
0
7,492
2,504
1,198
2,055
5,437
0
47,024
L
564
59
151
2,669
8,938
3,533
0
5,866
2,780
54,145
0
W
Kukulkan
Dreicowoki
Kukulkan
8,142
399
0
157
1,218
487
967
307
851
70,804
0
W
3,992
2,316
0
2,830
7,865
2,758
471
655
7,210
0
59,406
W
Hades
Naevia29
Hades
7,982
857
254
7,409
13,819
7,909
0
9,294
4,525
60,283
0
L
Anubis
9,090
379
0
3,955
10,219
5,480
0
7,302
2,298
79,672
0
W
330
0
0
1,143
6,176
2,997
0
254
5,922
0
9,134
W
Maman Brigitte
wazzzup23
Maman Brigitte
10,600
688
0
6,636
9,604
3,956
0
1,338
8,186
69,314
1,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
34,961
460
Minions Killed
408
0
Camps Cleared
0
1,187,201
Distance Traveled
1,282,983
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,625
433
21
2
0
279,091
2
L
Ravana
6,622
509
69
5
0
311,828
0
L
Artemis
6,813
524
84
6
0
232,761
3
L
Ra
7,003
539
111
9
0
252,640
1
W
Kukulkan
8,653
666
146
11
0
259,196
6
W
Anhur
7,843
603
104
8
0
233,852
7
W
Hades
8,586
660
112
9
0
219,150
0
L
Anubis
8,898
684
123
9
0
206,663
2
W
Odin
4,779
368
12
1
0
143,396
0
W
Maman Brigitte
8,325
640
86
7
0
331,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role