Player Matchup

Athena
Athena
ElBestoFurro
Athena
Level 122
God Stats
14W - 6L
1,627 SR
Queue Stats
117W - 118L
1,477 Elo+
Solo
Olorun
Olorun
JohnCeltigar
Olorun
Level 90
God Stats
6W - 13L
1,530 SR
Queue Stats
65W - 59L
1,518 Elo+
Party 3
Horus
Horus
MaxCeltigar
Horus
Level 117
God Stats
9W - 3L
1,638 SR
Queue Stats
167W - 139L
1,629 Elo+
Party 3
Gilgamesh
Gilgamesh
Room_Temp_IQ
Gilgamesh
Level 160
God Stats
26W - 20L
1,523 SR
Queue Stats
663W - 612L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
hotrodrambo
Aphrodite
Level 145
God Stats
3W - 2L
1,436 SR
Queue Stats
145W - 118L
1,497 Elo+
Party 1
Team Averages
Level 127
1,551 SR
1,528 Elo+

VS

Team Averages
Level 127
1,536 SR
1,577 Elo+
Achilles
Achilles
GoldyDanny
Achilles
Level 117
God Stats
0W - 4L
1,372 SR
Queue Stats
182W - 153L
1,584 Elo+
Party 2
Izanami
Izanami
JrZarazua961534
Izanami
Level 123
God Stats
27W - 33L
1,590 SR
Queue Stats
217W - 282L
1,424 Elo+
Solo
Ix Chel
Ix Chel
SweetOriginalz
Ix Chel
Level 112
God Stats
6W - 3L
1,535 SR
Queue Stats
16W - 6L
1,762 Elo+
Solo
Maman Brigitte
Maman Brigitte
jumanji34
Maman Brigitte
Level 158
God Stats
7W - 7L
1,581 SR
Queue Stats
292W - 286L
1,570 Elo+
Party 2
Charon
Charon
zamoraski28
Charon
Level 124
God Stats
16W - 12L
1,603 SR
Queue Stats
58W - 62L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 1 / 9
7,898
564
6,385
14,456
8,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
15
9 / 2 / 2
10,010
715
11,328
8,265
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 13
7,123
509
7,088
14,106
12,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Room_Temp_IQ
Gilgamesh
12
2 / 4 / 5
8,371
598
7,642
14,641
10,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
hotrodrambo
Aphrodite
14
5 / 0 / 6
8,250
589
7,308
11,524
6,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoldyDanny
Achilles
13
3 / 2 / 1
7,585
542
8,897
13,337
13,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 0
7,198
514
2,886
9,618
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 2
7,344
525
7,908
8,268
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
jumanji34
Maman Brigitte
13
4 / 6 / 2
8,067
576
12,857
15,280
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charon
10
0 / 4 / 1
6,617
473
9,497
12,900
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
7
7
Deaths
21
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
3
1
9
7.5
L
Achilles
GoldyDanny
Achilles
3
2
1
1.75
W
Olorun
9
2
2
5
L
0
6
0
0
W
1
0
13
7.5
W
Gilgamesh
Room_Temp_IQ
Gilgamesh
2
4
5
1.13
L
0
3
2
0.33
W
Aphrodite
hotrodrambo
Aphrodite
5
0
6
8
L
Maman Brigitte
jumanji34
Maman Brigitte
4
6
2
0.83
L
Charon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,751
Damage
42,045
62,992
Taken
59,403
42,753
Mitigated
38,494
24,734
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,385
1,389
0
5,253
14,456
8,142
209
6,294
8,162
43,181
773
L
Achilles
GoldyDanny
Achilles
8,897
2,116
0
3,270
13,337
13,581
551
3,074
10,229
2,504
45,036
W
Olorun
11,328
6,666
636
2,992
8,265
4,296
1,408
4,208
4,057
81,489
8,287
L
2,886
2,346
0
1,741
9,618
3,638
449
6,303
3,293
0
56,656
W
7,088
3,077
690
2,770
14,106
12,882
0
9,937
4,169
0
26,284
W
Gilgamesh
Room_Temp_IQ
Gilgamesh
7,642
1,995
0
1,910
14,641
10,835
0
3,891
10,750
0
50,224
L
7,908
1,404
1,391
2,579
8,268
3,388
0
3,859
4,247
68,515
0
W
Aphrodite
hotrodrambo
Aphrodite
7,308
340
2,662
7,821
11,524
6,598
292
6,632
4,892
53,047
0
L
Maman Brigitte
jumanji34
Maman Brigitte
12,857
816
0
5,375
15,280
6,602
0
6,156
8,964
62,872
1,750
L
Charon
9,497
1,649
0
3,586
12,900
11,285
0
4,724
7,948
30,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,652
Gold Earned
36,811
406
Minions Killed
422
0
Camps Cleared
0
1,467,557
Distance Traveled
1,365,216
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,898
564
72
5
0
325,998
0
L
Achilles
7,585
542
67
5
0
275,862
2
W
Olorun
10,010
715
127
9
0
280,666
0
L
Izanami
7,198
514
109
8
0
230,185
0
W
Horus
7,123
509
35
3
0
292,362
0
W
Gilgamesh
8,371
598
69
5
0
273,723
2
L
Ix Chel
7,344
525
118
8
0
269,911
8
W
Aphrodite
8,250
589
103
7
0
294,808
2
L
Maman Brigitte
8,067
576
97
7
0
320,215
4
L
Charon
6,617
473
31
2
0
269,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role