Player Matchup

Anhur
Anhur
Chaallib
Anhur
Level 155
God Stats
13W - 9L
1,569 SR
Queue Stats
414W - 410L
1,464 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Dolphin12324
Maman Brigitte
Level 142
God Stats
5W - 5L
1,411 SR
Queue Stats
68W - 58L
1,503 Elo+
Party 1
Fafnir
Fafnir
Elsa Jean7103
Fafnir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 85L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
Omni Erebus
Ah Puch
Level 129
God Stats
2W - 1L
1,531 SR
Queue Stats
11W - 15L
1,402 Elo+
Party 1
Hel
Hel
Zer02201
Hel
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 32L
1,517 Elo+
Party 1
Team Averages
Level 138
1,502 SR
1,464 Elo+

VS

Team Averages
Level 121
1,439 SR
1,572 Elo+
Susano
Susano
AGRO Ember
Susano
Level 107
God Stats
1W - 2L
1,312 SR
Queue Stats
88W - 74L
1,614 Elo+
Party 2
Anhur
Anhur
Eukryote
Anhur
Level 102
God Stats
3W - 4L
1,521 SR
Queue Stats
101W - 107L
1,586 Elo+
Solo
Aphrodite
Aphrodite
IIJokstrII
Aphrodite
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 276L
1,532 Elo+
Party 2
Raijin
Raijin
JSJosh
Raijin
Level 128
God Stats
17W - 12L
1,487 SR
Queue Stats
147W - 128L
1,546 Elo+
Solo
Cerberus
Cerberus
Pach_Rro
Cerberus
Level 140
God Stats
2W - 3L
1,374 SR
Queue Stats
292W - 257L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chaallib
Anhur
18
4 / 1 / 2
11,254
662
10,628
9,981
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Dolphin12324
Maman Brigitte
17
9 / 3 / 4
10,418
613
14,879
15,079
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 5
8,616
507
4,271
14,264
17,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Omni Erebus
Ah Puch
14
2 / 4 / 1
8,626
507
8,576
10,426
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 4
10,402
612
10,818
14,096
8,870
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AGRO Ember
Susano
13
2 / 4 / 5
8,135
479
5,111
13,867
5,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Eukryote
Anhur
14
1 / 4 / 0
8,569
504
4,522
13,027
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
IIJokstrII
Aphrodite
12
1 / 4 / 4
7,981
469
6,274
16,697
15,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
JSJosh
Raijin
15
4 / 2 / 3
9,407
553
9,584
9,731
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Pach_Rro
Cerberus
17
3 / 4 / 0
10,010
589
7,768
17,513
12,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
18
Kills
11
11
Deaths
18
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
AGRO Ember
Susano
2
4
5
1.13
W
Anhur
Chaallib
Anhur
4
1
2
5
W
Maman Brigitte
Dolphin12324
Maman Brigitte
9
3
4
3.67
W
0
0
5
2.5
L
Anhur
Eukryote
Anhur
1
4
0
0.25
L
Aphrodite
IIJokstrII
Aphrodite
1
4
4
0.75
L
Raijin
JSJosh
Raijin
4
2
3
2.75
W
Ah Puch
Omni Erebus
Ah Puch
2
4
1
0.63
L
Cerberus
Pach_Rro
Cerberus
3
4
0
0.75
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,172
Damage
33,259
63,846
Taken
70,835
41,212
Mitigated
43,087
21,554
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AGRO Ember
Susano
5,111
1,250
0
940
13,867
5,967
0
8,056
5,811
0
51,189
W
Anhur
Chaallib
Anhur
10,628
6,629
0
4,553
9,981
3,902
322
2,220
7,761
0
119,433
W
Maman Brigitte
Dolphin12324
Maman Brigitte
14,879
847
160
2,026
15,079
6,232
109
3,907
11,172
81,261
2,536
W
4,271
820
0
4,872
14,264
17,128
0
3,837
10,427
25,324
0
L
Anhur
Eukryote
Anhur
4,522
1,780
0
4,245
13,027
4,611
0
3,408
9,619
0
75,990
L
Aphrodite
IIJokstrII
Aphrodite
6,274
1,810
2,587
5,512
16,697
15,757
0
8,792
7,905
28,933
0
L
Raijin
JSJosh
Raijin
9,584
745
0
694
9,731
4,373
0
8,667
1,064
83,444
0
W
Ah Puch
Omni Erebus
Ah Puch
8,576
104
0
3,011
10,426
5,080
782
5,632
4,794
66,237
0
L
Cerberus
Pach_Rro
Cerberus
7,768
507
0
7,341
17,513
12,379
0
8,652
8,861
97,120
0
W
10,818
707
1,256
5,676
14,096
8,870
834
8,030
6,066
85,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,316
Gold Earned
44,102
626
Minions Killed
602
0
Camps Cleared
0
1,711,767
Distance Traveled
1,591,503
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,135
479
59
3
0
373,176
0
W
Anhur
11,254
662
206
12
0
320,229
6
W
Maman Brigitte
10,418
613
118
7
0
402,133
2
W
Fafnir
8,616
507
24
1
0
343,620
4
L
Anhur
8,569
504
142
8
0
315,894
1
L
Aphrodite
7,981
469
38
2
0
310,552
2
L
Raijin
9,407
553
164
10
0
275,441
2
W
Ah Puch
8,626
507
122
7
0
314,409
2
L
Cerberus
10,010
589
199
12
0
316,440
4
W
Hel
10,402
612
156
9
0
331,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role