Player Matchup

Thoth
Thoth
GrosUC
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
Papagon2
Kumbhakarna
Level 26
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Screby
Tsukuyomi
Level 46
God Stats
1W - 2L
1,435 SR
Queue Stats
9W - 6L
1,653 Elo+
Party 2
Team Averages
Level 45
1,405 SR
1,429 Elo+

VS

Team Averages
Level 37
1,479 SR
1,356 Elo+
Bacchus
Bacchus
BraunbaerOwnzYa
Bacchus
Level 13
God Stats
8W - 1L
1,613 SR
Queue Stats
12W - 10L
1,316 Elo+
Party 1
Janus
Janus
LuckYBoY1989
Janus
Level 68
God Stats
7W - 5L
1,496 SR
Queue Stats
62W - 54L
1,436 Elo+
Solo
Chaac
Chaac
ShaKuar
Chaac
Level 31
God Stats
9W - 3L
1,328 SR
Queue Stats
12W - 10L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GrosUC
Thoth
14
2 / 5 / 4
10,902
839
8,422
8,817
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Papagon2
Kumbhakarna
11
0 / 9 / 3
9,028
694
3,636
18,824
16,364
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Screby
Tsukuyomi
12
5 / 10 / 1
10,868
836
8,907
17,017
6,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 15
11,798
908
8,033
10,933
14,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 3 / 15
12,181
937
16,381
8,382
3,332
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ShaKuar
Chaac
14
9 / 1 / 14
12,354
950
13,749
12,064
13,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
7
Kills
24
24
Deaths
7
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
3
15
4.83
L
Thoth
GrosUC
Thoth
2
5
4
0.8
W
8
3
15
5.17
L
Kumbhakarna
Papagon2
Kumbhakarna
0
9
3
0.17
L
Tsukuyomi
Screby
Tsukuyomi
5
10
1
0.55
W
Chaac
ShaKuar
Chaac
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
38,163
44,658
Taken
31,379
26,513
Mitigated
32,121
1,764
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,033
1,182
0
1,854
10,933
14,955
640
4,755
6,178
22,630
0
L
Thoth
GrosUC
Thoth
8,422
421
0
368
8,817
3,479
0
4,689
4,128
36,110
0
W
16,381
1,726
0
3,193
8,382
3,332
155
3,441
4,941
63,510
0
L
Kumbhakarna
Papagon2
Kumbhakarna
3,636
617
0
0
18,824
16,364
0
11,333
7,491
9,236
0
L
Tsukuyomi
Screby
Tsukuyomi
8,907
2,470
0
1,396
17,017
6,670
0
9,228
7,789
0
32,263
W
Chaac
ShaKuar
Chaac
13,749
2,686
0
2,125
12,064
13,834
986
4,688
7,376
0
38,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
36,333
108
Minions Killed
137
0
Camps Cleared
0
646,560
Distance Traveled
732,212
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,798
908
14
1
0
227,103
0
L
Thoth
10,902
839
65
5
0
225,305
0
W
Janus
12,181
937
81
6
0
233,081
4
L
Kumbhakarna
9,028
694
13
1
0
216,646
0
L
Tsukuyomi
10,868
836
30
2
0
204,609
0
W
Chaac
12,354
950
42
3
0
272,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role