Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Drkr_Blk
Ra
Level 47
God Stats
19W - 9L
1,468 SR
Queue Stats
96W - 108L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
L0versByChoice
Baron Samedi
Level 29
God Stats
4W - 4L
1,204 SR
Queue Stats
76W - 75L
1,444 Elo+
Party 2
Cernunnos
Cernunnos
RTABird
Cernunnos
Level 88
God Stats
1W - 0L
1,797 SR
Queue Stats
106W - 88L
1,514 Elo+
Party 1
King Arthur
King Arthur
Tobilotterio
King Arthur
Level 104
God Stats
1W - 1L
1,521 SR
Queue Stats
50W - 43L
1,489 Elo+
Party 1
Team Averages
Level 62
1,498 SR
1,494 Elo+

VS

Team Averages
Level 58
1,541 SR
1,576 Elo+
Awilix
Awilix
Daguita15
Awilix
Level 36
God Stats
1W - 4L
1,429 SR
Queue Stats
19W - 29L
1,446 Elo+
Solo
Discordia
Discordia
Dumb Jelly
Discordia
Level 33
God Stats
35W - 26L
1,590 SR
Queue Stats
63W - 54L
1,603 Elo+
Solo
Eset
Eset
GilgameshPlayer
Eset
Level 114
God Stats
2W - 3L
1,570 SR
Queue Stats
113W - 85L
1,676 Elo+
Party 3
Achilles
Achilles
twentymaybeforty
Achilles
Level 60
God Stats
6W - 13L
1,618 SR
Queue Stats
54W - 49L
1,587 Elo+
Party 3
Izanami
Izanami
yaboipinny
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
8 / 1 / 3
9,464
789
11,703
8,686
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 2
7,572
631
6,020
11,137
6,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
L0versByChoice
Baron Samedi
12
2 / 3 / 6
7,657
638
7,467
8,864
5,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
RTABird
Cernunnos
14
6 / 0 / 2
8,601
717
8,687
7,267
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Tobilotterio
King Arthur
11
3 / 4 / 5
7,160
597
3,783
10,734
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Daguita15
Awilix
11
3 / 5 / 2
6,511
543
3,400
11,488
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Dumb Jelly
Discordia
12
4 / 6 / 3
6,493
541
7,342
9,333
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 0
7,323
610
10,882
13,069
8,536
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 1
5,293
441
4,508
9,556
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
yaboipinny
Izanami
8
0 / 5 / 1
5,271
439
1,689
7,974
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
10
10
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
1
3
9.5
L
Awilix
Daguita15
Awilix
3
5
2
0.8
W
2
2
2
1.5
L
Discordia
Dumb Jelly
Discordia
4
6
3
0.92
L
2
5
0
0.4
W
Baron Samedi
L0versByChoice
Baron Samedi
2
3
6
1.67
W
Cernunnos
RTABird
Cernunnos
6
0
2
7
W
King Arthur
Tobilotterio
King Arthur
3
4
5
1.38
L
1
0
1
1.5
L
Izanami
yaboipinny
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,660
Damage
27,821
46,688
Taken
51,420
22,868
Mitigated
26,684
18,758
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,703
2,451
0
2,966
8,686
3,343
804
3,811
4,587
95,862
0
L
Awilix
Daguita15
Awilix
3,400
1,418
0
723
11,488
4,241
0
3,172
8,316
0
44,222
W
6,020
703
36
5,045
11,137
6,328
244
8,876
2,261
45,195
0
L
Discordia
Dumb Jelly
Discordia
7,342
322
0
1,442
9,333
3,398
0
6,184
3,149
44,257
0
L
10,882
694
0
5,667
13,069
8,536
0
8,491
4,578
59,376
0
W
Baron Samedi
L0versByChoice
Baron Samedi
7,467
1,426
1,566
3,169
8,864
5,898
154
1,321
7,019
32,819
0
W
Cernunnos
RTABird
Cernunnos
8,687
4,604
0
4,416
7,267
2,955
516
239
6,911
0
61,972
W
King Arthur
Tobilotterio
King Arthur
3,783
483
0
1,560
10,734
4,344
207
3,363
7,050
0
34,160
L
4,508
860
0
2,103
9,556
8,256
0
5,119
4,437
0
13,250
L
Izanami
yaboipinny
Izanami
1,689
1,388
0
1,976
7,974
2,253
0
2,224
5,750
0
30,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,454
Gold Earned
30,891
426
Minions Killed
325
0
Camps Cleared
0
1,159,535
Distance Traveled
1,110,007
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,464
789
142
12
0
249,227
0
L
Awilix
6,511
543
74
6
0
261,184
0
W
Ra
7,572
631
85
7
0
234,862
0
L
Discordia
6,493
541
78
7
0
215,402
2
L
Eset
7,323
610
101
8
0
232,390
2
W
Baron Samedi
7,657
638
33
3
0
221,003
0
W
Cernunnos
8,601
717
118
10
0
210,704
2
W
King Arthur
7,160
597
48
4
0
243,739
0
L
Achilles
5,293
441
26
2
0
245,204
0
L
Izanami
5,271
439
46
4
0
155,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role