Player Matchup

Thoth
Thoth
Rüben
Thoth
Level 155
God Stats
1W - 2L
1,870 SR
Queue Stats
129W - 108L
1,523 Elo+
Solo
Horus
Horus
SaikoNo5cHn1Tz
Horus
Level 159
God Stats
0W - 2L
1,288 SR
Queue Stats
262W - 312L
1,421 Elo+
Solo
Artemis
Artemis
Vaniljsocker
Artemis
Level 137
God Stats
0W - 1L
1,607 SR
Queue Stats
34W - 27L
1,516 Elo+
Solo
Xing Tian
Xing Tian
fuzyonic
Xing Tian
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 157L
1,537 Elo+
Party 1
He Bo
He Bo
streetwagabond
He Bo
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 185L
1,621 Elo+
Party 1
Team Averages
Level 136
1,553 SR
1,524 Elo+

VS

Team Averages
Level 125
1,657 SR
1,526 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HumpeyDruid
Horus
Level 124
God Stats
7W - 2L
1,758 SR
Queue Stats
250W - 243L
1,558 Elo+
Solo
Poseidon
Poseidon
LukeA-69
Poseidon
Level 124
God Stats
2W - 0L
1,799 SR
Queue Stats
89W - 70L
1,565 Elo+
Party 2
Hercules
Hercules
Notorious AG89
Hercules
Level 147
God Stats
2W - 0L
1,543 SR
Queue Stats
55W - 56L
1,473 Elo+
Solo
Ah Puch
Ah Puch
TroyD_143
Ah Puch
Level 81
God Stats
4W - 1L
1,682 SR
Queue Stats
172W - 174L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Rüben
Thoth
13
1 / 1 / 1
6,331
904
9,765
3,827
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 1
4,855
694
156
1,578
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Vaniljsocker
Artemis
12
1 / 2 / 1
6,040
863
3,339
4,179
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
fuzyonic
Xing Tian
10
0 / 1 / 2
5,890
841
2,848
6,377
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 2
5,719
817
4,265
4,431
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 0 / 2
6,482
926
2,253
8,523
8,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 5
6,516
931
1,911
4,853
3,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
LukeA-69
Poseidon
13
2 / 1 / 3
6,727
961
4,877
3,563
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
11
2 / 1 / 4
6,487
927
4,725
6,655
6,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
TroyD_143
Ah Puch
11
1 / 1 / 1
5,974
853
5,311
4,637
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
3
Kills
7
7
Deaths
3
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
2
3
W
0
0
5
2.5
W
Poseidon
LukeA-69
Poseidon
2
1
3
3.5
W
Hercules
2
1
4
4
L
Thoth
Rüben
Thoth
1
1
1
1.5
L
0
1
1
0.5
W
Ah Puch
TroyD_143
Ah Puch
1
1
1
1.5
L
Artemis
Vaniljsocker
Artemis
1
2
1
0.75
L
Xing Tian
fuzyonic
Xing Tian
0
1
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,373
Damage
19,077
20,392
Taken
28,231
11,911
Mitigated
22,899
4,829
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,253
856
2,742
2,598
8,523
8,975
44
4,375
4,148
2,871
0
W
1,911
841
5,034
2,845
4,853
3,975
0
2,610
2,243
0
3,467
W
Poseidon
LukeA-69
Poseidon
4,877
488
608
383
3,563
1,507
624
2,707
856
16,893
0
W
Hercules
4,725
366
494
2,321
6,655
6,347
0
3,591
3,064
0
6,460
L
Thoth
Rüben
Thoth
9,765
177
0
942
3,827
1,609
0
2,393
1,286
18,759
0
L
156
156
41
41
1,578
896
0
1,101
463
0
414
W
Ah Puch
TroyD_143
Ah Puch
5,311
171
491
464
4,637
2,095
51
3,595
1,042
12,198
0
L
Artemis
Vaniljsocker
Artemis
3,339
1,084
402
572
4,179
1,899
0
2,880
1,135
0
13,907
L
Xing Tian
fuzyonic
Xing Tian
2,848
122
0
799
6,377
5,694
0
2,890
3,191
5,194
0
L
4,265
230
1,466
566
4,431
1,813
0
2,361
1,876
7,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
32,186
71
Minions Killed
63
0
Camps Cleared
0
522,815
Distance Traveled
692,899
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,482
926
2
0
0
147,348
0
W
Horus
6,516
931
7
1
0
156,072
0
W
Poseidon
6,727
961
35
5
0
126,370
0
W
Hercules
6,487
927
2
0
0
145,566
0
L
Thoth
6,331
904
28
4
0
131,282
0
L
Horus
4,855
694
1
0
0
22,308
0
W
Ah Puch
5,974
853
17
2
0
117,543
0
L
Artemis
6,040
863
27
4
0
114,153
0
L
Xing Tian
5,890
841
7
1
0
128,129
4
L
He Bo
5,719
817
8
1
0
126,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role