Player Matchup

Atlas
Atlas
DreamzZzy
Atlas
Level 111
God Stats
9W - 5L
1,678 SR
Queue Stats
381W - 384L
1,457 Elo+
Solo
Set
Set
F1ashe
Set
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,440 Elo+
Solo
Nike
Nike
LeMariu5_
Nike
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,820 Elo+
Solo
Ao Kuang
Ao Kuang
Sergiyon
Ao Kuang
Level 155
God Stats
1W - 0L
1,676 SR
Queue Stats
167W - 162L
1,557 Elo+
Party 1
Olorun
Olorun
Shizuiiii
Olorun
Level 128
God Stats
3W - 1L
1,700 SR
Queue Stats
110W - 92L
1,534 Elo+
Party 1
Team Averages
Level 115
1,611 SR
1,562 Elo+

VS

Team Averages
Level 109
1,553 SR
1,496 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Saurischia
Kumbhakarna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 165L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Stunt95
Baron Samedi
Level 123
God Stats
1W - 4L
1,508 SR
Queue Stats
122W - 120L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
hyperstreak
Jormungandr
Level 28
God Stats
4W - 3L
1,759 SR
Queue Stats
104W - 110L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DreamzZzy
Atlas
18
2 / 2 / 11
10,921
840
13,486
15,691
21,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Set
F1ashe
Set
16
1 / 3 / 8
9,473
729
9,043
13,064
9,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
17
4 / 3 / 9
9,800
754
18,965
21,255
24,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Sergiyon
Ao Kuang
17
7 / 3 / 7
11,042
849
9,992
14,363
12,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Shizuiiii
Olorun
16
2 / 7 / 12
10,129
779
17,138
18,062
11,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 4 / 11
10,175
783
13,344
14,401
7,602
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
 
Apollo
16
5 / 6 / 7
9,966
767
11,390
18,232
10,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Saurischia
Kumbhakarna
15
1 / 2 / 10
9,972
767
7,261
19,807
21,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Stunt95
Baron Samedi
17
8 / 2 / 8
10,983
845
26,988
14,819
8,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
hyperstreak
Jormungandr
15
2 / 2 / 11
9,215
709
8,827
14,226
11,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
65
16
Kills
18
18
Deaths
16
47
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
11
1.88
L
Apollo
 
Apollo
5
6
7
1.42
W
Atlas
DreamzZzy
Atlas
2
2
11
3.75
W
Set
F1ashe
Set
1
3
8
1.67
W
Nike
4
3
9
2.83
L
Kumbhakarna
Saurischia
Kumbhakarna
1
2
10
3
W
Ao Kuang
Sergiyon
Ao Kuang
7
3
7
3.5
W
Olorun
Shizuiiii
Olorun
2
7
12
1.14
L
Baron Samedi
Stunt95
Baron Samedi
8
2
8
6
L
Jormungandr
hyperstreak
Jormungandr
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,624
Damage
67,810
82,435
Taken
81,485
78,652
Mitigated
60,287
24,503
Healing
41,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,344
3,840
2,032
2,774
14,401
7,602
1,450
8,412
5,989
0
32,239
L
Apollo
 
Apollo
11,390
8,473
487
2,583
18,232
10,975
1,975
9,175
9,057
0
21,288
W
Atlas
DreamzZzy
Atlas
13,486
4,193
602
2,869
15,691
21,256
497
8,892
6,799
32,645
0
W
Set
F1ashe
Set
9,043
1,885
0
1,311
13,064
9,288
1,815
8,463
4,601
0
20,879
W
Nike
18,965
1,161
444
4,946
21,255
24,433
364
8,990
12,265
2,159
22,205
L
Kumbhakarna
Saurischia
Kumbhakarna
7,261
199
2,578
3,810
19,807
21,939
83
9,564
10,243
14,286
0
W
Ao Kuang
Sergiyon
Ao Kuang
9,992
2,162
654
4,753
14,363
12,331
1,287
7,813
6,550
15,974
0
W
Olorun
Shizuiiii
Olorun
17,138
6,911
4,539
4,385
18,062
11,344
4,247
8,918
9,144
39,833
0
L
Baron Samedi
Stunt95
Baron Samedi
26,988
1,519
14,630
7,825
14,819
8,372
601
7,977
6,842
38,368
0
L
Jormungandr
hyperstreak
Jormungandr
8,827
2,078
3,144
1,222
14,226
11,399
238
7,006
7,220
18,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,365
Gold Earned
50,311
127
Minions Killed
129
0
Camps Cleared
0
1,165,430
Distance Traveled
1,202,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,175
783
46
4
0
241,536
0
L
Apollo
9,966
767
22
2
0
217,034
0
W
Atlas
10,921
840
23
2
0
241,919
0
W
Set
9,473
729
31
2
0
259,362
0
W
Nike
9,800
754
10
1
0
259,404
0
L
Kumbhakarna
9,972
767
9
1
0
281,406
0
W
Ao Kuang
11,042
849
11
1
0
218,667
0
W
Olorun
10,129
779
52
4
0
186,078
0
L
Baron Samedi
10,983
845
31
2
0
215,653
0
L
Jormungandr
9,215
709
21
2
0
246,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role